Черепометатель
Нежить
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Skullslinger
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAzmeri/PitifulFabrication01Spectre
Tagsbones, not_int, not_str, skeleton, slow_movement, undead
Packs
  • Черепометатель, Культистка-ведьма, Культист-воин, Культист-воин
  • Культистка-ведьма, Культистка-лучница, Культист-воин, Черепометатель, Культист-воин, Культист-воин
  • Здоровье
    72%
    Уклонение
    +40%
    Ailment Threshold
    72%
    Сопротивление
    0 0 0 0
    Damage
    54%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    3 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    60%
    Model Size
    100%
    Type
    PitifulFabrication_Summon1
    Metadata
    PitifulFabrication01
    Уровень
    68
    Здоровье
    4,632
    Броня
    28,790
    Уклонение
    6,635
    Энергетический щит
    0
    Damage
    202
    Урон от чар
    202
    Точность
    290
    Attack Time
    1.5
    Опыт
    6,153
    Ailment Threshold
    4,632
    Chill
    15
    Shock
    15
    Brittle
    83
    Scorch
    15
    Sap
    40
    MPWAzmeriPitifulFabricationSkullThrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 161–242
    Шанс критического удара: 5%
    Урон от атаки: 115%
    Attack Time: 1.5 сек.
    Наносит на 15% больше урона атаками
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [171]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	strafe_distance_+% = -21
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Life
    {
    	on_death =
    	"
    		If( VarietyContains( PitifulFabrication01 ), ()
    		{
    			HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape );
    		} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/PitifulFabrication01"] = {
        name = "Skullslinger",
        life = 0.72,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.54,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MPWAzmeriPitifulFabricationSkullThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWAzmeriPitifulFabricationSkullThrow"] = {
        name = "MPWAzmeriPitifulFabricationSkullThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {171, -40, baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Черепометатель
    Нежить
    Skullslinger
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/PitifulFabrication01Spectre
    Tagsbones, not_int, not_str, skeleton, slow_movement, undead
    Packs
  • Ирод-культист, Черепометатель, Культист-воин, Культист-воин
  • Ирод-культист, Черепометатель, Культистка-лучница, Культистка-ведьма
  • Здоровье
    72%
    Уклонение
    +40%
    Ailment Threshold
    72%
    Сопротивление
    0 0 0 0
    Damage
    54%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    3 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    60%
    Model Size
    100%
    Type
    PitifulFabrication_Summon1
    Metadata
    PitifulFabrication01Standalone_
    Уровень
    68
    Здоровье
    4,632
    Броня
    28,790
    Уклонение
    6,635
    Энергетический щит
    0
    Damage
    202
    Урон от чар
    202
    Точность
    290
    Attack Time
    1.5
    Опыт
    6,153
    Ailment Threshold
    4,632
    Chill
    15
    Shock
    15
    Brittle
    83
    Scorch
    15
    Sap
    40
    MPWAzmeriPitifulFabricationSkullThrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 161–242
    Шанс критического удара: 5%
    Урон от атаки: 115%
    Attack Time: 1.5 сек.
    Наносит на 15% больше урона атаками
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [171]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	strafe_distance_+% = -21
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Life
    {
    	on_death =
    	"
    		If( VarietyContains( PitifulFabrication01 ), ()
    		{
    			HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape );
    		} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/PitifulFabrication01Standalone_"] = {
        name = "Skullslinger",
        life = 0.72,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.54,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MPWAzmeriPitifulFabricationSkullThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWAzmeriPitifulFabricationSkullThrow"] = {
        name = "MPWAzmeriPitifulFabricationSkullThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {171, -40, baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Черепометатель
    Нежить
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Skullslinger
    SpectreY
    Tagsbones, not_int, not_str, skeleton, slow_movement, undead
    Здоровье
    72%
    Уклонение
    +40%
    Ailment Threshold
    72%
    Сопротивление
    0 0 0 0
    Damage
    54%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    3 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    60%
    Model Size
    100%
    Type
    PitifulFabrication_Summon1
    Metadata
    PitifulFabrication01Spectre
    Уровень
    68
    Здоровье
    4,632
    Броня
    28,790
    Уклонение
    6,635
    Энергетический щит
    0
    Damage
    202
    Урон от чар
    202
    Точность
    290
    Attack Time
    1.5
    Опыт
    6,153
    Ailment Threshold
    4,632
    Chill
    15
    Shock
    15
    Brittle
    83
    Scorch
    15
    Sap
    40
    MPWAzmeriPitifulFabricationSkullThrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 161–242
    Шанс критического удара: 5%
    Урон от атаки: 115%
    Attack Time: 1.5 сек.
    Наносит на 15% больше урона атаками
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [171]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	strafe_distance_+% = -21
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Life
    {
    	on_death =
    	"
    		If( VarietyContains( PitifulFabrication01 ), ()
    		{
    			HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape );
    		} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/PitifulFabrication01Spectre"] = {
        name = "Skullslinger",
        life = 0.72,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.54,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MPWAzmeriPitifulFabricationSkullThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWAzmeriPitifulFabricationSkullThrow"] = {
        name = "MPWAzmeriPitifulFabricationSkullThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {171, -40, baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Edit

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