凋落的火息
創造物適應火焰塔
Blighted Fire
| 幽魂 | N |
|---|---|
| 標籤 | blight_monster, bludgeoning_weapon, 法術, construct, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour, very_slow_movement |
生命
500%
生命轉為護盾
100%
異常狀態臨界值
500%
抗性
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
100%
Model Size
110%
類型
BlightFireElemental
Metadata
BlightFireElemental
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
32,167
護甲值
28,790
閃避值
4,739
能量護盾
30,635
傷害
560
法術傷害
560
命中
580
攻擊間隔
1.005
經驗值
10,255
召喚物生命
6,977
Minion Energy Shield
6,645
召喚物傷害
447
異常狀態臨界值
32,167
冰緩
102
感電
102
易碎
575
焦灼
102
殘喘
281
Phys Convert Ele
240%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BlightMoltenMortarProjectileFireElemental
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 1318 至 1977 火焰傷害
base is projectile [1]
is area damage [1]
projectile spread radius [15]
skill visual scale +% [-35]
spell maximum action distance +% [-20]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElemental_fx.epk ); "
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireElemental"] = {
name = "Blighted Fire",
life = 5,
energyShield = 1,
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 6,
accuracy = 1,
skillList = {
"BlightMoltenMortarProjectileFireElemental",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BlightMoltenMortarProjectileFireElemental"] = {
name = "BlightMoltenMortarProjectileFireElemental",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"skill_visual_scale_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, -20, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
適應火焰塔
| Family | BlightMonsterType |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
凋落的火息
創造物
Blighted Fire
| 幽魂 | N |
|---|---|
| 標籤 | blight_monster, bludgeoning_weapon, 法術, construct, extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
生命
150%
生命轉為護盾
100%
異常狀態臨界值
150%
抗性
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
100%
Model Size
77%
類型
BlightFireElementalSummoned
Metadata
BlightFireElementalSummoned
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,650
護甲值
28,790
閃避值
4,739
能量護盾
9,191
傷害
560
法術傷害
560
命中
580
攻擊間隔
1.005
經驗值
10,255
召喚物生命
2,093
Minion Energy Shield
1,994
召喚物傷害
447
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
Phys Convert Ele
240%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BlightMoltenMortarProjectileFireElemental
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 1318 至 1977 火焰傷害
base is projectile [1]
is area damage [1]
projectile spread radius [15]
skill visual scale +% [-35]
spell maximum action distance +% [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElemental_fx.epk ); "
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireElementalSummoned"] = {
name = "Blighted Fire",
life = 1.5,
energyShield = 1,
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 6,
accuracy = 1,
skillList = {
"BlightMoltenMortarProjectileFireElemental",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BlightMoltenMortarProjectileFireElemental"] = {
name = "BlightMoltenMortarProjectileFireElemental",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"skill_visual_scale_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, -20, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.