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Душа зимы
Зверь
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
monster no map drops [1]
monster no drops or experience [1]
monster do not fracture [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Soul of Winter
SpectreN
Tagsanimal_claw_weapon, beast, Чародейский, cold_affinity, fast_movement, flesh_armour, has_claw, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, red_blood
Здоровье
200%
Уклонение
+15%
Ailment Threshold
200%
Сопротивление
MonsterResistanceIconFire30 MonsterResistanceIconCold30 MonsterResistanceIconLightning30 MonsterResistanceIconChaos20
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
Опыт
100%
Model Size
156%
Type
BloodMonkeyTalismanSummoned
Metadata
TalismanColdMonkey
Уровень
68
Здоровье
12,867
Броня
28,790
Уклонение
5,450
Damage
374
Урон от чар
374
Точность
580
Attack Time
1.005
Опыт
10,255
Minion Life
2,791
Minion Damage
298
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Phys Convert Ele
240%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 299—448
Шанс критического удара: 5%
Attack Time: 1.005 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
TalismanIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 7%
Время применения: 1.466 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 335.7 до 503.5 урона от холода
Выпускает дополнительных снарядов: 2
600% повышение шанса критического удара во второй форме
active skill chill duration +% final [78]
base is projectile [1]
spell maximum action distance +% [-25]
IceSpear
TalismanMonkeyArcticBreath
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
Ползучий мороз
Время применения: 1.466 сек.
Перезарядка: 3 сек.
Герой выпускает ледяной снаряд, который взрывается при попадании или достижении указанного места, наносит урон по области и создаёт охлаждающий участок, наносящий постепенный урон от холода. Этот участок будет расползаться по земле в направлении ближайших врагов до завершения времени своего действия.
Наносит от 825 до 1237 урона от холода
Базовая длительность - 6 секунд(-ы)
Выпускает дополнительных снарядов: 4
50% снижение скорости снаряда
Базовый радиус - 1.5 м
Базовый вторичный радиус - 1.5 м
base is projectile [1]
arcticbreath

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Claw"
	off_hand_unarmed_type = "Shield"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Talisman/TalismanColdMonkey"] = {
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    name = "Soul of Winter",
    life = 2,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "TalismanIceSpear",
        "TalismanMonkeyArcticBreath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TalismanIceSpear"] = {
    name = "Ice Spear",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.466,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_chill_duration_+%_final",
        "spell_maximum_action_distance_+%",
        "ice_spear_second_form_critical_strike_chance_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 78, -25, 600, critChance = 7, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 2, 78, -25, 600, critChance = 7, levelRequirement = 42, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 3, 78, -25, 600, critChance = 7, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TalismanMonkeyArcticBreath"] = {
    name = "Creeping Frost",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.466,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "base_projectile_speed_+%",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 6000, -50, 15, 15, levelRequirement = 4, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 2, 6000, -50, 15, 15, levelRequirement = 27, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 4, 6000, -50, 15, 15, levelRequirement = 64, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 6, 6000, -50, 15, 15, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
FamilyMonsterAura
Domainsмонстр (3)
GenerationTypeУникальные (3)
Req. level4 (Effective: 3)
Stats
  • attack speed +% 35 — 35 Global Unscalable Value
  • base cast speed +% 35 — 35 Global Unscalable Value
  • base movement velocity +% 75 — 75 Global Unscalable Value
  • Craft TagsСкорость
    Аура скорости
    Радиус: 45
    Союзники передвигаются и атакуют быстрее
    35% повышение скорости атаки
    35% повышение скорости сотворения чар
    Положительный эффект дарует 75% повышение скорости передвижения
    Speed Aura
    monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no map drops 1 — 1 Global Unscalable Value
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • monster do not fracture [1]
    FamilyMonsterDoNotFracture
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster do not fracture 1 — 1 Global Unscalable Value
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global Unscalable Value
  • cant possess this 1 — 1 Global Unscalable Value
  • cannot be afflicted 1 — 1 Global Unscalable Value
  • monster no talismans 1 — 1 Global Unscalable Value
  • cannot have azmeri dust 1 — 1 Global Unscalable Value
  • cannot have affliction mods 1 — 1 Global Unscalable Value
  • cannot be tagged by sentinel 1 — 1 Global Unscalable Value
  • Edit

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