Beschützerin der Blitze
SpectreY
Area'Heiligtum'-Karte, 'Zitadelle'-Karte, 'Festung'-Karte, 'Abscheulichkeit'-Karte, 'Zikkurat'-Karte
Tagsbludgeoning_weapon, Zauberer, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slow_movement
Packs
  • 'Zikkurat'-Karte, 'Festung'-Karte, 'Zitadelle'-Karte, 'Abscheulichkeit'-Karte, 'Heiligtum'-Karte: Beschützerin der Blitze
  • Leben
    98%
    Energy Shield From Life
    60%
    Rüstung
    +50%
    Ailment Threshold
    98%
    Widerstand
    0 0 75 0
    Damage
    68%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    100%
    Type
    ClockworkGolemAtlasUber
    Metadata
    ClockworkGolemShavronneAtlasUber
    Stufe
    84
    Leben
    34,589
    Rüstung
    149,751
    Ausweichen
    8,120
    Energieschild
    9,759
    Damage
    648
    Zauberschaden
    648
    Genauigkeit
    538
    Attack Time
    1.5
    Erfahrung
    19,875
    Ailment Threshold
    34,589
    Chill
    109
    Shock
    109
    Brittle
    619
    Scorch
    109
    Sap
    302
    ClockworkGolemLightningProjectile
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Zauberzeit: 2 Sek.
    Abklingzeit: 6 Sek.
    Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
    Verursacht 746.6 bis 1120 Blitzschaden
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile speed variation +% [100]
    projectile spread radius [5]
    BreachLightningOrbsCrucibleAtlasUber
    Spell, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1.33 Sek.
    Abklingzeit: 5 Sek.
    Verursacht 2609 bis 5217 Blitzschaden
    Eure Treffer können Gegner nicht betäuben
    Basisdauer beträgt 6 Sekunden
    Die sekundäre Basisdauer beträgt 3 Sekunden
    30% vergrößerter Wirkungsbereich
    is area damage [1]
    spell maximum action distance +% [50]

    Object Type

    version 2
    extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ClockworkGolem/ClockworkGolemShavronneAtlasUber"] = {
        name = "Lightning Protector",
        life = 0.98,
        energyShield = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 0.68,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "ClockworkGolemLightningProjectile",
            "BreachLightningOrbsCrucibleAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ClockworkGolemLightningProjectile"] = {
        name = "ClockworkGolemLightningProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_spread_radius",
            "projectile_speed_variation_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5, 100, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachLightningOrbsCrucibleAtlasUber"] = {
        name = "BreachLightningOrbsCrucibleAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "base_secondary_skill_effect_duration",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {1, 2, 6000, 50, 3000, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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