Thornmaw อันเกรี้ยวกราด
ปีศาจ
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Wild Thornmaw
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestBirddogT3Spectre
Tagsanimal_claw_weapon, avian_pursuit, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, not_str, physical_affinity, red_blood, small_height
พลังชีวิต
363%
การหลบหลีก
+10%
Ailment Threshold
363%
ค่าต้านทาน
20 20 20 0
Damage
160%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 20
Attack Time
0.705 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
100%
Type
HarvestBirddog
Metadata
HarvestBirddogT3
เลเวล
68
พลังชีวิต
23,353
ค่าเกราะ
28,790
การหลบหลีก
5,213
โล่พลังงาน
0
Damage
598
ความเสียหายเวท
598
ความแม่นยำ
290
Attack Time
0.705
ค่าประสบการณ์
11,281
Ailment Threshold
23,353
Chill
74
Shock
74
Brittle
418
Scorch
74
Sap
204
MeleeBleed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 478–717
โอกาสคริติคอล: 5%
Attack Time: 0.705 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างสถานะ เลือดไหล
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestBirddogLeapSlam
Spell, Movement
ประสิทธิภาพการเสริมความเสียหาย: 180%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 6 วินาที
cast time overrides attack duration [1]
is area damage [1]
leap slam minimum distance [15]
walk emerge extra distance [-9]
GAHarvestBirddogLeapslam
Triggerable, Attack
Base Damage: 478–717
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
Attack Time: 0.705 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
สร้างสถานะ ขาหัก เมื่อปะทะ
is area damage [1]
EASHarvestEmerge
Spell
เวลาร่าย: 1 วินาที

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	corpse_sink_delay_ms = 1800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	on_death = "Call( Vines1000 );"
}

Render
{
	visual_size_index = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBirddogT3"] = {
    name = "Wild Thornmaw",
    life = 3.63,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 0.705,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeBleed",
        "HarvestBirddogLeapSlam",
        "GAHarvestBirddogLeapslam",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeBleed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBirddogLeapSlam"] = {
    name = "HarvestBirddogLeapSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {-9, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestBirddogLeapslam"] = {
    name = "GAHarvestBirddogLeapslam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Thornmaw อันเกรี้ยวกราด
    ปีศาจ
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Wild Thornmaw
    SpectreY
    Tagsanimal_claw_weapon, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, not_str, physical_affinity, red_blood
    พลังชีวิต
    363%
    การหลบหลีก
    +10%
    Ailment Threshold
    363%
    ค่าต้านทาน
    20 20 20 0
    Damage
    160%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 20
    Attack Time
    0.705 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    110%
    Model Size
    100%
    Type
    HarvestBirddog
    Metadata
    HarvestBirddogT3Spectre
    เลเวล
    68
    พลังชีวิต
    23,353
    ค่าเกราะ
    28,790
    การหลบหลีก
    5,213
    โล่พลังงาน
    0
    Damage
    598
    ความเสียหายเวท
    598
    ความแม่นยำ
    290
    Attack Time
    0.705
    ค่าประสบการณ์
    11,281
    Ailment Threshold
    23,353
    Chill
    74
    Shock
    74
    Brittle
    418
    Scorch
    74
    Sap
    204
    MeleeBleed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 478–717
    โอกาสคริติคอล: 5%
    Attack Time: 0.705 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    สร้างสถานะ เลือดไหล
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestBirddogLeapSlam
    Spell, Movement
    ประสิทธิภาพการเสริมความเสียหาย: 180%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 6 วินาที
    cast time overrides attack duration [1]
    is area damage [1]
    leap slam minimum distance [15]
    walk emerge extra distance [-9]
    GAHarvestBirddogLeapslam
    Triggerable, Attack
    Base Damage: 478–717
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 200%
    Attack Time: 0.705 วินาที
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
    สร้างสถานะ ขาหัก เมื่อปะทะ
    is area damage [1]
    EASHarvestEmerge
    Spell
    เวลาร่าย: 1 วินาที

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    
    Render
    {
    	visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBirddogT3Spectre"] = {
        name = "Wild Thornmaw",
        life = 3.63,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 0.705,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeBleed",
            "HarvestBirddogLeapSlam",
            "GAHarvestBirddogLeapslam",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeBleed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestBirddogLeapSlam"] = {
        name = "HarvestBirddogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-9, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestBirddogLeapslam"] = {
        name = "GAHarvestBirddogLeapslam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_maim_on_hit",
        },
        levels = {
            [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global