อสุรกายกายกระดูก
Osseous Abomination
| Spectre | |
|---|---|
| Area | สถานเก็บกระดูก |
| Tags | bludgeoning_weapon, bone_armour, นักเวท, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
พลังชีวิต
280%
ค่าเกราะ
+25%
การหลบหลีก
+25%
Ailment Threshold
280%
ค่าต้านทาน
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
160%
Type
SkeletonCannonCampaignBoss
Metadata
SkeletonCannon1CampaignBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
44
พลังชีวิต
3,595
ค่าเกราะ
4,988
อัตราการหลบหลีก
2,373
Damage
158
ความเสียหายเวท
158
ความแม่นยำ
218
Attack Time
1.8
ค่าประสบการณ์
8,406
Minion Life
974
Minion Damage
120
Ailment Threshold
3,595
Chill
11
Shock
11
Brittle
64
Scorch
11
Sap
31
Phys Convert Ele
120%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonCannonMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 108.5 ถึง 162.8
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile minimum range [8]
projectile speed variation +% [15]
projectile spread radius [5]
projectile spread radius per additional projectile [5]
projectiles not offset [1]
spell maximum action distance +% [-40]
SkeletonCannonBoneMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
ระเบิดปูพรมกระดูก (Bone Mortar)
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย กายภาพ 108.5 ถึง 162.8
ระยะเวลาพื้นฐาน 10 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 1 ลูก
base is projectile [1]
is area damage [1]
monster projectile variation [3]
mortar cone angle [30]
projectile minimum range [217]
projectile spread radius [543]
SkeletonCannonBoneNova
Attack, Area, Damage, Triggerable
Base Damage: 127—190
โอกาสคริติคอล: 5%
Attack Time: 1.8 วินาที
คูลดาวน์: 5 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 40%
ยิงโพรเจกไทล์ เพิ่มเติม 10 ลูก
ยิงโพรเจกไทล์เป็นวงกลม
active skill area of effect radius +% final [150]
base is projectile [1]
main hand base maximum attack distance [30]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Revive"
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SkeletonCannon/SkeletonCannon1CampaignBoss"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
name = "Osseous Abomination",
life = 2.8,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 6,
accuracy = 1,
skillList = {
"SkeletonCannonMortar",
"SkeletonCannonBoneMortar",
"SkeletonCannonBoneNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonMortar"] = {
name = "SkeletonCannonMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"spell_maximum_action_distance_+%",
"projectile_minimum_range",
"projectile_spread_radius_per_additional_projectile",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
"projectiles_not_offset",
},
levels = {
[1] = {0.87999999523163, 1.3200000524521, 5, 15, -40, 8, 5, -40, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 5, 15, -40, 8, 5, -40, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonBoneMortar"] = {
name = "Bone Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_minimum_range",
"number_of_additional_projectiles",
"mortar_cone_angle",
"base_skill_effect_duration",
"monster_projectile_variation",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.87999999523163, 1.3200000524521, 543, 217, 1, 30, 10000, 3, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 543, 217, 1, 30, 10000, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonBoneNova"] = {
name = "SkeletonCannonBoneNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_damage_+%_final",
"main_hand_base_maximum_attack_distance",
"active_skill_area_of_effect_radius_+%_final",
"projectiles_nova",
"base_is_projectile",
},
levels = {
[1] = {10, 40, 30, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats | |
| Adds Tags | necromancer_raisable |
อสุรกายกายกระดูก
อันเดดundead description [1]
Osseous Abomination
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, นักเวท, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
พลังชีวิต
280%
ค่าเกราะ
+25%
การหลบหลีก
+25%
Ailment Threshold
280%
ค่าต้านทาน
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
160%
Type
SkeletonCannonCampaignBoss
Metadata
SkeletonCannon1CampaignBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
18,013
ค่าเกราะ
35,988
อัตราการหลบหลีก
5,924
Damage
560
ความเสียหายเวท
560
ความแม่นยำ
580
Attack Time
1.8
ค่าประสบการณ์
20,510
Minion Life
3,907
Minion Damage
447
Ailment Threshold
18,013
Chill
57
Shock
57
Brittle
322
Scorch
57
Sap
157
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonCannonMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 199.2 ถึง 298.7
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile minimum range [8]
projectile speed variation +% [15]
projectile spread radius [5]
projectile spread radius per additional projectile [5]
projectiles not offset [1]
spell maximum action distance +% [-40]
SkeletonCannonBoneMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
ระเบิดปูพรมกระดูก (Bone Mortar)
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย กายภาพ 199.2 ถึง 298.7
ระยะเวลาพื้นฐาน 10 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 1 ลูก
base is projectile [1]
is area damage [1]
monster projectile variation [3]
mortar cone angle [30]
projectile minimum range [217]
projectile spread radius [543]
SkeletonCannonBoneNova
Attack, Area, Damage, Triggerable
Base Damage: 448—672
โอกาสคริติคอล: 5%
Attack Time: 1.8 วินาที
คูลดาวน์: 5 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 40%
ยิงโพรเจกไทล์ เพิ่มเติม 10 ลูก
ยิงโพรเจกไทล์เป็นวงกลม
active skill area of effect radius +% final [150]
base is projectile [1]
main hand base maximum attack distance [30]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Revive"
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SkeletonCannon/SkeletonCannon1CampaignBossStandalone"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
name = "Osseous Abomination",
life = 2.8,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 6,
accuracy = 1,
skillList = {
"SkeletonCannonMortar",
"SkeletonCannonBoneMortar",
"SkeletonCannonBoneNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonMortar"] = {
name = "SkeletonCannonMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"spell_maximum_action_distance_+%",
"projectile_minimum_range",
"projectile_spread_radius_per_additional_projectile",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
"projectiles_not_offset",
},
levels = {
[1] = {0.87999999523163, 1.3200000524521, 5, 15, -40, 8, 5, -40, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 5, 15, -40, 8, 5, -40, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonBoneMortar"] = {
name = "Bone Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_minimum_range",
"number_of_additional_projectiles",
"mortar_cone_angle",
"base_skill_effect_duration",
"monster_projectile_variation",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.87999999523163, 1.3200000524521, 543, 217, 1, 30, 10000, 3, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 543, 217, 1, 30, 10000, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonBoneNova"] = {
name = "SkeletonCannonBoneNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_damage_+%_final",
"main_hand_base_maximum_attack_distance",
"active_skill_area_of_effect_radius_+%_final",
"projectiles_nova",
"base_is_projectile",
},
levels = {
[1] = {10, 40, 30, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats | |
| Adds Tags | necromancer_raisable |
อสุรกายกายกระดูก
อันเดดundead description [1]
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Osseous Abomination
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, นักเวท, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
พลังชีวิต
280%
ค่าเกราะ
+25%
การหลบหลีก
+25%
Ailment Threshold
280%
ค่าต้านทาน
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
160%
Type
SkeletonCannonCampaignBoss
Metadata
SkeletonCannon1MapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
390,170
ค่าเกราะ
35,988
อัตราการหลบหลีก
5,924
Damage
638
ความเสียหายเวท
953
ความแม่นยำ
580
Attack Time
1.206
ค่าประสบการณ์
112,805
Minion Life
84,631
Minion Damage
510
Ailment Threshold
245,807
Chill
777
Shock
777
Brittle
4,397
Scorch
777
Sap
2,147
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonCannonMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 199.2 ถึง 298.7
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile minimum range [8]
projectile speed variation +% [15]
projectile spread radius [5]
projectile spread radius per additional projectile [5]
projectiles not offset [1]
spell maximum action distance +% [-40]
SkeletonCannonBoneMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
ระเบิดปูพรมกระดูก (Bone Mortar)
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย กายภาพ 199.2 ถึง 298.7
ระยะเวลาพื้นฐาน 10 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 1 ลูก
base is projectile [1]
is area damage [1]
monster projectile variation [3]
mortar cone angle [30]
projectile minimum range [217]
projectile spread radius [543]
SkeletonCannonBoneNova
Attack, Area, Damage, Triggerable
Base Damage: 1014—1520
โอกาสคริติคอล: 5%
Attack Time: 1.8 วินาที
คูลดาวน์: 5 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 40%
ยิงโพรเจกไทล์ เพิ่มเติม 10 ลูก
ยิงโพรเจกไทล์เป็นวงกลม
active skill area of effect radius +% final [150]
base is projectile [1]
main hand base maximum attack distance [30]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Revive"
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SkeletonCannon/SkeletonCannon1MapBossStandalone"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
name = "Osseous Abomination",
life = 2.8,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 6,
accuracy = 1,
skillList = {
"SkeletonCannonMortar",
"SkeletonCannonBoneMortar",
"SkeletonCannonBoneNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonMortar"] = {
name = "SkeletonCannonMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"spell_maximum_action_distance_+%",
"projectile_minimum_range",
"projectile_spread_radius_per_additional_projectile",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
"projectiles_not_offset",
},
levels = {
[1] = {0.87999999523163, 1.3200000524521, 5, 15, -40, 8, 5, -40, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 5, 15, -40, 8, 5, -40, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonBoneMortar"] = {
name = "Bone Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_minimum_range",
"number_of_additional_projectiles",
"mortar_cone_angle",
"base_skill_effect_duration",
"monster_projectile_variation",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.87999999523163, 1.3200000524521, 543, 217, 1, 30, 10000, 3, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 543, 217, 1, 30, 10000, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonBoneNova"] = {
name = "SkeletonCannonBoneNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_damage_+%_final",
"main_hand_base_maximum_attack_distance",
"active_skill_area_of_effect_radius_+%_final",
"projectiles_nova",
"base_is_projectile",
},
levels = {
[1] = {10, 40, 30, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats | |
| Adds Tags | necromancer_raisable |
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























