Pastor Sangrento Faminto
Demoníaco
Ravenous Bloodshaper
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1Spectre
Tagsanimal_claw_weapon, beyond_demon, Conjurador, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement
Packs
  • Pastor Sangrento Faminto, Homúnculo Faminto, Digestor Faminto
  • Pastor Sangrento Faminto, Deformado Faminto
  • Vida
    270%
    Energy Shield From Life
    50%
    Armadura
    +50%
    Ailment Threshold
    270%
    Resistência
    75 0 0 0
    Damage
    351%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    HellscapeFleshElite1
    Metadata
    HellscapeFleshElite1
    Nível
    68
    Vida
    17,370
    Armadura
    43,185
    Evasão
    4,739
    Escudo de Energia
    3,064
    Damage
    1,311
    Dano Mágico
    1,311
    Precisão
    290
    Attack Time
    1.5
    Experiência
    15,383
    Ailment Threshold
    17,370
    Chill
    55
    Shock
    55
    Brittle
    311
    Scorch
    55
    Sap
    152
    MPSHellscapeFleshEliteBasicProj
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.166 seg
    Causa 462.4 a 693.7 de Dano Físico
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [207]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    GPSHellscapeFleshEliteSpikeBarrage
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 2 seg
    Recarga: 7 seg
    Causa 204.2 a 306.4 de Dano Físico
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    SOHellscapeFleshEliteBloodOrb
    Triggerable, Spell
    Tempo de Conjuração: 2.666 seg
    Recarga: 9 seg
    spell maximum action distance +% [-50]
    GSHellscapeFleshEliteBloodOrbExplosion
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 1003 a 1505 de Dano Físico
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
    
    Animated
    {
    	on_event_acquiretargetlocation_for_blood_spikes_01 =
    	"
    		this.temp_target = GetTarget();
    		this.temp_location = this.temp_target.GetLocation();
    		this.temp_location = FindRandomLocationNearLocation( -5, 5, this.temp_location, walk, 1 );
    		SetTargetLocation( this.temp_location, 0, 0, true );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1"] = {
        name = "Ravenous Bloodshaper",
        life = 2.7,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3.51,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "GPSHellscapeFleshEliteSpikeBarrage",
            "MPSHellscapeFleshEliteBasicProj",
            "GSHellscapeFleshEliteBloodOrbExplosion",
            "SOHellscapeFleshEliteBloodOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSHellscapeFleshEliteSpikeBarrage"] = {
        name = "GPSHellscapeFleshEliteSpikeBarrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSHellscapeFleshEliteBasicProj"] = {
        name = "MPSHellscapeFleshEliteBasicProj",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.166,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 207, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapeFleshEliteBloodOrbExplosion"] = {
        name = "GSHellscapeFleshEliteBloodOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOHellscapeFleshEliteBloodOrb"] = {
        name = "SOHellscapeFleshEliteBloodOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.666,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Pastor Sangrento Faminto
    Demoníaco
    Ravenous Bloodshaper
    SpectreY
    Tagsanimal_claw_weapon, beyond_demon, Conjurador, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement
    Vida
    270%
    Energy Shield From Life
    50%
    Armadura
    +50%
    Ailment Threshold
    270%
    Resistência
    75 0 0 0
    Damage
    351%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    HellscapeFleshElite1
    Metadata
    HellscapeFleshElite1Spectre
    Nível
    68
    Vida
    17,370
    Armadura
    43,185
    Evasão
    4,739
    Escudo de Energia
    3,064
    Damage
    1,311
    Dano Mágico
    1,311
    Precisão
    290
    Attack Time
    1.5
    Experiência
    15,383
    Ailment Threshold
    17,370
    Chill
    55
    Shock
    55
    Brittle
    311
    Scorch
    55
    Sap
    152
    MPSHellscapeFleshEliteBasicProj
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.166 seg
    Causa 462.4 a 693.7 de Dano Físico
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [207]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    GPSHellscapeFleshEliteSpikeBarrage
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 2 seg
    Recarga: 7 seg
    Causa 204.2 a 306.4 de Dano Físico
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    SOHellscapeFleshEliteBloodOrb
    Triggerable, Spell
    Tempo de Conjuração: 2.666 seg
    Recarga: 9 seg
    spell maximum action distance +% [-50]
    GSHellscapeFleshEliteBloodOrbExplosion
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 1003 a 1505 de Dano Físico
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	on_event_acquiretargetlocation_for_blood_spikes_01 =
    	"
    		this.temp_target = GetTarget();
    		this.temp_location = this.temp_target.GetLocation();
    		this.temp_location = FindRandomLocationNearLocation( -5, 5, this.temp_location, walk, 1 );
    		SetTargetLocation( this.temp_location, 0, 0, true );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1Spectre"] = {
        name = "Ravenous Bloodshaper",
        life = 2.7,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3.51,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "GPSHellscapeFleshEliteSpikeBarrage",
            "MPSHellscapeFleshEliteBasicProj",
            "GSHellscapeFleshEliteBloodOrbExplosion",
            "SOHellscapeFleshEliteBloodOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSHellscapeFleshEliteSpikeBarrage"] = {
        name = "GPSHellscapeFleshEliteSpikeBarrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSHellscapeFleshEliteBasicProj"] = {
        name = "MPSHellscapeFleshEliteBasicProj",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.166,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 207, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapeFleshEliteBloodOrbExplosion"] = {
        name = "GSHellscapeFleshEliteBloodOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOHellscapeFleshEliteBloodOrb"] = {
        name = "SOHellscapeFleshEliteBloodOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.666,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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