召喚哨兵
生物
Summoned Scout
幽魂N
標籤法術, construct, extra_extra_small_height, fast_movement, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour
生命
80%
生命轉為護盾
60%
異常狀態臨界值
80%
抗性
0 0 40 0
傷害
180%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
133%
類型
BlightTowerAirSupport
Metadata
BlightTowerSummonedAirSupport_
等級
68
生命
5,147
護甲
28,790
閃避
4,739
能量護盾
3,676
傷害
672
法術傷害
672
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
5,147
冰緩
16
感電
16
易碎
92
焦灼
16
殘喘
45
BlightSummonedCopterGeometrySpell
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1501122517 物理傷害
is area damage [1]
EmptyActionBlightSummonedCopterBeam
法術
施放時間: 0.6 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

StateMachine
{
	define_shared_state = "visible"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerSummonedBase"

Render
{
	selection_height_override = 100
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_beam.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_spawn.epk"
}

StateMachine
{
	create_state_visible_0 = "DisableRendering();"

	on_state_visible_1 =
	"
		EnableRendering();
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Tower_Skills/summoned_minions/copter_spawn.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerSummonedAirSupport_"] = {
    name = "Summoned Scout",
    life = 0.8,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EmptyActionBlightSummonedCopterBeam",
        "BlightSummonedCopterGeometrySpell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionBlightSummonedCopterBeam"] = {
    name = "EmptyActionBlightSummonedCopterBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSummonedCopterGeometrySpell"] = {
    name = "BlightSummonedCopterGeometrySpell",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
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