Cangrejo tropical
Bestia
Quillshell
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/DeepwaterLeague/QuillCrabSpectre |
| Tags | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Packs |
Vida
70%
Armadura
+20%
Ailment Threshold
70%
Resistencia
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
DeepwaterQuillCrab
Metadata
QuillCrab
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
4,503
Armadura
34,548
Evasión
4,739
Damage
448
Daño de hechizos
448
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
977
Minion Damage
358
Ailment Threshold
4,503
Chill
14
Shock
14
Brittle
81
Scorch
14
Sap
39
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWQuillCrabIceProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 359—538
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Dispara 2 proyectiles
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
always pierce [1]
attack maximum action distance + [-45]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [187]
projectile angle variance [15]
projectile ballistic angle from reference event [1]
projectile spread radius [15]
projectile uses contact position [1]
GAQuillCrabSpikeExplosion
Triggerable, Attack
Base Damage: 359—538
Probabilidad de golpe crítico: 5%
Daño de ataque: 120%
Daño de ataque: 120%
Attack Time: 1.5 seg
Inflige un 20% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
is area damage [1]
SODeepwaterQuillCrabStuckQuill
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 359—538
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DoLiterallyNothing
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/QuillCrab"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Quillshell",
life = 0.7,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPWQuillCrabIceProjectile",
"GAQuillCrabSpikeExplosion",
"SODeepwaterQuillCrabStuckQuill",
"DoLiterallyNothing",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWQuillCrabIceProjectile"] = {
name = "MPWQuillCrabIceProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_number_of_projectiles",
"base_physical_damage_%_to_convert_to_cold",
"projectile_angle_variance",
"projectile_spread_radius",
"attack_maximum_action_distance_+",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"distribute_projectiles_over_contact_points",
"always_pierce",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {187, 2, 50, 15, 15, -45, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQuillCrabSpikeExplosion"] = {
name = "GAQuillCrabSpikeExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SODeepwaterQuillCrabStuckQuill"] = {
name = "SODeepwaterQuillCrabStuckQuill",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Cangrejo tropical
Bestia
Quillshell
| Spectre | |
|---|---|
| Tags | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Vida
70%
Armadura
+20%
Ailment Threshold
70%
Resistencia
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
DeepwaterQuillCrab
Metadata
QuillCrabSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
4,503
Armadura
34,548
Evasión
4,739
Damage
448
Daño de hechizos
448
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
977
Minion Damage
358
Ailment Threshold
4,503
Chill
14
Shock
14
Brittle
81
Scorch
14
Sap
39
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWQuillCrabIceProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 359—538
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Dispara 2 proyectiles
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
always pierce [1]
attack maximum action distance + [-45]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [187]
projectile angle variance [15]
projectile ballistic angle from reference event [1]
projectile spread radius [15]
projectile uses contact position [1]
GAQuillCrabSpikeExplosion
Triggerable, Attack
Base Damage: 359—538
Probabilidad de golpe crítico: 5%
Daño de ataque: 120%
Daño de ataque: 120%
Attack Time: 1.5 seg
Inflige un 20% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
is area damage [1]
SODeepwaterQuillCrabStuckQuill
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 359—538
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DoLiterallyNothing
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/QuillCrabSpectre"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Quillshell",
life = 0.7,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPWQuillCrabIceProjectile",
"GAQuillCrabSpikeExplosion",
"SODeepwaterQuillCrabStuckQuill",
"DoLiterallyNothing",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWQuillCrabIceProjectile"] = {
name = "MPWQuillCrabIceProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_number_of_projectiles",
"base_physical_damage_%_to_convert_to_cold",
"projectile_angle_variance",
"projectile_spread_radius",
"attack_maximum_action_distance_+",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"distribute_projectiles_over_contact_points",
"always_pierce",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {187, 2, 50, 15, 15, -45, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQuillCrabSpikeExplosion"] = {
name = "GAQuillCrabSpikeExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SODeepwaterQuillCrabStuckQuill"] = {
name = "SODeepwaterQuillCrabStuckQuill",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Cangrejo tropical
Bestia
Quillshell
| Spectre | |
|---|---|
| Tags | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Vida
70%
Armadura
+20%
Ailment Threshold
70%
Resistencia
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
DeepwaterQuillCrab
Metadata
QuillCrabEncounter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
4,503
Armadura
34,548
Evasión
4,739
Damage
448
Daño de hechizos
448
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
977
Minion Damage
358
Ailment Threshold
4,503
Chill
14
Shock
14
Brittle
81
Scorch
14
Sap
39
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWQuillCrabIceProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 359—538
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Dispara 2 proyectiles
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
always pierce [1]
attack maximum action distance + [-45]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [187]
projectile angle variance [15]
projectile ballistic angle from reference event [1]
projectile spread radius [15]
projectile uses contact position [1]
GAQuillCrabSpikeExplosion
Triggerable, Attack
Base Damage: 359—538
Probabilidad de golpe crítico: 5%
Daño de ataque: 120%
Daño de ataque: 120%
Attack Time: 1.5 seg
Inflige un 20% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
is area damage [1]
SODeepwaterQuillCrabStuckQuill
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 359—538
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DoLiterallyNothing
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/QuillCrabEncounter"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Quillshell",
life = 0.7,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPWQuillCrabIceProjectile",
"GAQuillCrabSpikeExplosion",
"SODeepwaterQuillCrabStuckQuill",
"DoLiterallyNothing",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWQuillCrabIceProjectile"] = {
name = "MPWQuillCrabIceProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_number_of_projectiles",
"base_physical_damage_%_to_convert_to_cold",
"projectile_angle_variance",
"projectile_spread_radius",
"attack_maximum_action_distance_+",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"distribute_projectiles_over_contact_points",
"always_pierce",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {187, 2, 50, 15, 15, -45, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQuillCrabSpikeExplosion"] = {
name = "GAQuillCrabSpikeExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SODeepwaterQuillCrabStuckQuill"] = {
name = "SODeepwaterQuillCrabStuckQuill",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















