Испытующий вожак
Зверь
Скорость атаки на 25% меньше
Trial Chieftain
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Ape/BloodChieftainSpectre |
Tags | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Здоровье
400%
Ailment Threshold
400%
Сопротивление
75 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
7 ~ 13
Attack Time
1.95 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
BloodChieftainUltimatum
Metadata
BloodChieftain
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Выбрать Уровень монстров
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.95
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 299–448
Шанс критического удара: 5%
Attack Time: 1.95 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGBloodChieftainFireBuff
Triggerable, Spell
Время применения: 2 сек.
Перезарядка: 15 сек.
Вы наносите часть физического урона в виде урона от огня
Дарует #% от физического урона в виде дополнительного урона от огня
GABloodChieftainSlam
Triggerable, Attack
Base Damage: 299–448
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 1.95 сек.
Перезарядка: 12 сек.
Наносит на 100% больше урона атаками
Наносит на 24.51% больше урона
active skill area of effect radius +% final [-35]
cast time overrides attack duration [1]
is area damage [1]
Наносит на 24.51% больше урона
active skill area of effect radius +% final [-35]
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Ape/BloodChieftain"] = { name = "Trial Chieftain", life = 4, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.95, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "EGBloodChieftainFireBuff", "GABloodChieftainSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGBloodChieftainFireBuff"] = { name = "EGBloodChieftainFireBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodChieftainSlam"] = { name = "GABloodChieftainSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {0, -35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {30, -35, baseMultiplier = 2, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, }
Скорость атаки на 25% меньше
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
Испытующий вожак
Зверь
Скорость атаки на 25% меньше
Trial Chieftain
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Ape/BloodChieftainSpectre |
Tags | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Здоровье
400%
Ailment Threshold
400%
Сопротивление
75 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
7 ~ 13
Attack Time
1.95 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
BloodChieftainUltimatum
Metadata
BloodChieftainRuin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Выбрать Уровень монстров
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.95
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 299–448
Шанс критического удара: 5%
Attack Time: 1.95 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGBloodChieftainFireBuff
Triggerable, Spell
Время применения: 2 сек.
Перезарядка: 15 сек.
Вы наносите часть физического урона в виде урона от огня
Дарует #% от физического урона в виде дополнительного урона от огня
GABloodChieftainSlamRuin
Triggerable, Attack
Base Damage: 299–448
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 1.95 сек.
Перезарядка: 12 сек.
Наносит на 100% больше урона атаками
Наносит на 24.51% больше урона
active skill area of effect radius +% final [-35]
apply ultimatum ruin on hit [1]
cast time overrides attack duration [1]
is area damage [1]
Наносит на 24.51% больше урона
active skill area of effect radius +% final [-35]
apply ultimatum ruin on hit [1]
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Ape/BloodChieftainRuin"] = { name = "Trial Chieftain", life = 4, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.95, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "EGBloodChieftainFireBuff", "GABloodChieftainSlamRuin", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGBloodChieftainFireBuff"] = { name = "EGBloodChieftainFireBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodChieftainSlamRuin"] = { name = "GABloodChieftainSlamRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "apply_ultimatum_ruin_on_hit", "cast_time_overrides_attack_duration", }, levels = { [1] = {0, -35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {30, -35, baseMultiplier = 2, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, }
Скорость атаки на 25% меньше
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
Испытующий вожак
Зверь
Скорость атаки на 25% меньше
Trial Chieftain
Spectre | Y |
---|---|
Tags | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Здоровье
400%
Ailment Threshold
400%
Сопротивление
75 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
7 ~ 13
Attack Time
1.95 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
BloodChieftainUltimatum
Metadata
BloodChieftainSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Выбрать Уровень монстров
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.95
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 299–448
Шанс критического удара: 5%
Attack Time: 1.95 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGBloodChieftainFireBuff
Triggerable, Spell
Время применения: 2 сек.
Перезарядка: 15 сек.
Вы наносите часть физического урона в виде урона от огня
Дарует #% от физического урона в виде дополнительного урона от огня
GABloodChieftainSlam
Triggerable, Attack
Base Damage: 299–448
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 1.95 сек.
Перезарядка: 12 сек.
Наносит на 100% больше урона атаками
Наносит на 24.51% больше урона
active skill area of effect radius +% final [-35]
cast time overrides attack duration [1]
is area damage [1]
Наносит на 24.51% больше урона
active skill area of effect radius +% final [-35]
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Ape/BloodChieftainSpectre"] = { name = "Trial Chieftain", life = 4, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.95, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "EGBloodChieftainFireBuff", "GABloodChieftainSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGBloodChieftainFireBuff"] = { name = "EGBloodChieftainFireBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABloodChieftainSlam"] = { name = "GABloodChieftainSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {0, -35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {30, -35, baseMultiplier = 2, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, }
Скорость атаки на 25% меньше
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
Менять
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.