Кошмар Люции
Демон
Область: Карта святилища
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
Не может быть отброшен
Nightmare of Lycia
Spectre | N |
---|---|
Area | Карта святилища |
Tags | Чародейский, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, very_fast_movement |
Здоровье
2520%
Energy Shield From Life
50%
Ailment Threshold
660%
Сопротивление
50 50 50 30
Damage
225%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
300%
Model Size
125%
Type
SanctumLycia2BossMap
Metadata
Lycia2BossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
84
Здоровье
74,018,802
Броня
99,834
Уклонение
8,120
Энергетический щит
8,133
Damage
2,443
Урон от чар
3,646
Точность
538
Attack Time
1.005
Опыт
218,625
Ailment Threshold
9,111,362
Chill
28,810
Shock
28,810
Brittle
162,993
Scorch
28,810
Sap
79,597
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSSanctumLycia2BasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.67 сек.
Наносит от 4696 до 7043 урона от огня
Выпускает дополнительных снарядов: 2
Снаряды усиленных умений возвращаются к вам
base is projectile [1]
monster projectile variation [222]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Выпускает дополнительных снарядов: 2
Снаряды усиленных умений возвращаются к вам
base is projectile [1]
monster projectile variation [222]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
SanctumLycia2Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 3879–5819
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
Отбрасывает врагов при нанесении удара
25% физического урона становится уроном хаосом
100% увеличение дистанции отбрасывания
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
25% физического урона становится уроном хаосом
100% увеличение дистанции отбрасывания
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSSanctumLycia2DelayedBlast
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 2.46 сек.
Перезарядка: 15 сек.
Наносит от 9201 до 13802 физического урона
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
SSMSanctumLycia2SummonVortex
Spell, Multicastable, Triggerable
Время применения: 1.8 сек.
Перезарядка: 6 сек.
alternate minion [619]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [4]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [4]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
EASSanctumLycia2MoveVortexes
Spell
Время применения: 1.5 сек.
Перезарядка: 7.5 сек.
DTTSanctumLycia2Dash
Spell, Movement
Время применения: 1.33 сек.
DTTSanctumLycia2DashSlam
Spell, Movement
Время применения: 3 сек.
Перезарядка: 8 сек.
leap slam minimum distance [30]
spell maximum action distance +% [-20]
walk emerge extra distance [-20]
spell maximum action distance +% [-20]
walk emerge extra distance [-20]
GASanctumLycia2DashSlamImpact
Triggerable, Attack
Base Damage: 3879–5819
Шанс критического удара: 5%
Урон от атаки: 220%
Attack Time: 1.5 сек.
Наносит на 120% больше урона атаками
25% физического урона становится уроном хаосом
is area damage [1]
25% физического урона становится уроном хаосом
is area damage [1]
GTSanctumLycia2TriggeredCircleWavesUber
Triggerable, Spell
Время применения: 1 сек.
GSSanctumLycia2CircleWave
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 2609 до 7826 урона от молнии
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GTSanctumLycia2TriggeredCircleWavesTriggererUber
Triggerable, Spell
Время применения: 1 сек.
EASSanctumLyciaWindTunnel
Spell
Время применения: 4 сек.
Перезарядка: 24 сек.
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSSanctumLycia2WindTunnelImpact
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 560.6 до 841 физического урона
Ваши удары не могут оглушать врагов
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Ваши удары не могут оглушать врагов
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSSanctumLycia2WindTunnelImpactFinal
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 4205 до 6307 физического урона
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GASanctumVortexDash
Triggerable, Attack
Base Damage: 3879–5819
Шанс критического удара: 5%
Attack Time: 1.5 сек.
25% физического урона становится уроном хаосом
is area damage [1]
is area damage [1]
GASanctumVortexImpact
Triggerable, Attack
Base Damage: 3879–5819
Шанс критического удара: 5%
Урон от атаки: 150%
Attack Time: 1.5 сек.
Наносит на 50% больше урона атаками
25% физического урона становится уроном хаосом
is area damage [1]
25% физического урона становится уроном хаосом
is area damage [1]
GTLycia2MultiDelayedBlast
Triggerable, Spell
Время применения: 1 сек.
EDSSanctumLycia2DelayedBlastSmall
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 2.46 сек.
Наносит от 6901 до 10351 физического урона
На 20% меньше области действия
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
На 20% меньше области действия
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" on_start_ChangeToStance2 = "FaceCamera();" } Functions { } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, head_jntBnd ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, head_jntBnd ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " } Animated { on_death_bwd_01 = " DetachAllOfType( Metadata/Monsters/GoddessOfMalaise/attachments/GoddessOfMalaiseStaffBlade.ao ); DisableRendering(); " on_event_wings_for_death_bwd_01 = "EnableRendering();" on_event_windtunnel_for_special_01 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/ao/wind_tunnel/wind_tunnel.ao, wind_tunnel );" on_event_endtunnel_for_special_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/ao/wind_tunnel/wind_tunnel.ao );" } Life { on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/ao/wind_tunnel/wind_tunnel.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/Lycia2BossMap"] = { name = "Nightmare of Lycia", life = 25.2, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Staff", skillList = { "SanctumLycia2Melee", "SSMSanctumLycia2SummonVortex", "MPSSanctumLycia2BasicProjectile", "GASanctumLycia2DashSlamImpact", "GSSanctumLycia2CircleWave", "GASanctumVortexImpact", "GASanctumVortexDash", "GSSanctumLycia2WindTunnelImpact", "GSSanctumLycia2WindTunnelImpactFinal", "EASSanctumLycia2MoveVortexes", "EASSanctumLyciaWindTunnel", "GTSanctumLycia2TriggeredCircleWavesUber", "GTSanctumLycia2TriggeredCircleWavesTriggererUber", "GTLycia2MultiDelayedBlast", "EDSSanctumLycia2DelayedBlast", "EDSSanctumLycia2DelayedBlastSmall", "DTTSanctumLycia2Dash", "DTTSanctumLycia2DashSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SanctumLycia2Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMSanctumLycia2SummonVortex"] = { name = "SSMSanctumLycia2SummonVortex", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {2, 619, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {2, 100, 2, 619, 100, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSanctumLycia2BasicProjectile"] = { name = "MPSSanctumLycia2BasicProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_distance_override", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_return", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 222, 2, 100, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLycia2DashSlamImpact"] = { name = "GASanctumLycia2DashSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLycia2CircleWave"] = { name = "GSSanctumLycia2CircleWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumVortexImpact"] = { name = "GASanctumVortexImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumVortexDash"] = { name = "GASanctumVortexDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLycia2WindTunnelImpact"] = { name = "GSSanctumLycia2WindTunnelImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLycia2WindTunnelImpactFinal"] = { name = "GSSanctumLycia2WindTunnelImpactFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSanctumLycia2MoveVortexes"] = { name = "EASSanctumLycia2MoveVortexes", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSanctumLyciaWindTunnel"] = { name = "EASSanctumLyciaWindTunnel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumLycia2TriggeredCircleWavesUber"] = { name = "GTSanctumLycia2TriggeredCircleWavesUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumLycia2TriggeredCircleWavesTriggererUber"] = { name = "GTSanctumLycia2TriggeredCircleWavesTriggererUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTLycia2MultiDelayedBlast"] = { name = "GTLycia2MultiDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSanctumLycia2DelayedBlast"] = { name = "EDSSanctumLycia2DelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.46, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSanctumLycia2DelayedBlastSmall"] = { name = "EDSSanctumLycia2DelayedBlastSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.46, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, -20, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumLycia2Dash"] = { name = "DTTSanctumLycia2Dash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumLycia2DashSlam"] = { name = "DTTSanctumLycia2DashSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", }, levels = { [1] = {30, -20, -20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster special map drop chance +% final [300]
Id | MonsterUberMapBoss |
---|---|
Family | MonsterUberMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Не может быть отброшен
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Кошмар Люции
Демон
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
Не может быть отброшен
Nightmare of Lycia
Spectre | N |
---|---|
Tags | Чародейский, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, very_fast_movement |
Здоровье
3300%
Energy Shield From Life
50%
Ailment Threshold
660%
Сопротивление
50 50 50 30
Damage
225%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
300%
Model Size
125%
Type
SanctumLycia2BossMapStandalone
Metadata
Lycia2BossMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
4,598,430
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
957
Урон от чар
1,429
Точность
290
Attack Time
1.005
Опыт
169,208
Ailment Threshold
579,402
Chill
1,832
Shock
1,832
Brittle
10,365
Scorch
1,832
Sap
5,062
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSSanctumLycia2BasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.67 сек.
Наносит от 2322 до 3483 урона от огня
Выпускает дополнительных снарядов: 2
Снаряды усиленных умений возвращаются к вам
base is projectile [1]
monster projectile variation [222]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Выпускает дополнительных снарядов: 2
Снаряды усиленных умений возвращаются к вам
base is projectile [1]
monster projectile variation [222]
projectile distance override [100]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
SanctumLycia2Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1520–2280
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
Отбрасывает врагов при нанесении удара
25% физического урона становится уроном хаосом
100% увеличение дистанции отбрасывания
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
25% физического урона становится уроном хаосом
100% увеличение дистанции отбрасывания
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSSanctumLycia2DelayedBlast
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 2.46 сек.
Перезарядка: 15 сек.
Наносит от 3907 до 5860 физического урона
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
SSMSanctumLycia2SummonVortex
Spell, Multicastable, Triggerable
Время применения: 1.8 сек.
Перезарядка: 10 сек.
alternate minion [619]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
EASSanctumLycia2MoveVortexes
Spell
Время применения: 1.5 сек.
Перезарядка: 13 сек.
DTTSanctumLycia2Dash
Spell, Movement
Время применения: 1.33 сек.
DTTSanctumLycia2DashSlam
Spell, Movement
Время применения: 3 сек.
Перезарядка: 8 сек.
leap slam minimum distance [30]
spell maximum action distance +% [-20]
walk emerge extra distance [-20]
spell maximum action distance +% [-20]
walk emerge extra distance [-20]
GASanctumLycia2DashSlamImpact
Triggerable, Attack
Base Damage: 1520–2280
Шанс критического удара: 5%
Урон от атаки: 220%
Attack Time: 1.5 сек.
Наносит на 120% больше урона атаками
25% физического урона становится уроном хаосом
is area damage [1]
25% физического урона становится уроном хаосом
is area damage [1]
GTSanctumLycia2TriggeredCircleWavesUber
Triggerable, Spell
Время применения: 1 сек.
GSSanctumLycia2CircleWave
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 1290 до 3870 урона от молнии
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GTSanctumLycia2TriggeredCircleWavesTriggererUber
Triggerable, Spell
Время применения: 1 сек.
EASSanctumLyciaWindTunnel
Spell
Время применения: 4 сек.
Перезарядка: 24 сек.
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSSanctumLycia2WindTunnelImpact
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 299.3 до 449 физического урона
Ваши удары не могут оглушать врагов
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Ваши удары не могут оглушать врагов
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSSanctumLycia2WindTunnelImpactFinal
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 2245 до 3367 физического урона
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GASanctumVortexDash
Triggerable, Attack
Base Damage: 1520–2280
Шанс критического удара: 5%
Attack Time: 1.5 сек.
25% физического урона становится уроном хаосом
is area damage [1]
is area damage [1]
GASanctumVortexImpact
Triggerable, Attack
Base Damage: 1520–2280
Шанс критического удара: 5%
Урон от атаки: 150%
Attack Time: 1.5 сек.
Наносит на 50% больше урона атаками
25% физического урона становится уроном хаосом
is area damage [1]
25% физического урона становится уроном хаосом
is area damage [1]
GTLycia2MultiDelayedBlast
Triggerable, Spell
Время применения: 1 сек.
EDSSanctumLycia2DelayedBlastSmall
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 2.46 сек.
Наносит от 2930 до 4395 физического урона
На 20% меньше области действия
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
На 20% меньше области действия
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" extends "Metadata/Monsters/StandaloneMapBoss" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" on_start_ChangeToStance2 = "FaceCamera();" } Functions { } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" extends "Metadata/Monsters/StandaloneMapBoss" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, head_jntBnd ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, head_jntBnd ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off ); " } Animated { on_death_bwd_01 = " DetachAllOfType( Metadata/Monsters/GoddessOfMalaise/attachments/GoddessOfMalaiseStaffBlade.ao ); DisableRendering(); " on_event_wings_for_death_bwd_01 = "EnableRendering();" on_event_windtunnel_for_special_01 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/ao/wind_tunnel/wind_tunnel.ao, wind_tunnel );" on_event_endtunnel_for_special_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/ao/wind_tunnel/wind_tunnel.ao );" } Life { on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Sanctum/LyciaBoss/ao/wind_tunnel/wind_tunnel.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/Lycia2BossMapStandalone"] = { name = "Nightmare of Lycia", life = 33, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Staff", skillList = { "SanctumLycia2Melee", "SSMSanctumLycia2SummonVortex", "MPSSanctumLycia2BasicProjectile", "GASanctumLycia2DashSlamImpact", "GSSanctumLycia2CircleWave", "GASanctumVortexImpact", "GASanctumVortexDash", "GSSanctumLycia2WindTunnelImpact", "GSSanctumLycia2WindTunnelImpactFinal", "EASSanctumLycia2MoveVortexes", "EASSanctumLyciaWindTunnel", "GTSanctumLycia2TriggeredCircleWavesUber", "GTSanctumLycia2TriggeredCircleWavesTriggererUber", "GTLycia2MultiDelayedBlast", "EDSSanctumLycia2DelayedBlast", "EDSSanctumLycia2DelayedBlastSmall", "DTTSanctumLycia2Dash", "DTTSanctumLycia2DashSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SanctumLycia2Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMSanctumLycia2SummonVortex"] = { name = "SSMSanctumLycia2SummonVortex", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {2, 619, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {2, 100, 2, 619, 100, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSanctumLycia2BasicProjectile"] = { name = "MPSSanctumLycia2BasicProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_distance_override", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_return", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 222, 2, 100, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumLycia2DashSlamImpact"] = { name = "GASanctumLycia2DashSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLycia2CircleWave"] = { name = "GSSanctumLycia2CircleWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumVortexImpact"] = { name = "GASanctumVortexImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumVortexDash"] = { name = "GASanctumVortexDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLycia2WindTunnelImpact"] = { name = "GSSanctumLycia2WindTunnelImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumLycia2WindTunnelImpactFinal"] = { name = "GSSanctumLycia2WindTunnelImpactFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSanctumLycia2MoveVortexes"] = { name = "EASSanctumLycia2MoveVortexes", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSanctumLyciaWindTunnel"] = { name = "EASSanctumLyciaWindTunnel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumLycia2TriggeredCircleWavesUber"] = { name = "GTSanctumLycia2TriggeredCircleWavesUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumLycia2TriggeredCircleWavesTriggererUber"] = { name = "GTSanctumLycia2TriggeredCircleWavesTriggererUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTLycia2MultiDelayedBlast"] = { name = "GTLycia2MultiDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSanctumLycia2DelayedBlast"] = { name = "EDSSanctumLycia2DelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.46, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSanctumLycia2DelayedBlastSmall"] = { name = "EDSSanctumLycia2DelayedBlastSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.46, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, -20, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumLycia2Dash"] = { name = "DTTSanctumLycia2Dash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSanctumLycia2DashSlam"] = { name = "DTTSanctumLycia2DashSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", }, levels = { [1] = {30, -20, -20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster special map drop chance +% final [300]
Id | MonsterUberMapBoss |
---|---|
Family | MonsterUberMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Не может быть отброшен
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.