Protector de rayo
Constructo
Lightning Protector
Spectre | Y |
---|---|
Area | Mapa de Santuario, Mapa de Ciudadela, Mapa de Fortaleza, Mapa de Abominación, Mapa de Zigurat |
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slow_movement |
Packs |
Vida
98%
Energy Shield From Life
60%
Armadura
+50%
Ailment Threshold
98%
Resistencia
0 0 75 0
Damage
68%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
ClockworkGolemAtlasUber
Metadata
ClockworkGolemShavronneAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
84
Vida
34,589
Armadura
149,751
Evasión
8,120
Escudo de energía
9,759
Damage
648
Daño de hechizos
648
Precisión
538
Attack Time
1.5
Experiencia
19,875
Ailment Threshold
34,589
Chill
109
Shock
109
Brittle
619
Scorch
109
Sap
302
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ClockworkGolemLightningProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 746.6 a 1120 de daño de rayo
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile speed variation +% [100]
projectile spread radius [5]
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile speed variation +% [100]
projectile spread radius [5]
BreachLightningOrbsCrucibleAtlasUber
Spell, Damage, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.33 seg
Tiempo de recarga: 5 seg
Inflige de 2609 a 5217 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
Área de efecto aumentada un 30%
is area damage [1]
spell maximum action distance +% [50]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
Área de efecto aumentada un 30%
is area damage [1]
spell maximum action distance +% [50]
Object Type
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem"
Object Type Codes
version 2 extends "Metadata/Monsters/ClockworkGolem/ClockworkGolem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ClockworkGolem/ClockworkGolemShavronneAtlasUber"] = { name = "Lightning Protector", life = 0.98, energyShield = 0.6, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.68, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "ClockworkGolemLightningProjectile", "BreachLightningOrbsCrucibleAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ClockworkGolemLightningProjectile"] = { name = "ClockworkGolemLightningProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "projectile_speed_variation_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 100, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachLightningOrbsCrucibleAtlasUber"] = { name = "BreachLightningOrbsCrucibleAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "base_secondary_skill_effect_duration", "base_skill_area_of_effect_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {1, 2, 6000, 50, 3000, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }