饕餮塑血者
恶魔
Ravenous Bloodshaper
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1Spectre |
标签 | animal_claw_weapon, beyond_demon, 施法, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
Packs |
生命
270%
生命转为护盾
50%
护甲
+50%
异常状态临界值
270%
抗性
75 0 0 0
伤害
351%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 12
攻击间隔
1.5 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
HellscapeFleshElite1
Metadata
HellscapeFleshElite1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
17,370
护甲
43,185
闪避值
4,739
能量护盾
3,064
伤害
1,311
法术伤害
1,311
命中
290
攻击间隔
1.5
经验值
15,383
异常状态临界值
17,370
冰缓
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeFleshEliteBasicProj
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.166 秒
造成 462.4 - 693.7 物理伤害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GPSHellscapeFleshEliteSpikeBarrage
法术, 可触发
暴击几率: 5%
施放间隔: 2 秒
冷却时间: 7 秒
造成 204.2 - 306.4 物理伤害
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
SOHellscapeFleshEliteBloodOrb
可触发, 法术
施放间隔: 2.666 秒
冷却时间: 9 秒
spell maximum action distance +% [-50]
GSHellscapeFleshEliteBloodOrbExplosion
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1003 - 1505 物理伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Animated { on_event_acquiretargetlocation_for_blood_spikes_01 = " this.temp_target = GetTarget(); this.temp_location = this.temp_target.GetLocation(); this.temp_location = FindRandomLocationNearLocation( -5, 5, this.temp_location, walk, 1 ); SetTargetLocation( this.temp_location, 0, 0, true ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1"] = { name = "Ravenous Bloodshaper", life = 2.7, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.51, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GPSHellscapeFleshEliteSpikeBarrage", "MPSHellscapeFleshEliteBasicProj", "GSHellscapeFleshEliteBloodOrbExplosion", "SOHellscapeFleshEliteBloodOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage"] = { name = "GPSHellscapeFleshEliteSpikeBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeFleshEliteBasicProj"] = { name = "MPSHellscapeFleshEliteBasicProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 207, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeFleshEliteBloodOrbExplosion"] = { name = "GSHellscapeFleshEliteBloodOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHellscapeFleshEliteBloodOrb"] = { name = "SOHellscapeFleshEliteBloodOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
饕餮塑血者
恶魔
Ravenous Bloodshaper
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, beyond_demon, 施法, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
生命
270%
生命转为护盾
50%
护甲
+50%
异常状态临界值
270%
抗性
75 0 0 0
伤害
351%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 12
攻击间隔
1.5 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
HellscapeFleshElite1
Metadata
HellscapeFleshElite1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
17,370
护甲
43,185
闪避值
4,739
能量护盾
3,064
伤害
1,311
法术伤害
1,311
命中
290
攻击间隔
1.5
经验值
15,383
异常状态临界值
17,370
冰缓
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeFleshEliteBasicProj
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.166 秒
造成 462.4 - 693.7 物理伤害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GPSHellscapeFleshEliteSpikeBarrage
法术, 可触发
暴击几率: 5%
施放间隔: 2 秒
冷却时间: 7 秒
造成 204.2 - 306.4 物理伤害
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
SOHellscapeFleshEliteBloodOrb
可触发, 法术
施放间隔: 2.666 秒
冷却时间: 9 秒
spell maximum action distance +% [-50]
GSHellscapeFleshEliteBloodOrbExplosion
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1003 - 1505 物理伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_acquiretargetlocation_for_blood_spikes_01 = " this.temp_target = GetTarget(); this.temp_location = this.temp_target.GetLocation(); this.temp_location = FindRandomLocationNearLocation( -5, 5, this.temp_location, walk, 1 ); SetTargetLocation( this.temp_location, 0, 0, true ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1Spectre"] = { name = "Ravenous Bloodshaper", life = 2.7, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.51, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GPSHellscapeFleshEliteSpikeBarrage", "MPSHellscapeFleshEliteBasicProj", "GSHellscapeFleshEliteBloodOrbExplosion", "SOHellscapeFleshEliteBloodOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage"] = { name = "GPSHellscapeFleshEliteSpikeBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeFleshEliteBasicProj"] = { name = "MPSHellscapeFleshEliteBasicProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 207, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeFleshEliteBloodOrbExplosion"] = { name = "GSHellscapeFleshEliteBloodOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHellscapeFleshEliteBloodOrb"] = { name = "SOHellscapeFleshEliteBloodOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
饕餮塑血者
恶魔
Ravenous Bloodshaper
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, beyond_demon, 施法, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
生命
270%
生命转为护盾
50%
护甲
+50%
异常状态临界值
270%
抗性
75 0 0 0
伤害
351%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 12
攻击间隔
1.5 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
HellscapeFleshElite1
Metadata
HellscapeFleshElite1CrimsonIron
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
17,370
护甲
43,185
闪避值
4,739
能量护盾
3,064
伤害
1,311
法术伤害
1,311
命中
290
攻击间隔
1.5
经验值
15,383
异常状态临界值
17,370
冰缓
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeFleshEliteBasicProj
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.166 秒
造成 462.4 - 693.7 物理伤害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GPSHellscapeFleshEliteSpikeBarrage
法术, 可触发
暴击几率: 5%
施放间隔: 2 秒
冷却时间: 7 秒
造成 204.2 - 306.4 物理伤害
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
SOHellscapeFleshEliteBloodOrb
可触发, 法术
施放间隔: 2.666 秒
冷却时间: 9 秒
spell maximum action distance +% [-50]
GSHellscapeFleshEliteBloodOrbExplosion
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1003 - 1505 物理伤害
is area damage [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1CrimsonIron"] = { name = "Ravenous Bloodshaper", life = 2.7, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.51, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GPSHellscapeFleshEliteSpikeBarrage", "MPSHellscapeFleshEliteBasicProj", "GSHellscapeFleshEliteBloodOrbExplosion", "SOHellscapeFleshEliteBloodOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage"] = { name = "GPSHellscapeFleshEliteSpikeBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeFleshEliteBasicProj"] = { name = "MPSHellscapeFleshEliteBasicProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 207, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeFleshEliteBloodOrbExplosion"] = { name = "GSHellscapeFleshEliteBloodOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHellscapeFleshEliteBloodOrb"] = { name = "SOHellscapeFleshEliteBloodOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.666, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }