Прожорливый кроводел
Демон
Ravenous Bloodshaper
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1Spectre
Tagsanimal_claw_weapon, beyond_demon, Чародейский, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement
Packs
  • Прожорливый кроводел, Прожорливый гомункул, Прожорливый рассасыватель
  • Прожорливый кроводел, Прожорливое отродье
  • Здоровье
    270%
    Energy Shield From Life
    50%
    Броня
    +50%
    Ailment Threshold
    270%
    Сопротивление
    75 0 0 0
    Damage
    351%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    HellscapeFleshElite1
    Metadata
    HellscapeFleshElite1
    Уровень
    68
    Здоровье
    17,370
    Броня
    43,185
    Уклонение
    4,739
    Энергетический щит
    3,064
    Damage
    1,311
    Урон от чар
    1,311
    Точность
    290
    Attack Time
    1.5
    Опыт
    15,383
    Ailment Threshold
    17,370
    Chill
    55
    Shock
    55
    Brittle
    311
    Scorch
    55
    Sap
    152
    MPSHellscapeFleshEliteBasicProj
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.166 сек.
    Наносит от 462.4 до 693.7 физического урона
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [207]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    GPSHellscapeFleshEliteSpikeBarrage
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 2 сек.
    Перезарядка: 7 сек.
    Наносит от 204.2 до 306.4 физического урона
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    SOHellscapeFleshEliteBloodOrb
    Triggerable, Spell
    Время применения: 2.666 сек.
    Перезарядка: 9 сек.
    spell maximum action distance +% [-50]
    GSHellscapeFleshEliteBloodOrbExplosion
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 1003 до 1505 физического урона
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
    
    Animated
    {
    	on_event_acquiretargetlocation_for_blood_spikes_01 =
    	"
    		this.temp_target = GetTarget();
    		this.temp_location = this.temp_target.GetLocation();
    		this.temp_location = FindRandomLocationNearLocation( -5, 5, this.temp_location, walk, 1 );
    		SetTargetLocation( this.temp_location, 0, 0, true );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1"] = {
        name = "Ravenous Bloodshaper",
        life = 2.7,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3.51,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "GPSHellscapeFleshEliteSpikeBarrage",
            "MPSHellscapeFleshEliteBasicProj",
            "GSHellscapeFleshEliteBloodOrbExplosion",
            "SOHellscapeFleshEliteBloodOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSHellscapeFleshEliteSpikeBarrage"] = {
        name = "GPSHellscapeFleshEliteSpikeBarrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSHellscapeFleshEliteBasicProj"] = {
        name = "MPSHellscapeFleshEliteBasicProj",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.166,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 207, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapeFleshEliteBloodOrbExplosion"] = {
        name = "GSHellscapeFleshEliteBloodOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOHellscapeFleshEliteBloodOrb"] = {
        name = "SOHellscapeFleshEliteBloodOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.666,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Прожорливый кроводел
    Демон
    Ravenous Bloodshaper
    SpectreY
    Tagsanimal_claw_weapon, beyond_demon, Чародейский, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement
    Здоровье
    270%
    Energy Shield From Life
    50%
    Броня
    +50%
    Ailment Threshold
    270%
    Сопротивление
    75 0 0 0
    Damage
    351%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    HellscapeFleshElite1
    Metadata
    HellscapeFleshElite1Spectre
    Уровень
    68
    Здоровье
    17,370
    Броня
    43,185
    Уклонение
    4,739
    Энергетический щит
    3,064
    Damage
    1,311
    Урон от чар
    1,311
    Точность
    290
    Attack Time
    1.5
    Опыт
    15,383
    Ailment Threshold
    17,370
    Chill
    55
    Shock
    55
    Brittle
    311
    Scorch
    55
    Sap
    152
    MPSHellscapeFleshEliteBasicProj
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.166 сек.
    Наносит от 462.4 до 693.7 физического урона
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [207]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    GPSHellscapeFleshEliteSpikeBarrage
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 2 сек.
    Перезарядка: 7 сек.
    Наносит от 204.2 до 306.4 физического урона
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    SOHellscapeFleshEliteBloodOrb
    Triggerable, Spell
    Время применения: 2.666 сек.
    Перезарядка: 9 сек.
    spell maximum action distance +% [-50]
    GSHellscapeFleshEliteBloodOrbExplosion
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 1003 до 1505 физического урона
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	on_event_acquiretargetlocation_for_blood_spikes_01 =
    	"
    		this.temp_target = GetTarget();
    		this.temp_location = this.temp_target.GetLocation();
    		this.temp_location = FindRandomLocationNearLocation( -5, 5, this.temp_location, walk, 1 );
    		SetTargetLocation( this.temp_location, 0, 0, true );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1Spectre"] = {
        name = "Ravenous Bloodshaper",
        life = 2.7,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3.51,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "GPSHellscapeFleshEliteSpikeBarrage",
            "MPSHellscapeFleshEliteBasicProj",
            "GSHellscapeFleshEliteBloodOrbExplosion",
            "SOHellscapeFleshEliteBloodOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSHellscapeFleshEliteSpikeBarrage"] = {
        name = "GPSHellscapeFleshEliteSpikeBarrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSHellscapeFleshEliteBasicProj"] = {
        name = "MPSHellscapeFleshEliteBasicProj",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.166,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 207, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapeFleshEliteBloodOrbExplosion"] = {
        name = "GSHellscapeFleshEliteBloodOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOHellscapeFleshEliteBloodOrb"] = {
        name = "SOHellscapeFleshEliteBloodOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.666,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Прожорливый кроводел
    Демон
    Ravenous Bloodshaper
    SpectreY
    Tagsanimal_claw_weapon, beyond_demon, Чародейский, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement
    Здоровье
    270%
    Energy Shield From Life
    50%
    Броня
    +50%
    Ailment Threshold
    270%
    Сопротивление
    75 0 0 0
    Damage
    351%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    HellscapeFleshElite1
    Metadata
    HellscapeFleshElite1CrimsonIron
    Уровень
    68
    Здоровье
    17,370
    Броня
    43,185
    Уклонение
    4,739
    Энергетический щит
    3,064
    Damage
    1,311
    Урон от чар
    1,311
    Точность
    290
    Attack Time
    1.5
    Опыт
    15,383
    Ailment Threshold
    17,370
    Chill
    55
    Shock
    55
    Brittle
    311
    Scorch
    55
    Sap
    152
    MPSHellscapeFleshEliteBasicProj
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.166 сек.
    Наносит от 462.4 до 693.7 физического урона
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [207]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    GPSHellscapeFleshEliteSpikeBarrage
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 2 сек.
    Перезарядка: 7 сек.
    Наносит от 204.2 до 306.4 физического урона
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    SOHellscapeFleshEliteBloodOrb
    Triggerable, Spell
    Время применения: 2.666 сек.
    Перезарядка: 9 сек.
    spell maximum action distance +% [-50]
    GSHellscapeFleshEliteBloodOrbExplosion
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 1003 до 1505 физического урона
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1CrimsonIron"] = {
        name = "Ravenous Bloodshaper",
        life = 2.7,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3.51,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "GPSHellscapeFleshEliteSpikeBarrage",
            "MPSHellscapeFleshEliteBasicProj",
            "GSHellscapeFleshEliteBloodOrbExplosion",
            "SOHellscapeFleshEliteBloodOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSHellscapeFleshEliteSpikeBarrage"] = {
        name = "GPSHellscapeFleshEliteSpikeBarrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSHellscapeFleshEliteBasicProj"] = {
        name = "MPSHellscapeFleshEliteBasicProj",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.166,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 207, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapeFleshEliteBloodOrbExplosion"] = {
        name = "GSHellscapeFleshEliteBloodOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOHellscapeFleshEliteBloodOrb"] = {
        name = "SOHellscapeFleshEliteBloodOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.666,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }