Crab Champion
Beast
base monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [20]
SpectreN
Tagsbeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_fast_movement
Life
120%
Armour
+50%
Ailment Threshold
120%
Resistance
0 0 0 0
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 14
Attack Time
1.005 Second
Damage Spread
±20%
Experience
100%
Model Size
119%
Type
CrabParasiteChampion
Metadata
CrabParasiteChampion
Level
68
Life
7,720
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.005
Experience
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.005 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SummonParasiteOnDeath
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
100% chance to Trigger this Spell on Death
alternate minion [123]
number of monsters to summon [5]
summon specific monsters radius +% [-95]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/CrabParasite/CrabParasite"

Object Type Codes

version 2
extends "Metadata/Monsters/CrabParasite/CrabParasite"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CrabParasite/CrabParasiteChampion"] = {
    name = "Crab Champion",
    life = 1.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "SummonParasiteOnDeath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonParasiteOnDeath"] = {
    name = "SummonParasiteOnDeath",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "cast_on_death_%",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {123, 5, 100, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
base monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [20]
IdCrabParasiteExplodeOnDeath
FamilyLabyrinthIzaroLife
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base monster will be deleted on death Min: 1 Max: 1 Global
  • explode on death % main hand damage to deal as chaos Min: 20 Max: 20 Global
  • Craft Tagschaos_damage damage chaos
    Edit

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