SpectreY
AreaКарта святилища, Карта цитадели, Карта крепости, Карта гнезда отродий, Карта зиккурата
Tagsbludgeoning_weapon, Чародейский, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slow_movement
Packs
  • Карта зиккурата, Карта крепости, Карта цитадели, Карта гнезда отродий, Карта святилища: Молниевый защитник
  • Здоровье
    98%
    Energy Shield From Life
    60%
    Броня
    +50%
    Ailment Threshold
    98%
    Сопротивление
    0 0 75 0
    Damage
    68%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    ClockworkGolemAtlasUber
    Metadata
    ClockworkGolemShavronneAtlasUber
    Уровень
    84
    Здоровье
    34,589
    Броня
    149,751
    Уклонение
    8,120
    Энергетический щит
    9,759
    Damage
    648
    Урон от чар
    648
    Точность
    538
    Attack Time
    1.5
    Опыт
    19,875
    Ailment Threshold
    34,589
    Chill
    109
    Shock
    109
    Brittle
    619
    Scorch
    109
    Sap
    302
    ClockworkGolemLightningProjectile
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Время применения: 2 сек.
    Перезарядка: 6 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Наносит от 746.6 до 1120 урона от молнии
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile speed variation +% [100]
    projectile spread radius [5]
    BreachLightningOrbsCrucibleAtlasUber
    Spell, Damage, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.33 сек.
    Перезарядка: 5 сек.
    Наносит от 2609 до 5217 урона от молнии
    Ваши удары не могут оглушать врагов
    Базовая длительность - 6 секунд(-ы)
    Длительность вторичного эффекта: 3 секунд
    30% увеличение области действия
    is area damage [1]
    spell maximum action distance +% [50]

    Object Type

    version 2
    extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ClockworkGolem/ClockworkGolemShavronneAtlasUber"] = {
        name = "Lightning Protector",
        life = 0.98,
        energyShield = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 0.68,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "ClockworkGolemLightningProjectile",
            "BreachLightningOrbsCrucibleAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ClockworkGolemLightningProjectile"] = {
        name = "ClockworkGolemLightningProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_spread_radius",
            "projectile_speed_variation_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5, 100, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachLightningOrbsCrucibleAtlasUber"] = {
        name = "BreachLightningOrbsCrucibleAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "base_secondary_skill_effect_duration",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 2, 6000, 50, 3000, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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