MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Иглопанцирь
Зверь
Quillshell
Spectre
Spectre OverrideMetadata/Monsters/DeepwaterLeague/QuillCrabSpectre
Tagsbeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
Packs
  • Иглопанцирь
  • Здоровье
    70%
    Броня
    +20%
    Ailment Threshold
    70%
    Сопротивление
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    120%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    DeepwaterQuillCrab
    Metadata
    QuillCrab
    Уровень
    68
    Здоровье
    4,503
    Броня
    34,548
    Уклонение
    4,739
    Damage
    448
    Урон от чар
    448
    Точность
    580
    Attack Time
    1.5
    Опыт
    10,255
    Minion Life
    977
    Minion Damage
    358
    Ailment Threshold
    4,503
    Chill
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    Phys Convert Ele
    240%
    MPWQuillCrabIceProjectile
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 359538
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Снаряды пронзают все цели
    Выпускает снарядов: 2
    50% физического урона становится уроном от холода
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-45]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [187]
    projectile angle variance [15]
    projectile ballistic angle from reference event [1]
    projectile spread radius [15]
    projectile uses contact position [1]
    GAQuillCrabSpikeExplosion
    Triggerable, Attack
    Base Damage: 359538
    Шанс критического удара: 5%
    Урон от атаки: 120%
    Урон от атаки: 120%
    Attack Time: 1.5 сек.
    Наносит на 20% больше урона атаками
    50% физического урона становится уроном от холода
    is area damage [1]
    SODeepwaterQuillCrabStuckQuill
    Triggerable, Spell
    Время применения: 1 сек.
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 359538
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    DoLiterallyNothing

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DeepwaterLeague/QuillCrab"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quillshell",
        life = 0.7,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPWQuillCrabIceProjectile",
            "GAQuillCrabSpikeExplosion",
            "SODeepwaterQuillCrabStuckQuill",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWQuillCrabIceProjectile"] = {
        name = "MPWQuillCrabIceProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_number_of_projectiles",
            "base_physical_damage_%_to_convert_to_cold",
            "projectile_angle_variance",
            "projectile_spread_radius",
            "attack_maximum_action_distance_+",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "distribute_projectiles_over_contact_points",
            "always_pierce",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {187, 2, 50, 15, 15, -45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQuillCrabSpikeExplosion"] = {
        name = "GAQuillCrabSpikeExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SODeepwaterQuillCrabStuckQuill"] = {
        name = "SODeepwaterQuillCrabStuckQuill",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Иглопанцирь
    Зверь
    Quillshell
    Spectre
    Tagsbeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
    Здоровье
    70%
    Броня
    +20%
    Ailment Threshold
    70%
    Сопротивление
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    120%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    DeepwaterQuillCrab
    Metadata
    QuillCrabSpectre
    Уровень
    68
    Здоровье
    4,503
    Броня
    34,548
    Уклонение
    4,739
    Damage
    448
    Урон от чар
    448
    Точность
    580
    Attack Time
    1.5
    Опыт
    10,255
    Minion Life
    977
    Minion Damage
    358
    Ailment Threshold
    4,503
    Chill
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    Phys Convert Ele
    240%
    MPWQuillCrabIceProjectile
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 359538
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Снаряды пронзают все цели
    Выпускает снарядов: 2
    50% физического урона становится уроном от холода
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-45]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [187]
    projectile angle variance [15]
    projectile ballistic angle from reference event [1]
    projectile spread radius [15]
    projectile uses contact position [1]
    GAQuillCrabSpikeExplosion
    Triggerable, Attack
    Base Damage: 359538
    Шанс критического удара: 5%
    Урон от атаки: 120%
    Урон от атаки: 120%
    Attack Time: 1.5 сек.
    Наносит на 20% больше урона атаками
    50% физического урона становится уроном от холода
    is area damage [1]
    SODeepwaterQuillCrabStuckQuill
    Triggerable, Spell
    Время применения: 1 сек.
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 359538
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    DoLiterallyNothing

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DeepwaterLeague/QuillCrabSpectre"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quillshell",
        life = 0.7,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPWQuillCrabIceProjectile",
            "GAQuillCrabSpikeExplosion",
            "SODeepwaterQuillCrabStuckQuill",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWQuillCrabIceProjectile"] = {
        name = "MPWQuillCrabIceProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_number_of_projectiles",
            "base_physical_damage_%_to_convert_to_cold",
            "projectile_angle_variance",
            "projectile_spread_radius",
            "attack_maximum_action_distance_+",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "distribute_projectiles_over_contact_points",
            "always_pierce",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {187, 2, 50, 15, 15, -45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQuillCrabSpikeExplosion"] = {
        name = "GAQuillCrabSpikeExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SODeepwaterQuillCrabStuckQuill"] = {
        name = "SODeepwaterQuillCrabStuckQuill",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Иглопанцирь
    Зверь
    Quillshell
    Spectre
    Tagsbeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement
    Здоровье
    70%
    Броня
    +20%
    Ailment Threshold
    70%
    Сопротивление
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    120%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    DeepwaterQuillCrab
    Metadata
    QuillCrabEncounter
    Уровень
    68
    Здоровье
    4,503
    Броня
    34,548
    Уклонение
    4,739
    Damage
    448
    Урон от чар
    448
    Точность
    580
    Attack Time
    1.5
    Опыт
    10,255
    Minion Life
    977
    Minion Damage
    358
    Ailment Threshold
    4,503
    Chill
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    Phys Convert Ele
    240%
    MPWQuillCrabIceProjectile
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 359538
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Снаряды пронзают все цели
    Выпускает снарядов: 2
    50% физического урона становится уроном от холода
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-45]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [187]
    projectile angle variance [15]
    projectile ballistic angle from reference event [1]
    projectile spread radius [15]
    projectile uses contact position [1]
    GAQuillCrabSpikeExplosion
    Triggerable, Attack
    Base Damage: 359538
    Шанс критического удара: 5%
    Урон от атаки: 120%
    Урон от атаки: 120%
    Attack Time: 1.5 сек.
    Наносит на 20% больше урона атаками
    50% физического урона становится уроном от холода
    is area damage [1]
    SODeepwaterQuillCrabStuckQuill
    Triggerable, Spell
    Время применения: 1 сек.
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 359538
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    DoLiterallyNothing

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DeepwaterLeague/QuillCrabEncounter"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Quillshell",
        life = 0.7,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPWQuillCrabIceProjectile",
            "GAQuillCrabSpikeExplosion",
            "SODeepwaterQuillCrabStuckQuill",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWQuillCrabIceProjectile"] = {
        name = "MPWQuillCrabIceProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_number_of_projectiles",
            "base_physical_damage_%_to_convert_to_cold",
            "projectile_angle_variance",
            "projectile_spread_radius",
            "attack_maximum_action_distance_+",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "distribute_projectiles_over_contact_points",
            "always_pierce",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {187, 2, 50, 15, 15, -45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQuillCrabSpikeExplosion"] = {
        name = "GAQuillCrabSpikeExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SODeepwaterQuillCrabStuckQuill"] = {
        name = "SODeepwaterQuillCrabStuckQuill",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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