召喚哨兵
創造物
Summoned Scout
幽魂 | N |
---|---|
標籤 | 法術, construct, extra_extra_small_height, fast_movement, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
生命
80%
生命轉為護盾
60%
異常狀態臨界值
80%
抗性
0
0
40
0
傷害
180%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
133%
類型
BlightTowerAirSupport
Metadata
BlightTowerSummonedAirSupportRank4
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,147
護甲
28,790
閃避
4,739
能量護盾
0
傷害
672
法術傷害
672
命中
0
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
5,147
冰緩
16
感電
16
易碎
92
焦灼
16
殘喘
45
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BlightSummonedCopterGeometrySpell
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 15011 至 22517 物理傷害
is area damage [1]
is area damage [1]
EmptyActionBlightSummonedCopterBeam
法術
施放時間: 0.6 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase" StateMachine { define_shared_state = "visible" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase" Render { selection_height_override = 100 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_beam.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_spawn.epk" } StateMachine { create_state_visible_0 = "DisableRendering();" on_state_visible_1 = " EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_spawn.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerSummonedAirSupportRank4"] = { name = "Summoned Scout", life = 0.8, energyShield = 0.6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionBlightSummonedCopterBeam", "BlightSummonedCopterGeometrySpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionBlightSummonedCopterBeam"] = { name = "EmptyActionBlightSummonedCopterBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightSummonedCopterGeometrySpell"] = { name = "BlightSummonedCopterGeometrySpell", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.