Дикий шиполап
Демон
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Wild Thornmaw
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestBirddogT3Spectre
Tagsanimal_claw_weapon, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, physical_affinity, red_blood, small_height
Здоровье
363%
Броня
+10%
Уклонение
+10%
Ailment Threshold
363%
Сопротивление
20 20 20 0
Damage
160%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 20
Attack Time
0.705 Second
Damage Spread
±20%
Опыт
110%
Model Size
100%
Type
HarvestBirddog
Metadata
HarvestBirddogT3
Уровень
68
Здоровье
23,353
Броня
31,669
Уклонение
5,213
Энергетический щит
0
Damage
598
Урон от чар
598
Точность
290
Attack Time
0.705
Опыт
11,281
Ailment Threshold
23,353
Chill
74
Shock
74
Brittle
418
Scorch
74
Sap
204
MeleeBleed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 478–717
Шанс критического удара: 5%
Attack Time: 0.705 сек.
Герой наносит обычный удар.
Накладывает кровотечение
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestBirddogLeapSlam
Spell, Movement
Эффективность добавленного урона: 180%
Время применения: 1.5 сек.
Перезарядка: 6 сек.
cast time overrides attack duration [1]
is area damage [1]
leap slam minimum distance [15]
walk emerge extra distance [-9]
GAHarvestBirddogLeapslam
Triggerable, Attack
Base Damage: 478–717
Шанс критического удара: 5%
Урон от атаки: 200%
Attack Time: 0.705 сек.
Наносит на 100% больше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
EASHarvestEmerge
Spell
Время применения: 1 сек.

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	corpse_sink_delay_ms = 1800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	on_death = "Call( Vines1000 );"
}

Render
{
	visual_size_index = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBirddogT3"] = {
    name = "Wild Thornmaw",
    life = 3.63,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 0.705,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeBleed",
        "HarvestBirddogLeapSlam",
        "GAHarvestBirddogLeapslam",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeBleed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBirddogLeapSlam"] = {
    name = "HarvestBirddogLeapSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {-9, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestBirddogLeapslam"] = {
    name = "GAHarvestBirddogLeapslam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Дикий шиполап
    Демон
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Wild Thornmaw
    SpectreY
    Tagsanimal_claw_weapon, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, physical_affinity, red_blood
    Здоровье
    363%
    Броня
    +10%
    Уклонение
    +10%
    Ailment Threshold
    363%
    Сопротивление
    20 20 20 0
    Damage
    160%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 20
    Attack Time
    0.705 Second
    Damage Spread
    ±20%
    Опыт
    110%
    Model Size
    100%
    Type
    HarvestBirddog
    Metadata
    HarvestBirddogT3Spectre
    Уровень
    68
    Здоровье
    23,353
    Броня
    31,669
    Уклонение
    5,213
    Энергетический щит
    0
    Damage
    598
    Урон от чар
    598
    Точность
    290
    Attack Time
    0.705
    Опыт
    11,281
    Ailment Threshold
    23,353
    Chill
    74
    Shock
    74
    Brittle
    418
    Scorch
    74
    Sap
    204
    MeleeBleed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 478–717
    Шанс критического удара: 5%
    Attack Time: 0.705 сек.
    Герой наносит обычный удар.
    Накладывает кровотечение
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestBirddogLeapSlam
    Spell, Movement
    Эффективность добавленного урона: 180%
    Время применения: 1.5 сек.
    Перезарядка: 6 сек.
    cast time overrides attack duration [1]
    is area damage [1]
    leap slam minimum distance [15]
    walk emerge extra distance [-9]
    GAHarvestBirddogLeapslam
    Triggerable, Attack
    Base Damage: 478–717
    Шанс критического удара: 5%
    Урон от атаки: 200%
    Attack Time: 0.705 сек.
    Наносит на 100% больше урона атаками
    Накладывает увечье при нанесении удара
    is area damage [1]
    EASHarvestEmerge
    Spell
    Время применения: 1 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    
    Render
    {
    	visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBirddogT3Spectre"] = {
        name = "Wild Thornmaw",
        life = 3.63,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 0.705,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeBleed",
            "HarvestBirddogLeapSlam",
            "GAHarvestBirddogLeapslam",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeBleed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestBirddogLeapSlam"] = {
        name = "HarvestBirddogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-9, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestBirddogLeapslam"] = {
        name = "GAHarvestBirddogLeapslam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_maim_on_hit",
        },
        levels = {
            [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Edit

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