Илистый грязеспин
Зверь
Область: Илистые низины
Род: Приматы
Группа: Пернатые
Семейство: Пески
6% от максимума здоровья наносится в виде урона хаосом в секунду
Oozeback Bloom
Spectre | N |
---|---|
Area | Илистые низины |
Tags | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
Здоровье
126%
Броня
+25%
Уклонение
+40%
Ailment Threshold
126%
Сопротивление
0 85 0 0
Damage
154%
Точность
140%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 18
Attack Time
1.395 Second
Damage Spread
±20%
Опыт
140%
Model Size
150%
Type
BigRhoaBoss
Metadata
RhoaBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
4
Здоровье
45
Броня
49
Уклонение
174
Энергетический щит
0
Damage
10
Урон от чар
10
Точность
22
Attack Time
1.395
Опыт
53
Ailment Threshold
45
Chill
0
Shock
0
Brittle
1
Scorch
0
Sap
0
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 8–13
Шанс критического удара: 5%
Attack Time: 1.395 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RhoaShieldChargeTauntUnique
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 8–13
Шанс критического удара: 5%
Attack Time: 1.395 сек.
Перезарядка: 3 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
Никогда не наносит критических ударов
100% увеличение длительности оглушения врагов при максимальной дистанции рывка
На 100% больше урона от ударов при максимальной дистанции рывка
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [62]
shield charge extra distance [20]
100% увеличение длительности оглушения врагов при максимальной дистанции рывка
На 100% больше урона от ударов при максимальной дистанции рывка
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [62]
shield charge extra distance [20]
OozebackBloomEnrageScreech
Перезарядка: 10 сек.
Базовая длительность - 1 секунд(-ы)
GARhoaBossChargeStomp
Triggerable, Attack
Base Damage: 8–13
Шанс критического удара: 5%
Урон от атаки: 15%
Attack Time: 1.395 сек.
Отбрасывает врагов при нанесении удара
Наносит на 85% меньше урона атаками
Оглушает врагов
is area damage [1]
Наносит на 85% меньше урона атаками
Оглушает врагов
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Rhoas/Rhoa"
Object Type Codes
version 2 extends "Metadata/Monsters/Rhoas/Rhoa" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rhoas/RhoaBoss"] = { name = "Oozeback Bloom", life = 1.26, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1.54, damageSpread = 0.2, attackTime = 1.395, attackRange = 18, accuracy = 1.4, skillList = { "RhoaShieldChargeTauntUnique", "MeleeAtAnimationSpeedUnique", "GARhoaBossChargeStomp", "OozebackBloomEnrageScreech", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaShieldChargeTauntUnique"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_continue_past_target", "shield_charge_stun_duration_+%_maximum", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", "global_cannot_crit", }, levels = { [1] = {0, 100, 100, 20, 62, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARhoaBossChargeStomp"] = { name = "GARhoaBossChargeStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "always_stun", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OozebackBloomEnrageScreech"] = { name = "OozebackBloomEnrageScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.47, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
6% от максимума здоровья наносится в виде урона хаосом в секунду
Id | MonsterAuraEnemyLifeDegen2_ |
---|---|
Family | MonsterAura |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Аура вырождения
Радиус: 50
Враги получают постепенный урон хаосом
6% от максимума здоровья наносится в виде урона хаосом в секунду
Degeneration Aura
Илистый грязеспин
Зверь
6% от максимума здоровья наносится в виде урона хаосом в секунду
Oozeback Bloom
Spectre | N |
---|---|
Tags | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
Здоровье
140%
Броня
+25%
Уклонение
+40%
Ailment Threshold
140%
Сопротивление
0 85 0 0
Damage
140%
Точность
140%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 18
Attack Time
1.395 Second
Damage Spread
±20%
Опыт
140%
Model Size
150%
Type
BigRhoaBossEndlessLedge
Metadata
RhoaBossEndlessLedge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,007
Броня
35,988
Уклонение
6,635
Энергетический щит
0
Damage
523
Урон от чар
523
Точность
406
Attack Time
1.395
Опыт
14,357
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 418–628
Шанс критического удара: 5%
Attack Time: 1.395 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RhoaShieldChargeTauntUnique
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 418–628
Шанс критического удара: 5%
Attack Time: 1.395 сек.
Перезарядка: 3 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
Никогда не наносит критических ударов
100% увеличение длительности оглушения врагов при максимальной дистанции рывка
На 100% больше урона от ударов при максимальной дистанции рывка
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [62]
shield charge extra distance [20]
100% увеличение длительности оглушения врагов при максимальной дистанции рывка
На 100% больше урона от ударов при максимальной дистанции рывка
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [62]
shield charge extra distance [20]
GARhoaBossChargeStomp
Triggerable, Attack
Base Damage: 418–628
Шанс критического удара: 5%
Урон от атаки: 15%
Attack Time: 1.395 сек.
Отбрасывает врагов при нанесении удара
Наносит на 85% меньше урона атаками
Оглушает врагов
is area damage [1]
Наносит на 85% меньше урона атаками
Оглушает врагов
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Rhoas/Rhoa"
Object Type Codes
version 2 extends "Metadata/Monsters/Rhoas/Rhoa" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rhoas/RhoaBossEndlessLedge"] = { name = "Oozeback Bloom", life = 1.4, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.395, attackRange = 18, accuracy = 1.4, skillList = { "RhoaShieldChargeTauntUnique", "MeleeAtAnimationSpeedUnique", "GARhoaBossChargeStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaShieldChargeTauntUnique"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_continue_past_target", "shield_charge_stun_duration_+%_maximum", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", "global_cannot_crit", }, levels = { [1] = {0, 100, 100, 20, 62, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARhoaBossChargeStomp"] = { name = "GARhoaBossChargeStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "always_stun", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
6% от максимума здоровья наносится в виде урона хаосом в секунду
Id | MonsterAuraEnemyLifeDegen2_ |
---|---|
Family | MonsterAura |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Аура вырождения
Радиус: 50
Враги получают постепенный урон хаосом
6% от максимума здоровья наносится в виде урона хаосом в секунду
Degeneration Aura
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.