Escultor de sangre hambriento
Demonio
Ravenous Bloodshaper
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1Spectre |
Tags | animal_claw_weapon, beyond_demon, Lanzador de hechizos, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
Packs |
Vida
270%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
270%
Resistencia
75 0 0 0
Damage
351%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
HellscapeFleshElite1
Metadata
HellscapeFleshElite1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
17,370
Armadura
43,185
Evasión
4,739
Escudo de energía
3,064
Damage
1,311
Daño de hechizos
1,311
Precisión
290
Attack Time
1.5
Experiencia
15,383
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeFleshEliteBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.166 seg
Inflige de 462.4 a 693.7 de daño físico
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GPSHellscapeFleshEliteSpikeBarrage
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 7 seg
Inflige de 204.2 a 306.4 de daño físico
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
SOHellscapeFleshEliteBloodOrb
Triggerable, Spell
Tiempo de lanzamiento: 2.666 seg
Tiempo de recarga: 9 seg
spell maximum action distance +% [-50]
GSHellscapeFleshEliteBloodOrbExplosion
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1003 a 1505 de daño físico
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Animated { on_event_acquiretargetlocation_for_blood_spikes_01 = " this.temp_target = GetTarget(); this.temp_location = this.temp_target.GetLocation(); this.temp_location = FindRandomLocationNearLocation( -5, 5, this.temp_location, walk, 1 ); SetTargetLocation( this.temp_location, 0, 0, true ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1"] = { name = "Ravenous Bloodshaper", life = 2.7, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.51, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GPSHellscapeFleshEliteSpikeBarrage", "MPSHellscapeFleshEliteBasicProj", "GSHellscapeFleshEliteBloodOrbExplosion", "SOHellscapeFleshEliteBloodOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage"] = { name = "GPSHellscapeFleshEliteSpikeBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeFleshEliteBasicProj"] = { name = "MPSHellscapeFleshEliteBasicProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 207, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeFleshEliteBloodOrbExplosion"] = { name = "GSHellscapeFleshEliteBloodOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHellscapeFleshEliteBloodOrb"] = { name = "SOHellscapeFleshEliteBloodOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Escultor de sangre hambriento
Demonio
Ravenous Bloodshaper
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, Lanzador de hechizos, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
Vida
270%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
270%
Resistencia
75 0 0 0
Damage
351%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
HellscapeFleshElite1
Metadata
HellscapeFleshElite1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
17,370
Armadura
43,185
Evasión
4,739
Escudo de energía
3,064
Damage
1,311
Daño de hechizos
1,311
Precisión
290
Attack Time
1.5
Experiencia
15,383
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeFleshEliteBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.166 seg
Inflige de 462.4 a 693.7 de daño físico
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GPSHellscapeFleshEliteSpikeBarrage
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 7 seg
Inflige de 204.2 a 306.4 de daño físico
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
SOHellscapeFleshEliteBloodOrb
Triggerable, Spell
Tiempo de lanzamiento: 2.666 seg
Tiempo de recarga: 9 seg
spell maximum action distance +% [-50]
GSHellscapeFleshEliteBloodOrbExplosion
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1003 a 1505 de daño físico
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_acquiretargetlocation_for_blood_spikes_01 = " this.temp_target = GetTarget(); this.temp_location = this.temp_target.GetLocation(); this.temp_location = FindRandomLocationNearLocation( -5, 5, this.temp_location, walk, 1 ); SetTargetLocation( this.temp_location, 0, 0, true ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1Spectre"] = { name = "Ravenous Bloodshaper", life = 2.7, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.51, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GPSHellscapeFleshEliteSpikeBarrage", "MPSHellscapeFleshEliteBasicProj", "GSHellscapeFleshEliteBloodOrbExplosion", "SOHellscapeFleshEliteBloodOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage"] = { name = "GPSHellscapeFleshEliteSpikeBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeFleshEliteBasicProj"] = { name = "MPSHellscapeFleshEliteBasicProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 207, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeFleshEliteBloodOrbExplosion"] = { name = "GSHellscapeFleshEliteBloodOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHellscapeFleshEliteBloodOrb"] = { name = "SOHellscapeFleshEliteBloodOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Escultor de sangre hambriento
Demonio
Ravenous Bloodshaper
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, Lanzador de hechizos, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
Vida
270%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
270%
Resistencia
75 0 0 0
Damage
351%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
HellscapeFleshElite1
Metadata
HellscapeFleshElite1CrimsonIron
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
17,370
Armadura
43,185
Evasión
4,739
Escudo de energía
3,064
Damage
1,311
Daño de hechizos
1,311
Precisión
290
Attack Time
1.5
Experiencia
15,383
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeFleshEliteBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.166 seg
Inflige de 462.4 a 693.7 de daño físico
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GPSHellscapeFleshEliteSpikeBarrage
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 7 seg
Inflige de 204.2 a 306.4 de daño físico
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
SOHellscapeFleshEliteBloodOrb
Triggerable, Spell
Tiempo de lanzamiento: 2.666 seg
Tiempo de recarga: 9 seg
spell maximum action distance +% [-50]
GSHellscapeFleshEliteBloodOrbExplosion
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1003 a 1505 de daño físico
is area damage [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1CrimsonIron"] = { name = "Ravenous Bloodshaper", life = 2.7, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.51, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GPSHellscapeFleshEliteSpikeBarrage", "MPSHellscapeFleshEliteBasicProj", "GSHellscapeFleshEliteBloodOrbExplosion", "SOHellscapeFleshEliteBloodOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage"] = { name = "GPSHellscapeFleshEliteSpikeBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeFleshEliteBasicProj"] = { name = "MPSHellscapeFleshEliteBasicProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 207, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeFleshEliteBloodOrbExplosion"] = { name = "GSHellscapeFleshEliteBloodOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHellscapeFleshEliteBloodOrb"] = { name = "SOHellscapeFleshEliteBloodOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }