Расплавленный минотавр
Древний
stance movement speed +% final [300]
Molten Minotaur
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/AtlasInvaders/CleansingMonsters/CleansingFodder2Spectre |
Tags | beast, cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Packs |
Здоровье
336%
Броня
+50%
Ailment Threshold
336%
Сопротивление
75 0 0 0
Damage
168%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
5 ~ 18
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
140%
Model Size
100%
Type
AtlasInvadersCleansingFodder2
Metadata
CleansingFodder2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
21,616
Броня
43,185
Уклонение
4,739
Энергетический щит
0
Damage
628
Урон от чар
628
Точность
290
Attack Time
1.5
Опыт
14,357
Ailment Threshold
21,616
Chill
68
Shock
68
Brittle
387
Scorch
68
Sap
189
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 502–753
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 502–753
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
Наносит на 25% меньше урона атаками
Наносит на 150.3% больше урона
75% физического урона становится уроном от огня
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Наносит на 150.3% больше урона
75% физического урона становится уроном от огня
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAAtlasInvadersCleansingFodder2Slam
Triggerable, Attack
Base Damage: 502–753
Шанс критического удара: 5%
Урон от атаки: 115%
Attack Time: 1.5 сек.
Наносит на 15% больше урона атаками
Наносит на 136.3% больше урона
75% физического урона становится уроном от огня
is area damage [1]
Наносит на 136.3% больше урона
75% физического урона становится уроном от огня
is area damage [1]
GAAtlasInvadersCleansingFodder2SlamBig
Triggerable, Attack
Base Damage: 502–753
Шанс критического удара: 5%
Урон от атаки: 135%
Attack Time: 1.5 сек.
Наносит на 35% больше урона атаками
Наносит на 136.3% больше урона
75% физического урона становится уроном от огня
is area damage [1]
Наносит на 136.3% больше урона
75% физического урона становится уроном от огня
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/CleansingMonsters/CleansingMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/CleansingMonsters/CleansingMonsterBase" Actor { on_start_ChangeToStance2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_off.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_idle.epk ); " } Animated { on_event_footstep = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/ao/fodder2_footsteps.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" on_event_slam_for_rage_attack_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_idle.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_off.epk ); slam_decal = PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/ao/fodder2_slam_decal.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition ); slam_decal.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_slam_decal.epk ); " } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_idle.epk ); " } Render { selection_height_override = 275 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/CleansingMonsters/CleansingFodder2"] = { name = "Molten Minotaur", life = 3.36, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 1.5, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedFire", "GAAtlasInvadersCleansingFodder2Slam", "GAAtlasInvadersCleansingFodder2SlamBig", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAtlasInvadersCleansingFodder2Slam"] = { name = "GAAtlasInvadersCleansingFodder2Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 75, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.15, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {20, 75, baseMultiplier = 1.15, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {175, 75, baseMultiplier = 1.15, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAtlasInvadersCleansingFodder2SlamBig"] = { name = "GAAtlasInvadersCleansingFodder2SlamBig", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 75, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.35, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {20, 75, baseMultiplier = 1.35, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {175, 75, baseMultiplier = 1.35, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [300]
Id | StanceAtlasInvadersCleansingFodder2Charge_ |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Расплавленный минотавр
Древний
stance movement speed +% final [300]
Molten Minotaur
Spectre | Y |
---|---|
Tags | beast, cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Здоровье
336%
Броня
+50%
Ailment Threshold
336%
Сопротивление
75 0 0 0
Damage
168%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
5 ~ 18
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
140%
Model Size
100%
Type
AtlasInvadersCleansingFodder2
Metadata
CleansingFodder2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
21,616
Броня
43,185
Уклонение
4,739
Энергетический щит
0
Damage
628
Урон от чар
628
Точность
290
Attack Time
1.5
Опыт
14,357
Ailment Threshold
21,616
Chill
68
Shock
68
Brittle
387
Scorch
68
Sap
189
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 502–753
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 502–753
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
Наносит на 25% меньше урона атаками
Наносит на 150.3% больше урона
75% физического урона становится уроном от огня
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Наносит на 150.3% больше урона
75% физического урона становится уроном от огня
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAAtlasInvadersCleansingFodder2Slam
Triggerable, Attack
Base Damage: 502–753
Шанс критического удара: 5%
Урон от атаки: 115%
Attack Time: 1.5 сек.
Наносит на 15% больше урона атаками
Наносит на 136.3% больше урона
75% физического урона становится уроном от огня
is area damage [1]
Наносит на 136.3% больше урона
75% физического урона становится уроном от огня
is area damage [1]
GAAtlasInvadersCleansingFodder2SlamBig
Triggerable, Attack
Base Damage: 502–753
Шанс критического удара: 5%
Урон от атаки: 135%
Attack Time: 1.5 сек.
Наносит на 35% больше урона атаками
Наносит на 136.3% больше урона
75% физического урона становится уроном от огня
is area damage [1]
Наносит на 136.3% больше урона
75% физического урона становится уроном от огня
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor { on_start_ChangeToStance2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_off.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_idle.epk ); " } Animated { on_event_footstep = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/ao/fodder2_footsteps.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" on_event_slam_for_rage_attack_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_idle.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_off.epk ); slam_decal = PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/ao/fodder2_slam_decal.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition ); slam_decal.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_slam_decal.epk ); " } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_idle.epk ); " } Render { selection_height_override = 275 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/CleansingMonsters/CleansingFodder2Spectre"] = { name = "Molten Minotaur", life = 3.36, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 1.5, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedFire", "GAAtlasInvadersCleansingFodder2Slam", "GAAtlasInvadersCleansingFodder2SlamBig", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAtlasInvadersCleansingFodder2Slam"] = { name = "GAAtlasInvadersCleansingFodder2Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 75, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.15, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {20, 75, baseMultiplier = 1.15, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {175, 75, baseMultiplier = 1.15, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAtlasInvadersCleansingFodder2SlamBig"] = { name = "GAAtlasInvadersCleansingFodder2SlamBig", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 75, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.35, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {20, 75, baseMultiplier = 1.35, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {175, 75, baseMultiplier = 1.35, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [300]
Id | StanceAtlasInvadersCleansingFodder2Charge_ |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Расплавленный минотавр
Древний
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
stance movement speed +% final [300]
Molten Minotaur
Spectre | N |
---|---|
Tags | beast, cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Здоровье
800%
Броня
+50%
Ailment Threshold
300%
Сопротивление
75 0 0 0
Damage
400%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
5 ~ 18
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
AtlasInvadersCleansingFodder2Uber
Metadata
CleansingFodder2Uber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
51,467
Броня
43,185
Уклонение
4,739
Энергетический щит
0
Damage
1,494
Урон от чар
1,494
Точность
290
Attack Time
1.5
Опыт
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1195–1793
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1195–1793
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
Наносит на 25% меньше урона атаками
Наносит на 150.3% больше урона
75% физического урона становится уроном от огня
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Наносит на 150.3% больше урона
75% физического урона становится уроном от огня
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAAtlasInvadersCleansingFodder2Slam
Triggerable, Attack
Base Damage: 1195–1793
Шанс критического удара: 5%
Урон от атаки: 115%
Attack Time: 1.5 сек.
Наносит на 15% больше урона атаками
Наносит на 136.3% больше урона
75% физического урона становится уроном от огня
is area damage [1]
Наносит на 136.3% больше урона
75% физического урона становится уроном от огня
is area damage [1]
GAAtlasInvadersCleansingFodder2SlamBigUber
Triggerable, Attack
Base Damage: 1195–1793
Шанс критического удара: 5%
Урон от атаки: 180%
Attack Time: 1.5 сек.
Наносит на 80% больше урона атаками
Наносит на 120% больше урона
75% физического урона становится уроном от огня
Пробивает 15% сопротивления огню
Нельзя уклониться
active skill area of effect radius +% final [100]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Наносит на 120% больше урона
75% физического урона становится уроном от огня
Пробивает 15% сопротивления огню
Нельзя уклониться
active skill area of effect radius +% final [100]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 } StateMachine { define_shared_state = "visible;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor { on_start_ChangeToStance2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_off.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_idle.epk ); " } Animated { on_event_footstep = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/ao/fodder2_footsteps.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" on_event_slam_for_rage_attack_01 = " slam_decal = PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/ao/fodder2_slam_decal.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition ); slam_decal.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_slam_decal.epk ); " } Render { selection_height_override = 275 } StateMachine { on_state_visible_0 = "DisableRendering();" on_state_visible_1 = " EnableRendering(); PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/spawn.ao ); AddEffectPack( CleansingFireSpawnInEPK ); " create_state_visible_0 = "DisableRendering();" create_state_visible_1 = "EnableRendering();" } Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFodder_Minions/EPK/fodder2_enraged_idle.epk ); " on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/epk/emissive_off.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/CleansingMonsters/CleansingFodder2Uber"] = { name = "Molten Minotaur", life = 8, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 4, damageSpread = 0.2, attackTime = 1.5, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MeleeAtAnimationSpeedFireUnique", "GAAtlasInvadersCleansingFodder2Slam", "GAAtlasInvadersCleansingFodder2SlamBigUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFireUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAtlasInvadersCleansingFodder2Slam"] = { name = "GAAtlasInvadersCleansingFodder2Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 75, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.15, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {20, 75, baseMultiplier = 1.15, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {175, 75, baseMultiplier = 1.15, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAtlasInvadersCleansingFodder2SlamBigUber"] = { name = "GAAtlasInvadersCleansingFodder2SlamBigUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "base_reduce_enemy_fire_resistance_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_always_hit", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {120, 75, 15, 100, baseMultiplier = 1.8, levelRequirement = 85, statInterpolation = {2}, cost = { }, }, }, }
Скорость действий не может быть уменьшена ниже базового значения в 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [300]
Id | StanceAtlasInvadersCleansingFodder2Charge_ |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |