餘燼獵捕者
不死
地區: 危機叉路
undead description [1]
增加 30% 移動速度
Ash Harvester
幽魂Y
地區危機叉路
標籤bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • 危機叉路: 餘燼獵捕者
  • 骷髏聖者, 餘燼獵捕者, 骷髏之影
  • 生命
    158%
    護甲
    +25%
    異常狀態臨界值
    158%
    抗性
    0 0 40 0
    傷害
    175%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.605 秒
    傷害分佈
    ±10%
    經驗值
    175%
    Model Size
    100%
    類型
    SkeletonMeleeScytheCyclone
    Metadata
    SkeletonMelee8
    等級
    51
    生命
    3,253
    護甲
    7,238
    閃避
    2,524
    能量護盾
    0
    傷害
    271
    法術傷害
    271
    命中
    0
    攻擊間隔
    1.605
    經驗值
    10,164
    異常狀態臨界值
    3,253
    冰緩
    10
    感電
    10
    易碎
    58
    焦灼
    10
    殘喘
    28
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 244–298
    暴擊率: 5%
    攻擊間隔: 1.605 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SkeletonScytheCyclone
    攻擊, 範圍, 近戰, 位移
    旋風斬
    基本傷害: 244–298
    暴擊率: 5%
    攻擊間隔: 1.605 秒
    對周圍敵人造成傷害,接而進行一連串的旋轉攻擊,邊向目標地點前進邊攻擊路徑上的敵人。不能被多重打擊或殘暴輔助。
    造成 50% 更少傷害
    增加 100% 範圍效果
    30% 更多移動速度
    250% 更多攻擊速度
    base skill number of additional hits [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMelee8"] = {
        name = "Ash Harvester",
        life = 1.58,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.75,
        damageSpread = 0.1,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "Melee",
            "SkeletonScytheCyclone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonScytheCyclone"] = {
        name = "Cyclone",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "cyclone_movement_speed_+%_final",
            "base_skill_number_of_additional_hits",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, 250, 30, 1, 100, levelRequirement = 10, statInterpolation = {1},  cost = { }, },
            [2] = {-58, 250, 30, 1, 100, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    增加 30% 移動速度
    IdMonsterImplicitFastRun5
    FamilyMovementVelocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 30 Max: 30 全域
  • Craft Tagsspeed
    餘燼獵捕者
    不死
    undead description [1]
    增加 30% 移動速度
    Ash Harvester
    幽魂Y
    標籤bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • 枯骨之弓, 餘燼獵捕者
  • 生命
    158%
    護甲
    +25%
    異常狀態臨界值
    158%
    抗性
    0 0 40 0
    傷害
    175%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.605 秒
    傷害分佈
    ±10%
    經驗值
    175%
    Model Size
    100%
    類型
    SkeletonMeleeScytheCyclone
    Metadata
    SkeletonMelee8Hellscape
    等級
    68
    生命
    10,165
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    654
    法術傷害
    654
    命中
    0
    攻擊間隔
    1.605
    經驗值
    17,946
    異常狀態臨界值
    10,165
    冰緩
    32
    感電
    32
    易碎
    182
    焦灼
    32
    殘喘
    89
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 588–719
    暴擊率: 5%
    攻擊間隔: 1.605 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SkeletonScytheCyclone
    攻擊, 範圍, 近戰, 位移
    旋風斬
    基本傷害: 588–719
    暴擊率: 5%
    攻擊間隔: 1.605 秒
    對周圍敵人造成傷害,接而進行一連串的旋轉攻擊,邊向目標地點前進邊攻擊路徑上的敵人。不能被多重打擊或殘暴輔助。
    造成 58% 更少傷害
    增加 100% 範圍效果
    30% 更多移動速度
    250% 更多攻擊速度
    base skill number of additional hits [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMelee8Hellscape"] = {
        name = "Ash Harvester",
        life = 1.58,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.75,
        damageSpread = 0.1,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "Melee",
            "SkeletonScytheCyclone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonScytheCyclone"] = {
        name = "Cyclone",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "cyclone_movement_speed_+%_final",
            "base_skill_number_of_additional_hits",
            "base_skill_area_of_effect_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, 250, 30, 1, 100, levelRequirement = 10, statInterpolation = {1},  cost = { }, },
            [2] = {-58, 250, 30, 1, 100, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    增加 30% 移動速度
    IdMonsterImplicitFastRun5
    FamilyMovementVelocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 30 Max: 30 全域
  • Craft Tagsspeed
    Edit

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