餘燼獵捕者
Ash Harvester
幽魂 | Y |
---|---|
地區 | 危機叉路 |
標籤 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
生命
158%
護甲
+25%
異常狀態臨界值
158%
抗性




傷害
175%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.605 秒
傷害分佈
±10%
經驗值
175%
Model Size
100%
類型
SkeletonMeleeScytheCyclone
Metadata
SkeletonMelee8
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
51
生命
3,253
護甲
9,048
閃避值
2,524
傷害
271
法術傷害
271
命中
292
攻擊間隔
1.605
經驗值
10,164
Minion Life
825
Minion Damage
207
異常狀態臨界值
3,253
冰緩
10
感電
10
易碎
58
焦灼
10
殘喘
28
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 244–298
暴擊率: 5%
攻擊間隔: 1.605 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

SkeletonScytheCyclone
攻擊, 範圍, 近戰, 位移
旋風斬
基本傷害: 244–298
暴擊率: 5%
攻擊間隔: 1.605 秒
對周圍敵人造成傷害,接而進行一連串的旋轉攻擊,邊向目標地點前進邊攻擊路徑上的敵人。不能被多重打擊或殘暴輔助。
造成 50% 更少傷害
增加 100% 範圍效果
30% 更多移動速度
250% 更多攻擊速度
base skill number of additional hits [1]
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonMelee8"] = { name = "Ash Harvester", life = 1.58, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.75, damageSpread = 0.1, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "Melee", "SkeletonScytheCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonScytheCyclone"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "cyclone_movement_speed_+%_final", "base_skill_number_of_additional_hits", "base_skill_area_of_effect_+%", "is_area_damage", }, levels = { [1] = {-50, 250, 30, 1, 100, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-58, 250, 30, 1, 100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
增加 30% 移動速度
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
餘燼獵捕者


undead description [1]
增加 30% 移動速度
增加 30% 移動速度
Ash Harvester
幽魂 | Y |
---|---|
標籤 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
生命
158%
護甲
+25%
異常狀態臨界值
158%
抗性




傷害
175%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.605 秒
傷害分佈
±10%
經驗值
175%
Model Size
100%
類型
SkeletonMeleeScytheCyclone
Metadata
SkeletonMelee8Hellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
10,165
護甲
35,988
閃避值
4,739
傷害
654
法術傷害
654
命中
580
攻擊間隔
1.605
經驗值
17,946
Minion Life
2,205
Minion Damage
522
異常狀態臨界值
10,165
冰緩
32
感電
32
易碎
182
焦灼
32
殘喘
89
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 588–719
暴擊率: 5%
攻擊間隔: 1.605 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

SkeletonScytheCyclone
攻擊, 範圍, 近戰, 位移
旋風斬
基本傷害: 588–719
暴擊率: 5%
攻擊間隔: 1.605 秒
對周圍敵人造成傷害,接而進行一連串的旋轉攻擊,邊向目標地點前進邊攻擊路徑上的敵人。不能被多重打擊或殘暴輔助。
造成 58% 更少傷害
增加 100% 範圍效果
30% 更多移動速度
250% 更多攻擊速度
base skill number of additional hits [1]
is area damage [1]

Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonMelee8Hellscape"] = { name = "Ash Harvester", life = 1.58, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.75, damageSpread = 0.1, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "Melee", "SkeletonScytheCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonScytheCyclone"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "cyclone_movement_speed_+%_final", "base_skill_number_of_additional_hits", "base_skill_area_of_effect_+%", "is_area_damage", }, levels = { [1] = {-50, 250, 30, 1, 100, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-58, 250, 30, 1, 100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
增加 30% 移動速度
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
編輯
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.