L'Ombre agitée
Mort-vivant
Zone : Thalweg macabre, Carte
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Restless Shade
Spectre | N |
---|---|
Area | Thalweg macabre, Carte |
Tags | Lanceur de sorts, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, non_unique_map_boss, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead |
Vie
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
BurnBoss
Metadata
BurnBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
78
Vie
4,002,799
Armure
62,934
Évasion
6,667
Bouclier d'énergie
11,328
Damage
1,153
Dégâts des sorts
1,722
Précision
428
Attack Time
1.005
Expérience
136,147
Ailment Threshold
1,961,371
Chill
6,202
Shock
6,202
Brittle
35,087
Scorch
6,202
Sap
17,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSReaperWraithFrontalBlast
Spell, Triggerable
Temps d'incantation: 1.5 sec.
Inflige 962.8 à 1444 Dégâts physiques
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
ReaperWraithChargeMarker
Attack
Base Damage: 1832–2748
Chances de coup critique: 5%
Dégâts d'Attaque: 25%
Dégâts d'Attaque: 25%
Attack Time: 1.5 sec.
Temps de recharge: 10 sec.
75% de Perte de Dégâts d'Attaque
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ReaperWraithCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 1832–2748
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
366% d'Augmentation de la Vitesse de déplacement
base deal no damage [1]
ignores proximity shield [1]
base deal no damage [1]
ignores proximity shield [1]
GSReaperWraithSelfNova
Spell, Triggerable
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
Inflige 1733 à 2600 Dégâts physiques
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EASReaperWraithCoffinExplosion
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 12 sec.
MDReaperWraithCoffinRight1
Multicastable, Triggerable
MDReaperWraithCoffinLeft1
Multicastable, Triggerable
MDReaperWraithCoffinRight2
Multicastable, Triggerable
MDReaperWraithCoffinLeft2
Multicastable, Triggerable
MDReaperWraithCoffinRight3
Multicastable, Triggerable
MDReaperWraithCoffinLeft3
Multicastable, Triggerable
MDReaperWraithCoffinRight4
Multicastable, Triggerable
MDReaperWraithCoffinLeft4
Multicastable, Triggerable
MDReaperWraithCoffinRight5
Multicastable, Triggerable
MDReaperWraithCoffinLeft5
Multicastable, Triggerable
GSReaperWraithCoffinExplosionSummon
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 1555 à 2333 Dégâts physiques
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
EGReaperWraithSlowingChains
Triggerable, Spell
Temps d'incantation: 1 sec.
GSReaperWraithFrontalBlastSentinel
Spell, Triggerable
Temps d'incantation: 1.5 sec.
Inflige 962.8 à 1444 Dégâts physiques
La Durée de base est de 8 secondes
50% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
La Durée de base est de 8 secondes
50% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = "bossreveal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/chains.ao" } Animated { on_dash_zone_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_end_dash_zone_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_dash_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_end_dash_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_event_bodyform_for_death_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/bodyfx.epk );" on_event_addDisableRendering = "HideAllMeshSegments();" on_event_addfadeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/death_fade.epk );" on_event_addrevealepk_for_emerge_dash_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/emerge.epk );" on_end_emerge_dash_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/emerge.epk );" } StateMachine { on_or_create_state_bossreveal_1 = " ShowAllMeshSegments(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/bodyfx.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BurnBoss/BurnBoss"] = { name = "The Restless Shade", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "ReaperWraithCharge", "ReaperWraithChargeMarker", "GSReaperWraithFrontalBlast", "GSReaperWraithFrontalBlastSentinel", "GSReaperWraithSelfNova", "GSReaperWraithCoffinExplosionSummon", "EASReaperWraithCoffinExplosion", "MDReaperWraithCoffinRight1", "MDReaperWraithCoffinLeft1", "MDReaperWraithCoffinRight2", "MDReaperWraithCoffinLeft2", "MDReaperWraithCoffinRight3", "MDReaperWraithCoffinLeft3", "MDReaperWraithCoffinRight4", "MDReaperWraithCoffinLeft4", "MDReaperWraithCoffinRight5", "MDReaperWraithCoffinLeft5", "EGReaperWraithSlowingChains", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReaperWraithCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "base_deal_no_damage", }, levels = { [1] = {366, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperWraithChargeMarker"] = { name = "ReaperWraithChargeMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithFrontalBlast"] = { name = "GSReaperWraithFrontalBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithFrontalBlastSentinel"] = { name = "GSReaperWraithFrontalBlastSentinel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 8000, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithSelfNova"] = { name = "GSReaperWraithSelfNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithCoffinExplosionSummon"] = { name = "GSReaperWraithCoffinExplosionSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASReaperWraithCoffinExplosion"] = { name = "EASReaperWraithCoffinExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight1"] = { name = "MDReaperWraithCoffinRight1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft1"] = { name = "MDReaperWraithCoffinLeft1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight2"] = { name = "MDReaperWraithCoffinRight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft2"] = { name = "MDReaperWraithCoffinLeft2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight3"] = { name = "MDReaperWraithCoffinRight3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft3"] = { name = "MDReaperWraithCoffinLeft3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight4"] = { name = "MDReaperWraithCoffinRight4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft4"] = { name = "MDReaperWraithCoffinLeft4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight5"] = { name = "MDReaperWraithCoffinRight5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft5"] = { name = "MDReaperWraithCoffinLeft5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGReaperWraithSlowingChains"] = { name = "EGReaperWraithSlowingChains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
L'Ombre agitée
Mort-vivant
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Restless Shade
Spectre | N |
---|---|
Tags | Lanceur de sorts, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, skeleton, slow_movement, standalone_map_boss, undead |
Vie
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
BurnBoss
Metadata
BurnBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
638
Dégâts des sorts
953
Précision
290
Attack Time
1.005
Expérience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSReaperWraithFrontalBlast
Spell, Triggerable
Temps d'incantation: 1.5 sec.
Inflige 656.7 à 985.1 Dégâts physiques
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
ReaperWraithChargeMarker
Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 25%
Dégâts d'Attaque: 25%
Attack Time: 1.5 sec.
Temps de recharge: 10 sec.
75% de Perte de Dégâts d'Attaque
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ReaperWraithCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
366% d'Augmentation de la Vitesse de déplacement
base deal no damage [1]
ignores proximity shield [1]
base deal no damage [1]
ignores proximity shield [1]
GSReaperWraithSelfNova
Spell, Triggerable
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
Inflige 1182 à 1773 Dégâts physiques
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EASReaperWraithCoffinExplosion
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 12 sec.
MDReaperWraithCoffinRight1
Multicastable, Triggerable
MDReaperWraithCoffinLeft1
Multicastable, Triggerable
MDReaperWraithCoffinRight2
Multicastable, Triggerable
MDReaperWraithCoffinLeft2
Multicastable, Triggerable
MDReaperWraithCoffinRight3
Multicastable, Triggerable
MDReaperWraithCoffinLeft3
Multicastable, Triggerable
MDReaperWraithCoffinRight4
Multicastable, Triggerable
MDReaperWraithCoffinLeft4
Multicastable, Triggerable
MDReaperWraithCoffinRight5
Multicastable, Triggerable
MDReaperWraithCoffinLeft5
Multicastable, Triggerable
GSReaperWraithCoffinExplosionSummon
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 1051 à 1576 Dégâts physiques
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
EGReaperWraithSlowingChains
Triggerable, Spell
Temps d'incantation: 1 sec.
GTStandaloneBurnBossCoffinSpawn
Triggerable, Spell
Temps d'incantation: 1 sec.
SSMStandaloneBurnBossCoffins
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [548]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { define_shared_state = "bossreveal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Animated { on_dash_zone_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_end_dash_zone_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_dash_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_end_dash_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );" on_event_bodyform_for_death_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/bodyfx.epk );" on_event_addDisableRendering = "HideAllMeshSegments();" on_event_addfadeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/death_fade.epk );" on_event_addrevealepk_for_emerge_dash_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/emerge.epk );" on_end_emerge_dash_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/emerge.epk );" } StateMachine { on_or_create_state_bossreveal_1 = " ShowAllMeshSegments(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/bodyfx.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BurnBoss/BurnBossStandalone"] = { name = "The Restless Shade", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "ReaperWraithCharge", "SSMStandaloneBurnBossCoffins", "ReaperWraithChargeMarker", "GSReaperWraithFrontalBlast", "GSReaperWraithSelfNova", "GSReaperWraithCoffinExplosionSummon", "EASReaperWraithCoffinExplosion", "MDReaperWraithCoffinRight1", "MDReaperWraithCoffinLeft1", "MDReaperWraithCoffinRight2", "MDReaperWraithCoffinLeft2", "MDReaperWraithCoffinRight3", "MDReaperWraithCoffinLeft3", "MDReaperWraithCoffinRight4", "MDReaperWraithCoffinLeft4", "MDReaperWraithCoffinRight5", "MDReaperWraithCoffinLeft5", "EGReaperWraithSlowingChains", "GTStandaloneBurnBossCoffinSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReaperWraithCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "base_deal_no_damage", }, levels = { [1] = {366, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneBurnBossCoffins"] = { name = "SSMStandaloneBurnBossCoffins", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 548, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperWraithChargeMarker"] = { name = "ReaperWraithChargeMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithFrontalBlast"] = { name = "GSReaperWraithFrontalBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithSelfNova"] = { name = "GSReaperWraithSelfNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithCoffinExplosionSummon"] = { name = "GSReaperWraithCoffinExplosionSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASReaperWraithCoffinExplosion"] = { name = "EASReaperWraithCoffinExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight1"] = { name = "MDReaperWraithCoffinRight1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft1"] = { name = "MDReaperWraithCoffinLeft1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight2"] = { name = "MDReaperWraithCoffinRight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft2"] = { name = "MDReaperWraithCoffinLeft2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight3"] = { name = "MDReaperWraithCoffinRight3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft3"] = { name = "MDReaperWraithCoffinLeft3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight4"] = { name = "MDReaperWraithCoffinRight4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft4"] = { name = "MDReaperWraithCoffinLeft4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight5"] = { name = "MDReaperWraithCoffinRight5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft5"] = { name = "MDReaperWraithCoffinLeft5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGReaperWraithSlowingChains"] = { name = "EGReaperWraithSlowingChains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStandaloneBurnBossCoffinSpawn"] = { name = "GTStandaloneBurnBossCoffinSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
L'Ombre agitée
Mort-vivant
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Restless Shade
Spectre | N |
---|---|
Tags | Lanceur de sorts, chaos_affinity, elder_map_boss, ghost_armour, is_unarmed, large_model, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead |
Vie
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
BurnBoss
Metadata
BurnBossElder
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
638
Dégâts des sorts
953
Précision
290
Attack Time
1.005
Expérience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSReaperWraithFrontalBlast
Spell, Triggerable
Temps d'incantation: 1.5 sec.
Inflige 656.7 à 985.1 Dégâts physiques
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
ReaperWraithChargeMarker
Attack
Base Damage: 1014–1520
Chances de coup critique: 5%
Dégâts d'Attaque: 25%
Dégâts d'Attaque: 25%
Attack Time: 1.5 sec.
Temps de recharge: 10 sec.
75% de Perte de Dégâts d'Attaque
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ReaperWraithCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 1014–1520
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
366% d'Augmentation de la Vitesse de déplacement
base deal no damage [1]
ignores proximity shield [1]
base deal no damage [1]
ignores proximity shield [1]
GSReaperWraithSelfNova
Spell, Triggerable
Temps d'incantation: 2 sec.
Temps de recharge: 4 sec.
Inflige 1182 à 1773 Dégâts physiques
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EASReaperWraithCoffinExplosion
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 12 sec.
MDReaperWraithCoffinRight1
Multicastable, Triggerable
MDReaperWraithCoffinLeft1
Multicastable, Triggerable
MDReaperWraithCoffinRight2
Multicastable, Triggerable
MDReaperWraithCoffinLeft2
Multicastable, Triggerable
MDReaperWraithCoffinRight3
Multicastable, Triggerable
MDReaperWraithCoffinLeft3
Multicastable, Triggerable
MDReaperWraithCoffinRight4
Multicastable, Triggerable
MDReaperWraithCoffinLeft4
Multicastable, Triggerable
MDReaperWraithCoffinRight5
Multicastable, Triggerable
MDReaperWraithCoffinLeft5
Multicastable, Triggerable
GSReaperWraithCoffinExplosionSummon
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 1051 à 1576 Dégâts physiques
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
EGReaperWraithSlowingChains
Triggerable, Spell
Temps d'incantation: 1 sec.
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BurnBoss/BurnBossElder"] = { name = "The Restless Shade", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "ReaperWraithCharge", "ReaperWraithChargeMarker", "GSReaperWraithFrontalBlast", "GSReaperWraithSelfNova", "GSReaperWraithCoffinExplosionSummon", "EASReaperWraithCoffinExplosion", "MDReaperWraithCoffinRight1", "MDReaperWraithCoffinLeft1", "MDReaperWraithCoffinRight2", "MDReaperWraithCoffinLeft2", "MDReaperWraithCoffinRight3", "MDReaperWraithCoffinLeft3", "MDReaperWraithCoffinRight4", "MDReaperWraithCoffinLeft4", "MDReaperWraithCoffinRight5", "MDReaperWraithCoffinLeft5", "EGReaperWraithSlowingChains", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReaperWraithCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "base_deal_no_damage", }, levels = { [1] = {366, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperWraithChargeMarker"] = { name = "ReaperWraithChargeMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithFrontalBlast"] = { name = "GSReaperWraithFrontalBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithSelfNova"] = { name = "GSReaperWraithSelfNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSReaperWraithCoffinExplosionSummon"] = { name = "GSReaperWraithCoffinExplosionSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASReaperWraithCoffinExplosion"] = { name = "EASReaperWraithCoffinExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight1"] = { name = "MDReaperWraithCoffinRight1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft1"] = { name = "MDReaperWraithCoffinLeft1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight2"] = { name = "MDReaperWraithCoffinRight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft2"] = { name = "MDReaperWraithCoffinLeft2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight3"] = { name = "MDReaperWraithCoffinRight3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft3"] = { name = "MDReaperWraithCoffinLeft3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight4"] = { name = "MDReaperWraithCoffinRight4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft4"] = { name = "MDReaperWraithCoffinLeft4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinRight5"] = { name = "MDReaperWraithCoffinRight5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDReaperWraithCoffinLeft5"] = { name = "MDReaperWraithCoffinLeft5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGReaperWraithSlowingChains"] = { name = "EGReaperWraithSlowingChains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |