Faucespinoso salvaje
Demonio
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Wild Thornmaw
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestBirddogT3Spectre
Tagsanimal_claw_weapon, avian_pursuit, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, not_str, physical_affinity, red_blood, small_height
Vida
363%
Evasión
+10%
Ailment Threshold
363%
Resistencia
20 20 20 0
Damage
160%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 20
Attack Time
0.705 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
HarvestBirddog
Metadata
HarvestBirddogT3
Nivel
68
Vida
23,353
Armadura
28,790
Evasión
5,213
Escudo de energía
0
Damage
598
Daño de hechizos
598
Precisión
290
Attack Time
0.705
Experiencia
11,281
Ailment Threshold
23,353
Chill
74
Shock
74
Brittle
418
Scorch
74
Sap
204
MeleeBleed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Attack Time: 0.705 seg
Derriba a tus enemigos con un golpe poderoso.
Aplica sangrado
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestBirddogLeapSlam
Spell, Movement
Efectividad del daño agregado: 180%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 6 seg
cast time overrides attack duration [1]
is area damage [1]
leap slam minimum distance [15]
walk emerge extra distance [-9]
GAHarvestBirddogLeapslam
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 200%
Attack Time: 0.705 seg
Inflige un 100% más de daño de ataque
Lisia con Cada Golpe
is area damage [1]
EASHarvestEmerge
Spell
Tiempo de lanzamiento: 1 seg

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	corpse_sink_delay_ms = 1800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	on_death = "Call( Vines1000 );"
}

Render
{
	visual_size_index = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBirddogT3"] = {
    name = "Wild Thornmaw",
    life = 3.63,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 0.705,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeBleed",
        "HarvestBirddogLeapSlam",
        "GAHarvestBirddogLeapslam",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeBleed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestBirddogLeapSlam"] = {
    name = "HarvestBirddogLeapSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {-9, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestBirddogLeapslam"] = {
    name = "GAHarvestBirddogLeapslam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Faucespinoso salvaje
    Demonio
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Wild Thornmaw
    SpectreY
    Tagsanimal_claw_weapon, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, not_str, physical_affinity, red_blood
    Vida
    363%
    Evasión
    +10%
    Ailment Threshold
    363%
    Resistencia
    20 20 20 0
    Damage
    160%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 20
    Attack Time
    0.705 Second
    Damage Spread
    ±20%
    Experiencia
    110%
    Model Size
    100%
    Type
    HarvestBirddog
    Metadata
    HarvestBirddogT3Spectre
    Nivel
    68
    Vida
    23,353
    Armadura
    28,790
    Evasión
    5,213
    Escudo de energía
    0
    Damage
    598
    Daño de hechizos
    598
    Precisión
    290
    Attack Time
    0.705
    Experiencia
    11,281
    Ailment Threshold
    23,353
    Chill
    74
    Shock
    74
    Brittle
    418
    Scorch
    74
    Sap
    204
    MeleeBleed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 478–717
    Probabilidad de golpe crítico: 5%
    Attack Time: 0.705 seg
    Derriba a tus enemigos con un golpe poderoso.
    Aplica sangrado
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestBirddogLeapSlam
    Spell, Movement
    Efectividad del daño agregado: 180%
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 6 seg
    cast time overrides attack duration [1]
    is area damage [1]
    leap slam minimum distance [15]
    walk emerge extra distance [-9]
    GAHarvestBirddogLeapslam
    Triggerable, Attack
    Base Damage: 478–717
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 200%
    Attack Time: 0.705 seg
    Inflige un 100% más de daño de ataque
    Lisia con Cada Golpe
    is area damage [1]
    EASHarvestEmerge
    Spell
    Tiempo de lanzamiento: 1 seg

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    
    Render
    {
    	visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestBirddogT3Spectre"] = {
        name = "Wild Thornmaw",
        life = 3.63,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 0.705,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeBleed",
            "HarvestBirddogLeapSlam",
            "GAHarvestBirddogLeapslam",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeBleed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestBirddogLeapSlam"] = {
        name = "HarvestBirddogLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-9, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestBirddogLeapslam"] = {
        name = "GAHarvestBirddogLeapslam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_maim_on_hit",
        },
        levels = {
            [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global