Призванный разведчик
Механизм
Summoned Scout
SpectreN
TagsЧародейский, construct, extra_extra_small_height, fast_movement, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour
Здоровье
80%
Energy Shield From Life
60%
Ailment Threshold
80%
Сопротивление
0 0 40 0
Damage
180%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
133%
Type
BlightTowerAirSupport
Metadata
BlightTowerSummonedAirSupportRank4
Уровень
68
Здоровье
5,147
Броня
28,790
Уклонение
4,739
Энергетический щит
3,676
Damage
672
Урон от чар
672
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
5,147
Chill
16
Shock
16
Brittle
92
Scorch
16
Sap
45
BlightSummonedCopterGeometrySpell
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 15011 до 22517 физического урона
is area damage [1]
EmptyActionBlightSummonedCopterBeam
Spell
Время применения: 0.6 сек.

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

StateMachine
{
	define_shared_state = "visible"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

Render
{
	selection_height_override = 100
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_beam.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_spawn.epk"
}

StateMachine
{
	create_state_visible_0 = "DisableRendering();"

	on_state_visible_1 =
	"
		EnableRendering();
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_spawn.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerSummonedAirSupportRank4"] = {
    name = "Summoned Scout",
    life = 0.8,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EmptyActionBlightSummonedCopterBeam",
        "BlightSummonedCopterGeometrySpell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionBlightSummonedCopterBeam"] = {
    name = "EmptyActionBlightSummonedCopterBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSummonedCopterGeometrySpell"] = {
    name = "BlightSummonedCopterGeometrySpell",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}