소환된 정찰병
구조물
Summoned Scout
SpectreN
Tags시전, construct, extra_extra_small_height, fast_movement, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour
생명력
80%
Energy Shield From Life
60%
Ailment Threshold
80%
저항
0 0 40 0
Damage
180%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
133%
Type
BlightTowerAirSupport
Metadata
BlightTowerSummonedAirSupportRank4
레벨
68
생명력
5,147
방어도
28,790
회피
4,739
에너지 보호막
3,676
Damage
672
주문 피해
672
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
5,147
Chill
16
Shock
16
Brittle
92
Scorch
16
Sap
45
BlightSummonedCopterGeometrySpell
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
15011~22517 물리 피해
is area damage [1]
EmptyActionBlightSummonedCopterBeam
Spell
시전 속도: 0.6 초

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

StateMachine
{
	define_shared_state = "visible"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

Render
{
	selection_height_override = 100
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_beam.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_spawn.epk"
}

StateMachine
{
	create_state_visible_0 = "DisableRendering();"

	on_state_visible_1 =
	"
		EnableRendering();
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_spawn.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerSummonedAirSupportRank4"] = {
    name = "Summoned Scout",
    life = 0.8,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EmptyActionBlightSummonedCopterBeam",
        "BlightSummonedCopterGeometrySpell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionBlightSummonedCopterBeam"] = {
    name = "EmptyActionBlightSummonedCopterBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSummonedCopterGeometrySpell"] = {
    name = "BlightSummonedCopterGeometrySpell",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}