Испытующий ловец бури
Гуманоид
Trial Stormchaser
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueUltimatum/Guard/GuardBowLightningSpectre |
| Tags | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Здоровье
247%
Броня
+75%
Уклонение
+30%
Ailment Threshold
247%
Сопротивление
Damage
137%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 58
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
130%
Model Size
100%
Type
VaalGuardRangedUltimatum
Metadata
GuardBowLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
15,890
Броня
50,383
Уклонение
6,161
Damage
512
Урон от чар
512
Точность
580
Attack Time
1.5
Опыт
13,332
Minion Life
3,447
Minion Damage
409
Ailment Threshold
15,890
Chill
50
Shock
50
Brittle
284
Scorch
50
Sap
139
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
UltimatumGuardMeleeLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 409–614
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
UltimatumGuardDeceleratingProjectile
Spell, Projectile, Triggerable
Время применения: 1 сек.
Перезарядка: 12 сек.
base deal no damage [1]
base is projectile [1]
use scaled contact offset [1]
UltimatumGuardProjectileImpact
Triggerable, Attack
Base Damage: 409–614
Шанс критического удара: 5%
Attack Time: 1.5 сек.
60% физического урона становится уроном от молнии
active skill area of effect radius +% final [-25]
is area damage [1]
UltimatumGuardConeArrowLightning
Triggerable, Attack
Base Damage: 409–614
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 8 сек.
100% физического урона становится уроном от молнии
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Preload
{
preload_misc_animated = "UltimatumBowGuardTargetMarker"
preload_misc_animated = "UltimatumBowGuardTargetMarkerRuin"
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Life
{
on_spawned_alive =
"
IfVarietyContains( Lightning, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand ); } );
IfVarietyContains( Fire, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand ); } );
IfVarietyContains( Cold, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand ); } );
"
on_death =
"
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand );
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand );
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand );
"
}
Animated
{
on_event_hide_arrow = "HideWeapons( 1, 0 );"
on_event_show_arrow = "ShowWeapons( 1, 0 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardBowLightning"] = {
name = "Trial Stormchaser",
life = 2.47,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.37,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 58,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"UltimatumGuardMeleeLightning",
"UltimatumGuardDeceleratingProjectile",
"UltimatumGuardProjectileImpact",
"UltimatumGuardConeArrowLightning",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardMeleeLightning"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"skill_physical_damage_%_to_convert_to_lightning",
"arrow_projectile_variation",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
},
levels = {
[1] = {1, 30, 50, 32, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardDeceleratingProjectile"] = {
name = "UltimatumGuardDeceleratingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"base_deal_no_damage",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardProjectileImpact"] = {
name = "UltimatumGuardProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {60, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardConeArrowLightning"] = {
name = "UltimatumGuardConeArrowLightning",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Испытующий ловец бури
Гуманоид
Trial Stormchaser
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueUltimatum/Guard/GuardBowLightningSpectre |
| Tags | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Здоровье
247%
Броня
+75%
Уклонение
+30%
Ailment Threshold
247%
Сопротивление
Damage
137%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 58
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
130%
Model Size
100%
Type
VaalGuardRangedUltimatum
Metadata
GuardBowLightningRuin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
15,890
Броня
50,383
Уклонение
6,161
Damage
512
Урон от чар
512
Точность
580
Attack Time
1.5
Опыт
13,332
Minion Life
3,447
Minion Damage
409
Ailment Threshold
15,890
Chill
50
Shock
50
Brittle
284
Scorch
50
Sap
139
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
UltimatumGuardMeleeLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 409–614
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
UltimatumGuardDeceleratingProjectileRuin
Spell, Projectile, Triggerable
Время применения: 1 сек.
Перезарядка: 12 сек.
base deal no damage [1]
base is projectile [1]
use scaled contact offset [1]
UltimatumGuardProjectileImpactRuin
Triggerable, Attack
Base Damage: 409–614
Шанс критического удара: 5%
Attack Time: 1.5 сек.
60% физического урона становится уроном от молнии
active skill area of effect radius +% final [-25]
apply ultimatum ruin on hit [1]
is area damage [1]
UltimatumGuardConeArrowLightning
Triggerable, Attack
Base Damage: 409–614
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 8 сек.
100% физического урона становится уроном от молнии
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Preload
{
preload_misc_animated = "UltimatumBowGuardTargetMarker"
preload_misc_animated = "UltimatumBowGuardTargetMarkerRuin"
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Life
{
on_spawned_alive =
"
IfVarietyContains( Lightning, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand ); } );
IfVarietyContains( Fire, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand ); } );
IfVarietyContains( Cold, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand ); } );
"
on_death =
"
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand );
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand );
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand );
"
}
Animated
{
on_event_hide_arrow = "HideWeapons( 1, 0 );"
on_event_show_arrow = "ShowWeapons( 1, 0 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardBowLightningRuin"] = {
name = "Trial Stormchaser",
life = 2.47,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.37,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 58,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"UltimatumGuardMeleeLightning",
"UltimatumGuardDeceleratingProjectileRuin",
"UltimatumGuardProjectileImpactRuin",
"UltimatumGuardConeArrowLightning",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardMeleeLightning"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"skill_physical_damage_%_to_convert_to_lightning",
"arrow_projectile_variation",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
},
levels = {
[1] = {1, 30, 50, 32, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardDeceleratingProjectileRuin"] = {
name = "UltimatumGuardDeceleratingProjectileRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"base_deal_no_damage",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardProjectileImpactRuin"] = {
name = "UltimatumGuardProjectileImpactRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
},
levels = {
[1] = {60, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardConeArrowLightning"] = {
name = "UltimatumGuardConeArrowLightning",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Испытующий ловец бури
Гуманоид
Trial Stormchaser
| Spectre | Y |
|---|---|
| Tags | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Здоровье
247%
Броня
+75%
Уклонение
+30%
Ailment Threshold
247%
Сопротивление
Damage
137%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 58
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
130%
Model Size
100%
Type
VaalGuardRangedUltimatum
Metadata
GuardBowLightningSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
15,890
Броня
50,383
Уклонение
6,161
Damage
512
Урон от чар
512
Точность
580
Attack Time
1.5
Опыт
13,332
Minion Life
3,447
Minion Damage
409
Ailment Threshold
15,890
Chill
50
Shock
50
Brittle
284
Scorch
50
Sap
139
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
UltimatumGuardMeleeLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 409–614
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
UltimatumGuardDeceleratingProjectile
Spell, Projectile, Triggerable
Время применения: 1 сек.
Перезарядка: 12 сек.
base deal no damage [1]
base is projectile [1]
use scaled contact offset [1]
UltimatumGuardProjectileImpact
Triggerable, Attack
Base Damage: 409–614
Шанс критического удара: 5%
Attack Time: 1.5 сек.
60% физического урона становится уроном от молнии
active skill area of effect radius +% final [-25]
is area damage [1]
UltimatumGuardConeArrowLightning
Triggerable, Attack
Base Damage: 409–614
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 8 сек.
100% физического урона становится уроном от молнии
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Preload
{
preload_misc_animated = "UltimatumBowGuardTargetMarker"
preload_misc_animated = "UltimatumBowGuardTargetMarkerRuin"
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Life
{
on_spawned_alive =
"
IfVarietyContains( Lightning, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand ); } );
IfVarietyContains( Fire, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand ); } );
IfVarietyContains( Cold, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand ); } );
"
on_death =
"
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand );
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand );
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand );
"
}
Animated
{
on_event_hide_arrow = "HideWeapons( 1, 0 );"
on_event_show_arrow = "ShowWeapons( 1, 0 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardBowLightningSpectre"] = {
name = "Trial Stormchaser",
life = 2.47,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.37,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 58,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"UltimatumGuardMeleeLightning",
"UltimatumGuardDeceleratingProjectile",
"UltimatumGuardProjectileImpact",
"UltimatumGuardConeArrowLightning",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardMeleeLightning"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"skill_physical_damage_%_to_convert_to_lightning",
"arrow_projectile_variation",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
},
levels = {
[1] = {1, 30, 50, 32, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardDeceleratingProjectile"] = {
name = "UltimatumGuardDeceleratingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"base_deal_no_damage",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardProjectileImpact"] = {
name = "UltimatumGuardProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {60, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardConeArrowLightning"] = {
name = "UltimatumGuardConeArrowLightning",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Испытующий ловец бури
Гуманоид
Trial Stormchaser
| Spectre | Y |
|---|---|
| Tags | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Packs |
Здоровье
247%
Броня
+75%
Уклонение
+30%
Ailment Threshold
247%
Сопротивление
Damage
137%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 58
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
130%
Model Size
100%
Type
VaalGuardRangedUltimatum
Metadata
GuardBowLightningAllFlame
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
15,890
Броня
50,383
Уклонение
6,161
Damage
512
Урон от чар
512
Точность
580
Attack Time
1.5
Опыт
13,332
Minion Life
3,447
Minion Damage
409
Ailment Threshold
15,890
Chill
50
Shock
50
Brittle
284
Scorch
50
Sap
139
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
UltimatumGuardMeleeLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 409–614
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
UltimatumGuardDeceleratingProjectile
Spell, Projectile, Triggerable
Время применения: 1 сек.
Перезарядка: 12 сек.
base deal no damage [1]
base is projectile [1]
use scaled contact offset [1]
UltimatumGuardProjectileImpact
Triggerable, Attack
Base Damage: 409–614
Шанс критического удара: 5%
Attack Time: 1.5 сек.
60% физического урона становится уроном от молнии
active skill area of effect radius +% final [-25]
is area damage [1]
UltimatumGuardConeArrowLightning
Triggerable, Attack
Base Damage: 409–614
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 8 сек.
100% физического урона становится уроном от молнии
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardBowLightningAllFlame"] = {
name = "Trial Stormchaser",
life = 2.47,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.37,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 58,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"UltimatumGuardMeleeLightning",
"UltimatumGuardDeceleratingProjectile",
"UltimatumGuardProjectileImpact",
"UltimatumGuardConeArrowLightning",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardMeleeLightning"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"skill_physical_damage_%_to_convert_to_lightning",
"arrow_projectile_variation",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
},
levels = {
[1] = {1, 30, 50, 32, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardDeceleratingProjectile"] = {
name = "UltimatumGuardDeceleratingProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"base_deal_no_damage",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardProjectileImpact"] = {
name = "UltimatumGuardProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {60, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardConeArrowLightning"] = {
name = "UltimatumGuardConeArrowLightning",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.