Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireRighteousFire
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 3002.9 Basis-Feuerschaden pro Sekunde
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFire"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireRighteousFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireRighteousFire"] = { name = "InvisibleFireRighteousFire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 100, -75, levelRequirement = 3, statInterpolation = {3, 1}, cost = { }, }, [2] = {1, 120, -75, levelRequirement = 44, statInterpolation = {3, 1}, cost = { }, }, [3] = {1, 140, -75, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, }, }
Creeping Fire
Konstrukt
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireKitavaGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireRighteousFire
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 3002.9 Basis-Feuerschaden pro Sekunde
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireKitavaGauntlet"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireRighteousFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireRighteousFire"] = { name = "InvisibleFireRighteousFire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 100, -75, levelRequirement = 3, statInterpolation = {3, 1}, cost = { }, }, [2] = {1, 120, -75, levelRequirement = 44, statInterpolation = {3, 1}, cost = { }, }, [3] = {1, 140, -75, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireHoly
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireRighteousFireDivine
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 1332.9 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 1.5 Sekunden
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
Basisdauer beträgt 1.5 Sekunden
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireHoly"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireRighteousFireDivine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireRighteousFireDivine"] = { name = "InvisibleFireRighteousFireDivine", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 1500, 100, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireDoedreSewers
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireChaosCloud
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 733.4 Basis-Chaosschaden pro Sekunde
active skill area of effect radius +% final [20]
active skill area of effect radius +% final [20]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDoedreSewers"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireChaosCloud", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireChaosCloud"] = { name = "InvisibleFireChaosCloud", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.5, 20, levelRequirement = 58, statInterpolation = {3}, cost = { }, }, [2] = {3.75, 20, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [3] = {3.75, 20, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
DelveAbyssLichTargetMarker
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveLightTranslateRotateLich1
translate rotate curvature path distance [5]
translate rotate curvature scale [-20]
translate rotate translate speed +% [33]
translate rotate curvature scale [-20]
translate rotate translate speed +% [33]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Stats { set_monster_ignores_delve_darkness_mechanic = 1 set_untargetable_by_monster_ai = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/DelveAbyssLichTargetMarker"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "DelveLightTranslateRotateLich1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveLightTranslateRotateLich1"] = { name = "DelveLightTranslateRotateLich1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {33, -20, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
DelveAbyssLichTargetMarkerInner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveLightTranslateRotateLich2
translate rotate curvature path distance [5]
translate rotate curvature scale [-40]
translate rotate translate speed +% [-25]
translate rotate curvature scale [-40]
translate rotate translate speed +% [-25]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Stats { set_monster_ignores_delve_darkness_mechanic = 1 set_untargetable_by_monster_ai = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/DelveAbyssLichTargetMarkerInner"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "DelveLightTranslateRotateLich2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveLightTranslateRotateLich2"] = { name = "DelveLightTranslateRotateLich2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {-25, -40, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireLightningStorm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireChaosCloud
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 733.4 Basis-Chaosschaden pro Sekunde
active skill area of effect radius +% final [20]
active skill area of effect radius +% final [20]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireLightningStorm"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireChaosCloud", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireChaosCloud"] = { name = "InvisibleFireChaosCloud", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.5, 20, levelRequirement = 58, statInterpolation = {3}, cost = { }, }, [2] = {3.75, 20, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [3] = {3.75, 20, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, is_unarmed, slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireTolmanDetonateDead
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TolmanCorpseExplode
Spell, Damage, Area, Triggerable, AreaSpell
Zauberzeit: 0.8 Sek.
Verursacht 713.7 bis 1071 Feuerschaden
Verbraucht bis zu 3 Leichname
active skill area of effect radius +% final [-18]
firestorm base area of effect +% [-80]
is area damage [1]
Verbraucht bis zu 3 Leichname
active skill area of effect radius +% final [-18]
firestorm base area of effect +% [-80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { } StateMachine { define_shared_state = "explode" }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Particles/monster_effects/act8/Quest/Love_is_dead/DaemonFlamez.epk );" } StateMachine { on_state_explode_1 = "PlayEffect( Metadata/Effects/Spells/surge/flamesurge3.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireTolmanDetonateDead"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "TolmanCorpseExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TolmanCorpseExplode"] = { name = "TolmanCorpseExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "firestorm_base_area_of_effect_+%", "number_of_corpses_to_consume", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -80, 3, -18, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
InvisibleFireDamageRange
Metadata
InvisibleFireBirdSwarm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BestiaryBirdSwarmAttack
Triggerable, Attack
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Blutroter Tanz
Verursacht 50% mehr Schaden
+100% mehr Schaden mit Bluten
Verursacht Bluten
geometry attack length [27]
monster penalty against minions damage +% final vs player minions [-40]
Verursacht 50% mehr Schaden
+100% mehr Schaden mit Bluten
Verursacht Bluten
geometry attack length [27]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Transitionable { } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" BaseEvents { on_construction_complete = "AddAttachedOffset( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/Bird_swarm/rig.ao,, 0.7 );" } Transitionable { on_transition = "QueueAnimationAttached(Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/Bird_swarm/rig.ao, end );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireBirdSwarm"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BestiaryBirdSwarmAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BestiaryBirdSwarmAttack"] = { name = "BestiaryBirdSwarmAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "geometry_attack_length", "active_skill_damage_+%_final", "active_skill_bleeding_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {27, 50, 100, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, Zauberer, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireVaalIncursionHurricane
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterTornadoIncursion
Spell, Area, Duration, Triggerable, AreaSpell
Zauberzeit: 0.2 Sek.
Verursacht 1117 bis 1365 Blitzschaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 5 Sekunden
100% vergrößerter Wirkungsbereich
active skill area of effect radius +% final [-50]
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 5 Sekunden
100% vergrößerter Wirkungsbereich
active skill area of effect radius +% final [-50]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireVaalIncursionHurricane"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterTornadoIncursion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterTornadoIncursion"] = { name = "MonsterTornadoIncursion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 5000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, Zauberer, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireVaalIncursionHurricane2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterTornadoIncursion
Spell, Area, Duration, Triggerable, AreaSpell
Zauberzeit: 0.2 Sek.
Verursacht 1117 bis 1365 Blitzschaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 5 Sekunden
100% vergrößerter Wirkungsbereich
active skill area of effect radius +% final [-50]
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 5 Sekunden
100% vergrößerter Wirkungsbereich
active skill area of effect radius +% final [-50]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireVaalIncursionHurricane2"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterTornadoIncursion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterTornadoIncursion"] = { name = "MonsterTornadoIncursion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 5000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, Zauberer, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireDelveFlameTornado
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterTornadoDelve
Spell, Area, Duration, Triggerable, AreaSpell
Zauberzeit: 0.2 Sek.
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 12 Sekunden
Verursacht 1117 bis 1365 Feuerschaden
100% vergrößerter Wirkungsbereich
active skill area of effect radius +% final [-50]
Basisdauer beträgt 12 Sekunden
Verursacht 1117 bis 1365 Feuerschaden
100% vergrößerter Wirkungsbereich
active skill area of effect radius +% final [-50]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { } StateMachine { } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDelveFlameTornado"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterTornadoDelve", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterTornadoDelve"] = { name = "MonsterTornadoDelve", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 12000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, Zauberer, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireDelveFlameTornadoSpiked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
QiongqiSpikedTornado
Spell, Area, Duration, Triggerable, AreaSpell
Zauberzeit: 0.2 Sek.
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 5 Sekunden
Verursacht 744.7 bis 910.2 Feuerschaden
Basisdauer beträgt 5 Sekunden
Verursacht 744.7 bis 910.2 Feuerschaden
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { } StateMachine { } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDelveFlameTornadoSpiked"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "QiongqiSpikedTornado", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QiongqiSpikedTornado"] = { name = "QiongqiSpikedTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, Zauberer, cold_affinity, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireHyrriWaterSprout
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LegionHyrriWaterSprouts
Spell, Area, Duration, Triggerable, AreaSpell
Zauberzeit: 0.2 Sek.
Verursacht 744.7 bis 910.2 Kälteschaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 15 Sekunden
100% vergrößerter Wirkungsbereich
active skill area of effect radius +% final [-50]
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 15 Sekunden
100% vergrößerter Wirkungsbereich
active skill area of effect radius +% final [-50]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime {} StateMachine { define_shared_state = "pre_movement = 1;" } Actor { basic_action = "ChangeToStance3" } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" StateMachine { create_state_pre_movement_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao, loop ); " //PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao, appear ); on_state_pre_movement_0 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao, disappear ); Delay( 0.5, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireHyrriWaterSprout"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "LegionHyrriWaterSprouts", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LegionHyrriWaterSprouts"] = { name = "LegionHyrriWaterSprouts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 15000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Schleichendes Feuer
Konstrukt
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireRatSwarm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AvatarSummonRats
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
active skill area of effect radius +% final [25]
alternate minion [357]
minion dies when parent dies [1]
number of monsters to summon [4]
remove parent life on death permyriad [400]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
active skill area of effect radius +% final [25]
alternate minion [357]
minion dies when parent dies [1]
number of monsters to summon [4]
remove parent life on death permyriad [400]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Stats { is_hidden_monster = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireRatSwarm"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AvatarSummonRats", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AvatarSummonRats"] = { name = "AvatarSummonRats", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "alternate_minion", "remove_parent_life_on_death_permyriad", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 50, 357, 400, 2, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }