召唤的斥候
构造体
Summoned Scout
幽魂N
标签施法, construct, extra_extra_small_height, fast_movement, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour
生命
80%
生命转为护盾
60%
异常状态临界值
80%
抗性
0 0 40 0
伤害
180%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
133%
类型
BlightTowerAirSupport
Metadata
BlightTowerSummonedAirSupport_
等级
68
生命
5,147
护甲
28,790
闪避值
4,739
能量护盾
3,676
伤害
672
法术伤害
672
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
5,147
冰缓
16
Shock
16
Brittle
92
Scorch
16
Sap
45
BlightSummonedCopterGeometrySpell
法术, 可触发
攻击暴击率: 5%
施放间隔: 1 秒
造成 15011 - 22517 物理伤害
is area damage [1]
EmptyActionBlightSummonedCopterBeam
法术
施放间隔: 0.6 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

StateMachine
{
	define_shared_state = "visible"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

Render
{
	selection_height_override = 100
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_beam.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_spawn.epk"
}

StateMachine
{
	create_state_visible_0 = "DisableRendering();"

	on_state_visible_1 =
	"
		EnableRendering();
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_spawn.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerSummonedAirSupport_"] = {
    name = "Summoned Scout",
    life = 0.8,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EmptyActionBlightSummonedCopterBeam",
        "BlightSummonedCopterGeometrySpell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionBlightSummonedCopterBeam"] = {
    name = "EmptyActionBlightSummonedCopterBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSummonedCopterGeometrySpell"] = {
    name = "BlightSummonedCopterGeometrySpell",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.