潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
InvisibleFire
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InvisibleFireRighteousFire
法術, 增益, 範圍, 圖騰技能, 造成燃燒, 可觸發, DoT, 火焰, 範圍法術
施放時間: 1 秒
每秒造成 3002.9 基本火焰傷害
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFire"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireRighteousFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireRighteousFire"] = { name = "InvisibleFireRighteousFire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 100, -75, levelRequirement = 3, statInterpolation = {3, 1}, cost = { }, }, [2] = {1, 120, -75, levelRequirement = 44, statInterpolation = {3, 1}, cost = { }, }, [3] = {1, 140, -75, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, }, }
Creeping Fire
創造物
幽魂 | N |
---|---|
標籤 | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
InvisibleFireKitavaGauntlet
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InvisibleFireRighteousFire
法術, 增益, 範圍, 圖騰技能, 造成燃燒, 可觸發, DoT, 火焰, 範圍法術
施放時間: 1 秒
每秒造成 3002.9 基本火焰傷害
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireKitavaGauntlet"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireRighteousFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireRighteousFire"] = { name = "InvisibleFireRighteousFire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 100, -75, levelRequirement = 3, statInterpolation = {3, 1}, cost = { }, }, [2] = {1, 120, -75, levelRequirement = 44, statInterpolation = {3, 1}, cost = { }, }, [3] = {1, 140, -75, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
InvisibleFireHoly
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InvisibleFireRighteousFireDivine
法術, 增益, 範圍, 圖騰技能, 造成燃燒, 可觸發, DoT, 火焰, 範圍法術
施放時間: 1 秒
每秒造成 1332.9 基本火焰傷害
+1.5 秒基礎持續時間
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
+1.5 秒基礎持續時間
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireHoly"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireRighteousFireDivine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireRighteousFireDivine"] = { name = "InvisibleFireRighteousFireDivine", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 1500, 100, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
InvisibleFireDoedreSewers
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InvisibleFireChaosCloud
法術, 增益, 範圍, 圖騰技能, 造成燃燒, 可觸發, DoT, 火焰, 範圍法術
施放時間: 1 秒
每秒造成 733.4 基本混沌傷害
active skill area of effect radius +% final [20]
active skill area of effect radius +% final [20]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDoedreSewers"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireChaosCloud", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireChaosCloud"] = { name = "InvisibleFireChaosCloud", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.5, 20, levelRequirement = 58, statInterpolation = {3}, cost = { }, }, [2] = {3.75, 20, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [3] = {3.75, 20, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
DelveAbyssLichTargetMarker
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DelveLightTranslateRotateLich1
translate rotate curvature path distance [5]
translate rotate curvature scale [-20]
translate rotate translate speed +% [33]
translate rotate curvature scale [-20]
translate rotate translate speed +% [33]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Stats { set_monster_ignores_delve_darkness_mechanic = 1 set_untargetable_by_monster_ai = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/DelveAbyssLichTargetMarker"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "DelveLightTranslateRotateLich1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveLightTranslateRotateLich1"] = { name = "DelveLightTranslateRotateLich1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {33, -20, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
DelveAbyssLichTargetMarkerInner
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DelveLightTranslateRotateLich2
translate rotate curvature path distance [5]
translate rotate curvature scale [-40]
translate rotate translate speed +% [-25]
translate rotate curvature scale [-40]
translate rotate translate speed +% [-25]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Stats { set_monster_ignores_delve_darkness_mechanic = 1 set_untargetable_by_monster_ai = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/DelveAbyssLichTargetMarkerInner"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "DelveLightTranslateRotateLich2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveLightTranslateRotateLich2"] = { name = "DelveLightTranslateRotateLich2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {-25, -40, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
InvisibleFireLightningStorm
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InvisibleFireChaosCloud
法術, 增益, 範圍, 圖騰技能, 造成燃燒, 可觸發, DoT, 火焰, 範圍法術
施放時間: 1 秒
每秒造成 733.4 基本混沌傷害
active skill area of effect radius +% final [20]
active skill area of effect radius +% final [20]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireLightningStorm"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireChaosCloud", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireChaosCloud"] = { name = "InvisibleFireChaosCloud", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.5, 20, levelRequirement = 58, statInterpolation = {3}, cost = { }, }, [2] = {3.75, 20, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [3] = {3.75, 20, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, construct, extra_extra_small_height, is_unarmed, slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
InvisibleFireTolmanDetonateDead
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
TolmanCorpseExplode
法術, 傷害, 範圍, 可觸發, 範圍法術
施放時間: 0.8 秒
造成 713.7 至 1071 火焰傷害
消耗最多 3 個屍體
active skill area of effect radius +% final [-18]
firestorm base area of effect +% [-80]
is area damage [1]
消耗最多 3 個屍體
active skill area of effect radius +% final [-18]
firestorm base area of effect +% [-80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { } StateMachine { define_shared_state = "explode" }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Particles/monster_effects/act8/Quest/Love_is_dead/DaemonFlamez.epk );" } StateMachine { on_state_explode_1 = "PlayEffect( Metadata/Effects/Spells/surge/flamesurge3.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireTolmanDetonateDead"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "TolmanCorpseExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TolmanCorpseExplode"] = { name = "TolmanCorpseExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "firestorm_base_area_of_effect_+%", "number_of_corpses_to_consume", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -80, 3, -18, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
InvisibleFireDamageRange
Metadata
InvisibleFireBirdSwarm
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BestiaryBirdSwarmAttack
可觸發, 攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.5 秒
緋紅舞蹈
造成 50% 更多傷害
+100% 更多流血傷害
造成流血
geometry attack length [27]
monster penalty against minions damage +% final vs player minions [-40]
造成 50% 更多傷害
+100% 更多流血傷害
造成流血
geometry attack length [27]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Transitionable { } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" BaseEvents { on_construction_complete = "AddAttachedOffset( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/Bird_swarm/rig.ao,, 0.7 );" } Transitionable { on_transition = "QueueAnimationAttached(Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/Bird_swarm/rig.ao, end );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireBirdSwarm"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BestiaryBirdSwarmAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BestiaryBirdSwarmAttack"] = { name = "BestiaryBirdSwarmAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "geometry_attack_length", "active_skill_damage_+%_final", "active_skill_bleeding_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {27, 50, 100, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, 法術, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
InvisibleFireVaalIncursionHurricane
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MonsterTornadoIncursion
法術, 範圍, 持續時間, 可觸發, 範圍法術
施放時間: 0.2 秒
造成 1117 至 1365 閃電傷害
你的擊中不能暈眩敵人
+5 秒基礎持續時間
增加 100% 範圍效果
active skill area of effect radius +% final [-50]
你的擊中不能暈眩敵人
+5 秒基礎持續時間
增加 100% 範圍效果
active skill area of effect radius +% final [-50]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireVaalIncursionHurricane"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterTornadoIncursion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterTornadoIncursion"] = { name = "MonsterTornadoIncursion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 5000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, 法術, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
InvisibleFireVaalIncursionHurricane2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MonsterTornadoIncursion
法術, 範圍, 持續時間, 可觸發, 範圍法術
施放時間: 0.2 秒
造成 1117 至 1365 閃電傷害
你的擊中不能暈眩敵人
+5 秒基礎持續時間
增加 100% 範圍效果
active skill area of effect radius +% final [-50]
你的擊中不能暈眩敵人
+5 秒基礎持續時間
增加 100% 範圍效果
active skill area of effect radius +% final [-50]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireVaalIncursionHurricane2"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterTornadoIncursion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterTornadoIncursion"] = { name = "MonsterTornadoIncursion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 5000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, 法術, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
InvisibleFireDelveFlameTornado
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MonsterTornadoDelve
法術, 範圍, 持續時間, 可觸發, 範圍法術
施放時間: 0.2 秒
你的擊中不能暈眩敵人
+12 秒基礎持續時間
造成 1117 至 1365 火焰傷害
增加 100% 範圍效果
active skill area of effect radius +% final [-50]
+12 秒基礎持續時間
造成 1117 至 1365 火焰傷害
增加 100% 範圍效果
active skill area of effect radius +% final [-50]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { } StateMachine { } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDelveFlameTornado"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterTornadoDelve", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterTornadoDelve"] = { name = "MonsterTornadoDelve", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 12000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, 法術, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
InvisibleFireDelveFlameTornadoSpiked
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
QiongqiSpikedTornado
法術, 範圍, 持續時間, 可觸發, 範圍法術
施放時間: 0.2 秒
你的擊中不能暈眩敵人
+5 秒基礎持續時間
造成 744.7 至 910.2 火焰傷害
+5 秒基礎持續時間
造成 744.7 至 910.2 火焰傷害
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { } StateMachine { } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDelveFlameTornadoSpiked"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "QiongqiSpikedTornado", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QiongqiSpikedTornado"] = { name = "QiongqiSpikedTornado", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, 法術, cold_affinity, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
InvisibleFireHyrriWaterSprout
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
LegionHyrriWaterSprouts
法術, 範圍, 持續時間, 可觸發, 範圍法術
施放時間: 0.2 秒
造成 744.7 至 910.2 冰冷傷害
你的擊中不能暈眩敵人
+15 秒基礎持續時間
增加 100% 範圍效果
active skill area of effect radius +% final [-50]
你的擊中不能暈眩敵人
+15 秒基礎持續時間
增加 100% 範圍效果
active skill area of effect radius +% final [-50]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime {} StateMachine { define_shared_state = "pre_movement = 1;" } Actor { basic_action = "ChangeToStance3" } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" StateMachine { create_state_pre_movement_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao, loop ); " //PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao, appear ); on_state_pre_movement_0 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao, disappear ); Delay( 0.5, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireHyrriWaterSprout"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "LegionHyrriWaterSprouts", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LegionHyrriWaterSprouts"] = { name = "LegionHyrriWaterSprouts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 15000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潛伏之炎
創造物
Creeping Fire
幽魂 | N |
---|---|
標籤 | bone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
InvisibleFire
Metadata
InvisibleFireRatSwarm
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
AvatarSummonRats
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
技能重複施放 2 次
active skill area of effect radius +% final [25]
alternate minion [357]
minion dies when parent dies [1]
number of monsters to summon [4]
remove parent life on death permyriad [400]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
active skill area of effect radius +% final [25]
alternate minion [357]
minion dies when parent dies [1]
number of monsters to summon [4]
remove parent life on death permyriad [400]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Stats { is_hidden_monster = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireRatSwarm"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AvatarSummonRats", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AvatarSummonRats"] = { name = "AvatarSummonRats", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "alternate_minion", "remove_parent_life_on_death_permyriad", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 50, 357, 400, 2, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }