Беспокойная тень
Нежить
Область: Карта могильной низины
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Restless Shade
Spectre | N |
---|---|
Area | Карта могильной низины |
Tags | Чародейский, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, non_unique_map_boss, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead |
Здоровье
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
140%
Type
BurnBoss
Metadata
BurnBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
78
Здоровье
4,002,799
Броня
62,934
Уклонение
6,667
Энергетический щит
11,328
Damage
1,153
Урон от чар
1,722
Точность
428
Attack Time
1.005
Опыт
136,147
Ailment Threshold
1,961,371
Chill
6,202
Shock
6,202
Brittle
35,087
Scorch
6,202
Sap
17,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSReaperWraithFrontalBlast
Spell, Triggerable
Время применения: 1.5 сек.
Наносит от 962.8 до 1444 физического урона
25% физического урона становится уроном хаосом
is area damage [1]
25% физического урона становится уроном хаосом
is area damage [1]
ReaperWraithChargeMarker
Attack
Base Damage: 1832–2748
Шанс критического удара: 5%
Урон от атаки: 25%
Урон от атаки: 25%
Attack Time: 1.5 сек.
Перезарядка: 10 сек.
Наносит на 75% меньше урона атаками
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ReaperWraithCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1832–2748
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
366% повышение скорости передвижения
base deal no damage [1]
ignores proximity shield [1]
base deal no damage [1]
ignores proximity shield [1]
GSReaperWraithSelfNova
Spell, Triggerable
Время применения: 2 сек.
Перезарядка: 4 сек.
Наносит от 1733 до 2600 физического урона
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EASReaperWraithCoffinExplosion
Spell
Время применения: 2.5 сек.
Перезарядка: 12 сек.
MDReaperWraithCoffinRight1
Multicastable, Triggerable
MDReaperWraithCoffinLeft1
Multicastable, Triggerable
MDReaperWraithCoffinRight2
Multicastable, Triggerable
MDReaperWraithCoffinLeft2
Multicastable, Triggerable
MDReaperWraithCoffinRight3
Multicastable, Triggerable
MDReaperWraithCoffinLeft3
Multicastable, Triggerable
MDReaperWraithCoffinRight4
Multicastable, Triggerable
MDReaperWraithCoffinLeft4
Multicastable, Triggerable
MDReaperWraithCoffinRight5
Multicastable, Triggerable
MDReaperWraithCoffinLeft5
Multicastable, Triggerable
GSReaperWraithCoffinExplosionSummon
Spell, Triggerable
Время применения: 1 сек.
Наносит от 1555 до 2333 физического урона
25% физического урона становится уроном хаосом
is area damage [1]
25% физического урона становится уроном хаосом
is area damage [1]
EGReaperWraithSlowingChains
Triggerable, Spell
Время применения: 1 сек.
GSReaperWraithFrontalBlastSentinel
Spell, Triggerable
Время применения: 1.5 сек.
Наносит от 962.8 до 1444 физического урона
Базовая длительность - 8 секунд(-ы)
50% физического урона становится уроном хаосом
is area damage [1]
Базовая длительность - 8 секунд(-ы)
50% физического урона становится уроном хаосом
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = "bossreveal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/chains.ao" } Animated { on_dash_zone_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_end_dash_zone_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_dash_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_end_dash_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_event_bodyform_for_death_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/bodyfx.epk );" on_event_addDisableRendering = "HideAllMeshSegments();" on_event_addfadeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/death_fade.epk );" on_event_addrevealepk_for_emerge_dash_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/emerge.epk );" on_end_emerge_dash_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/emerge.epk );" } StateMachine { on_or_create_state_bossreveal_1 = " ShowAllMeshSegments(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/bodyfx.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BurnBoss/BurnBoss"] = { name = "The Restless Shade", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "ReaperWraithCharge", "ReaperWraithChargeMarker", "GSReaperWraithFrontalBlast", "GSReaperWraithFrontalBlastSentinel", "GSReaperWraithSelfNova", "GSReaperWraithCoffinExplosionSummon", "EASReaperWraithCoffinExplosion", "MDReaperWraithCoffinRight1", "MDReaperWraithCoffinLeft1", "MDReaperWraithCoffinRight2", "MDReaperWraithCoffinLeft2", "MDReaperWraithCoffinRight3", "MDReaperWraithCoffinLeft3", "MDReaperWraithCoffinRight4", "MDReaperWraithCoffinLeft4", "MDReaperWraithCoffinRight5", "MDReaperWraithCoffinLeft5", "EGReaperWraithSlowingChains", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReaperWraithCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "base_deal_no_damage", }, levels = { [1] = {366, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperWraithChargeMarker"] = { name = "ReaperWraithChargeMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithFrontalBlast"] = { name = "GSReaperWraithFrontalBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithFrontalBlastSentinel"] = { name = "GSReaperWraithFrontalBlastSentinel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 8000, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithSelfNova"] = { name = "GSReaperWraithSelfNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithCoffinExplosionSummon"] = { name = "GSReaperWraithCoffinExplosionSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASReaperWraithCoffinExplosion"] = { name = "EASReaperWraithCoffinExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight1"] = { name = "MDReaperWraithCoffinRight1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft1"] = { name = "MDReaperWraithCoffinLeft1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight2"] = { name = "MDReaperWraithCoffinRight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft2"] = { name = "MDReaperWraithCoffinLeft2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight3"] = { name = "MDReaperWraithCoffinRight3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft3"] = { name = "MDReaperWraithCoffinLeft3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight4"] = { name = "MDReaperWraithCoffinRight4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft4"] = { name = "MDReaperWraithCoffinLeft4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight5"] = { name = "MDReaperWraithCoffinRight5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft5"] = { name = "MDReaperWraithCoffinLeft5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGReaperWraithSlowingChains"] = { name = "EGReaperWraithSlowingChains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Беспокойная тень
Нежить
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Restless Shade
Spectre | N |
---|---|
Tags | Чародейский, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, skeleton, slow_movement, standalone_map_boss, undead |
Здоровье
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
140%
Type
BurnBoss
Metadata
BurnBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
28,790
Уклонение
4,739
Энергетический щит
6,127
Damage
638
Урон от чар
953
Точность
290
Attack Time
1.005
Опыт
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSReaperWraithFrontalBlast
Spell, Triggerable
Время применения: 1.5 сек.
Наносит от 656.7 до 985.1 физического урона
25% физического урона становится уроном хаосом
is area damage [1]
25% физического урона становится уроном хаосом
is area damage [1]
ReaperWraithChargeMarker
Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 25%
Урон от атаки: 25%
Attack Time: 1.5 сек.
Перезарядка: 10 сек.
Наносит на 75% меньше урона атаками
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ReaperWraithCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
366% повышение скорости передвижения
base deal no damage [1]
ignores proximity shield [1]
base deal no damage [1]
ignores proximity shield [1]
GSReaperWraithSelfNova
Spell, Triggerable
Время применения: 2 сек.
Перезарядка: 4 сек.
Наносит от 1182 до 1773 физического урона
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EASReaperWraithCoffinExplosion
Spell
Время применения: 2.5 сек.
Перезарядка: 12 сек.
MDReaperWraithCoffinRight1
Multicastable, Triggerable
MDReaperWraithCoffinLeft1
Multicastable, Triggerable
MDReaperWraithCoffinRight2
Multicastable, Triggerable
MDReaperWraithCoffinLeft2
Multicastable, Triggerable
MDReaperWraithCoffinRight3
Multicastable, Triggerable
MDReaperWraithCoffinLeft3
Multicastable, Triggerable
MDReaperWraithCoffinRight4
Multicastable, Triggerable
MDReaperWraithCoffinLeft4
Multicastable, Triggerable
MDReaperWraithCoffinRight5
Multicastable, Triggerable
MDReaperWraithCoffinLeft5
Multicastable, Triggerable
GSReaperWraithCoffinExplosionSummon
Spell, Triggerable
Время применения: 1 сек.
Наносит от 1051 до 1576 физического урона
25% физического урона становится уроном хаосом
is area damage [1]
25% физического урона становится уроном хаосом
is area damage [1]
EGReaperWraithSlowingChains
Triggerable, Spell
Время применения: 1 сек.
GTStandaloneBurnBossCoffinSpawn
Triggerable, Spell
Время применения: 1 сек.
SSMStandaloneBurnBossCoffins
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [548]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { define_shared_state = "bossreveal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Animated { on_dash_zone_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_end_dash_zone_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_dash_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_end_dash_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_event_bodyform_for_death_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/bodyfx.epk );" on_event_addDisableRendering = "HideAllMeshSegments();" on_event_addfadeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/death_fade.epk );" on_event_addrevealepk_for_emerge_dash_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/emerge.epk );" on_end_emerge_dash_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/emerge.epk );" } StateMachine { on_or_create_state_bossreveal_1 = " ShowAllMeshSegments(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/bodyfx.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BurnBoss/BurnBossStandalone"] = { name = "The Restless Shade", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "ReaperWraithCharge", "SSMStandaloneBurnBossCoffins", "ReaperWraithChargeMarker", "GSReaperWraithFrontalBlast", "GSReaperWraithSelfNova", "GSReaperWraithCoffinExplosionSummon", "EASReaperWraithCoffinExplosion", "MDReaperWraithCoffinRight1", "MDReaperWraithCoffinLeft1", "MDReaperWraithCoffinRight2", "MDReaperWraithCoffinLeft2", "MDReaperWraithCoffinRight3", "MDReaperWraithCoffinLeft3", "MDReaperWraithCoffinRight4", "MDReaperWraithCoffinLeft4", "MDReaperWraithCoffinRight5", "MDReaperWraithCoffinLeft5", "EGReaperWraithSlowingChains", "GTStandaloneBurnBossCoffinSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReaperWraithCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "base_deal_no_damage", }, levels = { [1] = {366, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneBurnBossCoffins"] = { name = "SSMStandaloneBurnBossCoffins", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 548, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperWraithChargeMarker"] = { name = "ReaperWraithChargeMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithFrontalBlast"] = { name = "GSReaperWraithFrontalBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithSelfNova"] = { name = "GSReaperWraithSelfNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithCoffinExplosionSummon"] = { name = "GSReaperWraithCoffinExplosionSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASReaperWraithCoffinExplosion"] = { name = "EASReaperWraithCoffinExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight1"] = { name = "MDReaperWraithCoffinRight1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft1"] = { name = "MDReaperWraithCoffinLeft1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight2"] = { name = "MDReaperWraithCoffinRight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft2"] = { name = "MDReaperWraithCoffinLeft2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight3"] = { name = "MDReaperWraithCoffinRight3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft3"] = { name = "MDReaperWraithCoffinLeft3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight4"] = { name = "MDReaperWraithCoffinRight4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft4"] = { name = "MDReaperWraithCoffinLeft4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight5"] = { name = "MDReaperWraithCoffinRight5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft5"] = { name = "MDReaperWraithCoffinLeft5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGReaperWraithSlowingChains"] = { name = "EGReaperWraithSlowingChains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStandaloneBurnBossCoffinSpawn"] = { name = "GTStandaloneBurnBossCoffinSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Беспокойная тень
Нежить
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Restless Shade
Spectre | N |
---|---|
Tags | Чародейский, chaos_affinity, elder_map_boss, ghost_armour, is_unarmed, large_model, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead |
Здоровье
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
140%
Type
BurnBoss
Metadata
BurnBossElder
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
28,790
Уклонение
4,739
Энергетический щит
6,127
Damage
638
Урон от чар
953
Точность
290
Attack Time
1.005
Опыт
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSReaperWraithFrontalBlast
Spell, Triggerable
Время применения: 1.5 сек.
Наносит от 656.7 до 985.1 физического урона
25% физического урона становится уроном хаосом
is area damage [1]
25% физического урона становится уроном хаосом
is area damage [1]
ReaperWraithChargeMarker
Attack
Base Damage: 1014–1520
Шанс критического удара: 5%
Урон от атаки: 25%
Урон от атаки: 25%
Attack Time: 1.5 сек.
Перезарядка: 10 сек.
Наносит на 75% меньше урона атаками
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ReaperWraithCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Удар щитом
Base Damage: 1014–1520
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния.
366% повышение скорости передвижения
base deal no damage [1]
ignores proximity shield [1]
base deal no damage [1]
ignores proximity shield [1]
GSReaperWraithSelfNova
Spell, Triggerable
Время применения: 2 сек.
Перезарядка: 4 сек.
Наносит от 1182 до 1773 физического урона
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
25% физического урона становится уроном хаосом
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EASReaperWraithCoffinExplosion
Spell
Время применения: 2.5 сек.
Перезарядка: 12 сек.
MDReaperWraithCoffinRight1
Multicastable, Triggerable
MDReaperWraithCoffinLeft1
Multicastable, Triggerable
MDReaperWraithCoffinRight2
Multicastable, Triggerable
MDReaperWraithCoffinLeft2
Multicastable, Triggerable
MDReaperWraithCoffinRight3
Multicastable, Triggerable
MDReaperWraithCoffinLeft3
Multicastable, Triggerable
MDReaperWraithCoffinRight4
Multicastable, Triggerable
MDReaperWraithCoffinLeft4
Multicastable, Triggerable
MDReaperWraithCoffinRight5
Multicastable, Triggerable
MDReaperWraithCoffinLeft5
Multicastable, Triggerable
GSReaperWraithCoffinExplosionSummon
Spell, Triggerable
Время применения: 1 сек.
Наносит от 1051 до 1576 физического урона
25% физического урона становится уроном хаосом
is area damage [1]
25% физического урона становится уроном хаосом
is area damage [1]
EGReaperWraithSlowingChains
Triggerable, Spell
Время применения: 1 сек.
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BurnBoss/BurnBossElder"] = { name = "The Restless Shade", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "ReaperWraithCharge", "ReaperWraithChargeMarker", "GSReaperWraithFrontalBlast", "GSReaperWraithSelfNova", "GSReaperWraithCoffinExplosionSummon", "EASReaperWraithCoffinExplosion", "MDReaperWraithCoffinRight1", "MDReaperWraithCoffinLeft1", "MDReaperWraithCoffinRight2", "MDReaperWraithCoffinLeft2", "MDReaperWraithCoffinRight3", "MDReaperWraithCoffinLeft3", "MDReaperWraithCoffinRight4", "MDReaperWraithCoffinLeft4", "MDReaperWraithCoffinRight5", "MDReaperWraithCoffinLeft5", "EGReaperWraithSlowingChains", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReaperWraithCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "base_deal_no_damage", }, levels = { [1] = {366, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperWraithChargeMarker"] = { name = "ReaperWraithChargeMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithFrontalBlast"] = { name = "GSReaperWraithFrontalBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithSelfNova"] = { name = "GSReaperWraithSelfNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithCoffinExplosionSummon"] = { name = "GSReaperWraithCoffinExplosionSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASReaperWraithCoffinExplosion"] = { name = "EASReaperWraithCoffinExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight1"] = { name = "MDReaperWraithCoffinRight1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft1"] = { name = "MDReaperWraithCoffinLeft1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight2"] = { name = "MDReaperWraithCoffinRight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft2"] = { name = "MDReaperWraithCoffinLeft2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight3"] = { name = "MDReaperWraithCoffinRight3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft3"] = { name = "MDReaperWraithCoffinLeft3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight4"] = { name = "MDReaperWraithCoffinRight4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft4"] = { name = "MDReaperWraithCoffinLeft4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight5"] = { name = "MDReaperWraithCoffinRight5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft5"] = { name = "MDReaperWraithCoffinLeft5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGReaperWraithSlowingChains"] = { name = "EGReaperWraithSlowingChains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |