螃蟹老大
野獸
base monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [20]
explode on death % main hand damage to deal as chaos [20]
Crab Champion
幽魂 | N |
---|---|
標籤 | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_fast_movement |
生命
120%
護甲
+50%
異常狀態臨界值
120%
抗性
0 0 0 0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 14
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
100%
Model Size
119%
類型
CrabParasiteChampion
Metadata
CrabParasiteChampion
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,720
護甲
43,185
閃避
4,739
能量護盾
0
傷害
560
法術傷害
560
命中
290
攻擊間隔
1.005
經驗值
10,255
異常狀態臨界值
7,720
冰緩
24
感電
24
易碎
138
焦灼
24
殘喘
67
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.005 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SummonParasiteOnDeath
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
死亡時,有 100% 機率觸發此法術
alternate minion [123]
number of monsters to summon [5]
summon specific monsters radius +% [-95]
summoned monsters no drops or experience [1]
alternate minion [123]
number of monsters to summon [5]
summon specific monsters radius +% [-95]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/CrabParasite/CrabParasite"
Object Type Codes
version 2 extends "Metadata/Monsters/CrabParasite/CrabParasite"
-- src\Data\Spectres.lua minions["Metadata/Monsters/CrabParasite/CrabParasiteChampion"] = { name = "Crab Champion", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SummonParasiteOnDeath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonParasiteOnDeath"] = { name = "SummonParasiteOnDeath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "cast_on_death_%", "summon_specific_monsters_radius_+%", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {123, 5, 100, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
base monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [20]
Id | CrabParasiteExplodeOnDeath |
---|---|
Family | LabyrinthIzaroLife |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |