Костяное отродье
Osseous Abomination
| Spectre | |
|---|---|
| Area | Костницы |
| Tags | bludgeoning_weapon, bone_armour, Чародейский, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Здоровье
280%
Броня
+25%
Уклонение
+25%
Ailment Threshold
280%
Сопротивление
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Опыт
200%
Model Size
160%
Type
SkeletonCannonCampaignBoss
Metadata
SkeletonCannon1CampaignBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
44
Здоровье
3,595
Броня
4,988
Уклонение
2,373
Damage
158
Урон от чар
158
Точность
218
Attack Time
1.8
Опыт
8,406
Minion Life
974
Minion Damage
120
Ailment Threshold
3,595
Chill
11
Shock
11
Brittle
64
Scorch
11
Sap
31
Phys Convert Ele
120%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonCannonMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 108.5 до 162.8 физического урона
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile minimum range [8]
projectile speed variation +% [15]
projectile spread radius [5]
projectile spread radius per additional projectile [5]
projectiles not offset [1]
spell maximum action distance +% [-40]
SkeletonCannonBoneMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Костяная мортира
Шанс критического удара: 5%
Время применения: 1.5 сек.
Перезарядка: 4 сек.
Наносит от 108.5 до 162.8 физического урона
Базовая длительность - 10 секунд(-ы)
Выпускает дополнительных снарядов: 1
base is projectile [1]
is area damage [1]
monster projectile variation [3]
mortar cone angle [30]
projectile minimum range [217]
projectile spread radius [543]
SkeletonCannonBoneNova
Attack, Area, Damage, Triggerable
Base Damage: 127—190
Шанс критического удара: 5%
Attack Time: 1.8 сек.
Перезарядка: 5 сек.
Наносит на 40% больше урона
Выпускает дополнительных снарядов: 10
Выпускает снаряды по кругу
active skill area of effect radius +% final [150]
base is projectile [1]
main hand base maximum attack distance [30]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Revive"
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SkeletonCannon/SkeletonCannon1CampaignBoss"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
name = "Osseous Abomination",
life = 2.8,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 6,
accuracy = 1,
skillList = {
"SkeletonCannonMortar",
"SkeletonCannonBoneMortar",
"SkeletonCannonBoneNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonMortar"] = {
name = "SkeletonCannonMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"spell_maximum_action_distance_+%",
"projectile_minimum_range",
"projectile_spread_radius_per_additional_projectile",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
"projectiles_not_offset",
},
levels = {
[1] = {0.87999999523163, 1.3200000524521, 5, 15, -40, 8, 5, -40, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 5, 15, -40, 8, 5, -40, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonBoneMortar"] = {
name = "Bone Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_minimum_range",
"number_of_additional_projectiles",
"mortar_cone_angle",
"base_skill_effect_duration",
"monster_projectile_variation",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.87999999523163, 1.3200000524521, 543, 217, 1, 30, 10000, 3, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 543, 217, 1, 30, 10000, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonBoneNova"] = {
name = "SkeletonCannonBoneNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_damage_+%_final",
"main_hand_base_maximum_attack_distance",
"active_skill_area_of_effect_radius_+%_final",
"projectiles_nova",
"base_is_projectile",
},
levels = {
[1] = {10, 40, 30, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Stats | |
| Adds Tags | necromancer_raisable |
Костяное отродье
Нежитьundead description [1]
Osseous Abomination
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, Чародейский, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Здоровье
280%
Броня
+25%
Уклонение
+25%
Ailment Threshold
280%
Сопротивление
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Опыт
200%
Model Size
160%
Type
SkeletonCannonCampaignBoss
Metadata
SkeletonCannon1CampaignBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
18,013
Броня
35,988
Уклонение
5,924
Damage
560
Урон от чар
560
Точность
580
Attack Time
1.8
Опыт
20,510
Minion Life
3,907
Minion Damage
447
Ailment Threshold
18,013
Chill
57
Shock
57
Brittle
322
Scorch
57
Sap
157
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonCannonMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 199.2 до 298.7 физического урона
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile minimum range [8]
projectile speed variation +% [15]
projectile spread radius [5]
projectile spread radius per additional projectile [5]
projectiles not offset [1]
spell maximum action distance +% [-40]
SkeletonCannonBoneMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Костяная мортира
Шанс критического удара: 5%
Время применения: 1.5 сек.
Перезарядка: 4 сек.
Наносит от 199.2 до 298.7 физического урона
Базовая длительность - 10 секунд(-ы)
Выпускает дополнительных снарядов: 1
base is projectile [1]
is area damage [1]
monster projectile variation [3]
mortar cone angle [30]
projectile minimum range [217]
projectile spread radius [543]
SkeletonCannonBoneNova
Attack, Area, Damage, Triggerable
Base Damage: 448—672
Шанс критического удара: 5%
Attack Time: 1.8 сек.
Перезарядка: 5 сек.
Наносит на 40% больше урона
Выпускает дополнительных снарядов: 10
Выпускает снаряды по кругу
active skill area of effect radius +% final [150]
base is projectile [1]
main hand base maximum attack distance [30]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Revive"
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SkeletonCannon/SkeletonCannon1CampaignBossStandalone"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
name = "Osseous Abomination",
life = 2.8,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 6,
accuracy = 1,
skillList = {
"SkeletonCannonMortar",
"SkeletonCannonBoneMortar",
"SkeletonCannonBoneNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonMortar"] = {
name = "SkeletonCannonMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"spell_maximum_action_distance_+%",
"projectile_minimum_range",
"projectile_spread_radius_per_additional_projectile",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
"projectiles_not_offset",
},
levels = {
[1] = {0.87999999523163, 1.3200000524521, 5, 15, -40, 8, 5, -40, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 5, 15, -40, 8, 5, -40, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonBoneMortar"] = {
name = "Bone Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_minimum_range",
"number_of_additional_projectiles",
"mortar_cone_angle",
"base_skill_effect_duration",
"monster_projectile_variation",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.87999999523163, 1.3200000524521, 543, 217, 1, 30, 10000, 3, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 543, 217, 1, 30, 10000, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonBoneNova"] = {
name = "SkeletonCannonBoneNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_damage_+%_final",
"main_hand_base_maximum_attack_distance",
"active_skill_area_of_effect_radius_+%_final",
"projectiles_nova",
"base_is_projectile",
},
levels = {
[1] = {10, 40, 30, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Stats | |
| Adds Tags | necromancer_raisable |
Костяное отродье
Нежитьundead description [1]
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Osseous Abomination
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, Чародейский, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Здоровье
280%
Броня
+25%
Уклонение
+25%
Ailment Threshold
280%
Сопротивление
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Опыт
200%
Model Size
160%
Type
SkeletonCannonCampaignBoss
Metadata
SkeletonCannon1MapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
390,170
Броня
35,988
Уклонение
5,924
Damage
638
Урон от чар
953
Точность
580
Attack Time
1.206
Опыт
112,805
Minion Life
84,631
Minion Damage
510
Ailment Threshold
245,807
Chill
777
Shock
777
Brittle
4,397
Scorch
777
Sap
2,147
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonCannonMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 199.2 до 298.7 физического урона
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile minimum range [8]
projectile speed variation +% [15]
projectile spread radius [5]
projectile spread radius per additional projectile [5]
projectiles not offset [1]
spell maximum action distance +% [-40]
SkeletonCannonBoneMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Костяная мортира
Шанс критического удара: 5%
Время применения: 1.5 сек.
Перезарядка: 4 сек.
Наносит от 199.2 до 298.7 физического урона
Базовая длительность - 10 секунд(-ы)
Выпускает дополнительных снарядов: 1
base is projectile [1]
is area damage [1]
monster projectile variation [3]
mortar cone angle [30]
projectile minimum range [217]
projectile spread radius [543]
SkeletonCannonBoneNova
Attack, Area, Damage, Triggerable
Base Damage: 1014—1520
Шанс критического удара: 5%
Attack Time: 1.8 сек.
Перезарядка: 5 сек.
Наносит на 40% больше урона
Выпускает дополнительных снарядов: 10
Выпускает снаряды по кругу
active skill area of effect radius +% final [150]
base is projectile [1]
main hand base maximum attack distance [30]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Revive"
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SkeletonCannon/SkeletonCannon1MapBossStandalone"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
name = "Osseous Abomination",
life = 2.8,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 6,
accuracy = 1,
skillList = {
"SkeletonCannonMortar",
"SkeletonCannonBoneMortar",
"SkeletonCannonBoneNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonMortar"] = {
name = "SkeletonCannonMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"spell_maximum_action_distance_+%",
"projectile_minimum_range",
"projectile_spread_radius_per_additional_projectile",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
"projectiles_not_offset",
},
levels = {
[1] = {0.87999999523163, 1.3200000524521, 5, 15, -40, 8, 5, -40, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 5, 15, -40, 8, 5, -40, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonBoneMortar"] = {
name = "Bone Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_minimum_range",
"number_of_additional_projectiles",
"mortar_cone_angle",
"base_skill_effect_duration",
"monster_projectile_variation",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.87999999523163, 1.3200000524521, 543, 217, 1, 30, 10000, 3, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 543, 217, 1, 30, 10000, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonBoneNova"] = {
name = "SkeletonCannonBoneNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_damage_+%_final",
"main_hand_base_maximum_attack_distance",
"active_skill_area_of_effect_radius_+%_final",
"projectiles_nova",
"base_is_projectile",
},
levels = {
[1] = {10, 40, 30, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Stats | |
| Adds Tags | necromancer_raisable |
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























