번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFire
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
InvisibleFireRighteousFire
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
시전 속도: 1 초
1초마다 3002.9의 기본 화염 피해를 줌
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}
Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/Daemon/Daemon.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFire"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InvisibleFireRighteousFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InvisibleFireRighteousFire"] = {
    name = "InvisibleFireRighteousFire",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, 100, -75, levelRequirement = 3, statInterpolation = {3, 1},  cost = { }, },
        [2] = {1, 120, -75, levelRequirement = 44, statInterpolation = {3, 1},  cost = { }, },
        [3] = {1, 140, -75, levelRequirement = 64, statInterpolation = {3, 1},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireHoly
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
InvisibleFireRighteousFireDivine
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
시전 속도: 1 초

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireHoly"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InvisibleFireRighteousFireDivine",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InvisibleFireRighteousFireDivine"] = {
    name = "InvisibleFireRighteousFireDivine",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, -75, 1500, 100, levelRequirement = 82, statInterpolation = {3},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireDoedreSewers
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
InvisibleFireChaosCloud
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
시전 속도: 1 초
1초마다 733.4의 기본 카오스 피해를 줌
active skill area of effect radius +% final [20]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireDoedreSewers"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InvisibleFireChaosCloud",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InvisibleFireChaosCloud"] = {
    name = "InvisibleFireChaosCloud",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {4.5, 20, levelRequirement = 58, statInterpolation = {3},  cost = { }, },
        [2] = {3.75, 20, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        [3] = {3.75, 20, levelRequirement = 82, statInterpolation = {3},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
DelveAbyssLichTargetMarker
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
DelveLightTranslateRotateLich1
translate rotate curvature path distance [5]
translate rotate curvature scale [-20]
translate rotate translate speed +% [33]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}

Stats
{
	set_monster_ignores_delve_darkness_mechanic = 1
	set_untargetable_by_monster_ai = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/DelveAbyssLichTargetMarker"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "DelveLightTranslateRotateLich1",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveLightTranslateRotateLich1"] = {
    name = "DelveLightTranslateRotateLich1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
    },
    levels = {
        [1] = {33, -20, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
DelveAbyssLichTargetMarkerInner
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
DelveLightTranslateRotateLich2
translate rotate curvature path distance [5]
translate rotate curvature scale [-40]
translate rotate translate speed +% [-25]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}

Stats
{
	set_monster_ignores_delve_darkness_mechanic = 1
	set_untargetable_by_monster_ai = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/DelveAbyssLichTargetMarkerInner"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "DelveLightTranslateRotateLich2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveLightTranslateRotateLich2"] = {
    name = "DelveLightTranslateRotateLich2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
    },
    levels = {
        [1] = {-25, -40, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireLightningStorm
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
InvisibleFireChaosCloud
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
시전 속도: 1 초
1초마다 733.4의 기본 카오스 피해를 줌
active skill area of effect radius +% final [20]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireLightningStorm"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InvisibleFireChaosCloud",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InvisibleFireChaosCloud"] = {
    name = "InvisibleFireChaosCloud",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {4.5, 20, levelRequirement = 58, statInterpolation = {3},  cost = { }, },
        [2] = {3.75, 20, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        [3] = {3.75, 20, levelRequirement = 82, statInterpolation = {3},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, construct, extra_extra_small_height, is_unarmed, slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireTolmanDetonateDead
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
TolmanCorpseExplode
Spell, Damage, Area, Triggerable, AreaSpell
시전 속도: 0.8 초
713.7~1071 화염 피해
시신 최대 3구 소모
active skill area of effect radius +% final [-18]
firestorm base area of effect +% [-80]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"

DiesAfterTime
{
}

StateMachine
{
	define_shared_state = "explode"
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Particles/monster_effects/act8/Quest/Love_is_dead/DaemonFlamez.epk );"
}

StateMachine
{
	on_state_explode_1 = "PlayEffect( Metadata/Effects/Spells/surge/flamesurge3.ao );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireTolmanDetonateDead"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "TolmanCorpseExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TolmanCorpseExplode"] = {
    name = "TolmanCorpseExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "firestorm_base_area_of_effect_+%",
        "number_of_corpses_to_consume",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -80, 3, -18, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
InvisibleFireDamageRange
Metadata
InvisibleFireBirdSwarm
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BestiaryBirdSwarmAttack
Triggerable, Attack
Base Damage: 299–448
치명타 확률: 5%
Attack Time: 1.5 초
진홍색 춤
주는 피해 50% 증폭
출혈 피해 +100% 증폭
출혈 유발
geometry attack length [27]
monster penalty against minions damage +% final vs player minions [-40]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}

Transitionable
{
}

StateMachine
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

BaseEvents
{
	on_construction_complete = "AddAttachedOffset( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/Bird_swarm/rig.ao, , 0.7 );"
}

Transitionable
{
	on_transition = "QueueAnimationAttached(Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/Bird_swarm/rig.ao, end );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireBirdSwarm"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BestiaryBirdSwarmAttack",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BestiaryBirdSwarmAttack"] = {
    name = "BestiaryBirdSwarmAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "geometry_attack_length",
        "active_skill_damage_+%_final",
        "active_skill_bleeding_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "global_bleed_on_hit",
        "keystone_crimson_dance",
    },
    levels = {
        [1] = {27, 50, 100, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, 시전, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireVaalIncursionHurricane
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
MonsterTornadoIncursion
Spell, Area, Duration, Triggerable, AreaSpell
시전 속도: 0.2 초
1117~1365 번개 피해
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 5
효과 범위 100% 증가
active skill area of effect radius +% final [-50]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireVaalIncursionHurricane"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterTornadoIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterTornadoIncursion"] = {
    name = "MonsterTornadoIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_skill_area_of_effect_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "cannot_stun",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 5000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, 시전, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireVaalIncursionHurricane2
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
MonsterTornadoIncursion
Spell, Area, Duration, Triggerable, AreaSpell
시전 속도: 0.2 초
1117~1365 번개 피해
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 5
효과 범위 100% 증가
active skill area of effect radius +% final [-50]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireVaalIncursionHurricane2"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterTornadoIncursion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterTornadoIncursion"] = {
    name = "MonsterTornadoIncursion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_skill_area_of_effect_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "cannot_stun",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 5000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, 시전, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireDelveFlameTornado
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
MonsterTornadoDelve
Spell, Area, Duration, Triggerable, AreaSpell
시전 속도: 0.2 초
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 12
1117~1365 화염 피해
효과 범위 100% 증가
active skill area of effect radius +% final [-50]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"

DiesAfterTime
{
}

StateMachine
{
	
}

Positioned
{
	force_placement = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireDelveFlameTornado"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterTornadoDelve",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterTornadoDelve"] = {
    name = "MonsterTornadoDelve",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "base_skill_area_of_effect_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "cannot_stun",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 12000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, 시전, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireDelveFlameTornadoSpiked
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
QiongqiSpikedTornado
Spell, Area, Duration, Triggerable, AreaSpell
시전 속도: 0.2 초
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 5
744.7~910.2 화염 피해

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"

DiesAfterTime
{
}

StateMachine
{
	
}

Positioned
{
	force_placement = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireDelveFlameTornadoSpiked"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "QiongqiSpikedTornado",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["QiongqiSpikedTornado"] = {
    name = "QiongqiSpikedTornado",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "cannot_stun",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 5000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, 시전, cold_affinity, construct, extra_extra_small_height, is_unarmed, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireHyrriWaterSprout
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
LegionHyrriWaterSprouts
Spell, Area, Duration, Triggerable, AreaSpell
시전 속도: 0.2 초
744.7~910.2 냉기 피해
플레이어가 명중 시 적을 기절시킬 수 없음
기본 지속시간 15
효과 범위 100% 증가
active skill area of effect radius +% final [-50]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"

DiesAfterTime {}

StateMachine
{
	define_shared_state = "pre_movement = 1;"
}

Actor
{
	basic_action = "ChangeToStance3"
}

Positioned
{
	force_placement = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"

StateMachine
{
	create_state_pre_movement_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao, loop );
	"
    //PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao, appear );

	on_state_pre_movement_0 =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao, disappear );
		Delay( 0.5, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao ); } );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireHyrriWaterSprout"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "LegionHyrriWaterSprouts",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["LegionHyrriWaterSprouts"] = {
    name = "LegionHyrriWaterSprouts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "base_skill_area_of_effect_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "cannot_stun",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 15000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireRatSwarm
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AvatarSummonRats
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
스킬 2회 추가 반복
active skill area of effect radius +% final [25]
alternate minion [357]
minion dies when parent dies [1]
number of monsters to summon [4]
remove parent life on death permyriad [400]
summon specific monsters radius +% [50]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

Stats
{
	is_hidden_monster = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireRatSwarm"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AvatarSummonRats",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarSummonRats"] = {
    name = "AvatarSummonRats",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "alternate_minion",
        "remove_parent_life_on_death_permyriad",
        "skill_repeat_count",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {4, 50, 357, 400, 2, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
번지는 불
구조물
Creeping Fire
SpectreN
Tagsbone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireRatSwarmPoison
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AvatarSummonRatsPoison
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
스킬 2회 추가 반복
active skill area of effect radius +% final [25]
alternate minion [358]
minion dies when parent dies [1]
number of monsters to summon [4]
remove parent life on death permyriad [400]
summon specific monsters radius +% [50]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

Stats
{
	is_hidden_monster = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireRatSwarmPoison"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AvatarSummonRatsPoison",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarSummonRatsPoison"] = {
    name = "AvatarSummonRatsPoison",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "alternate_minion",
        "remove_parent_life_on_death_permyriad",
        "skill_repeat_count",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {4, 50, 358, 400, 2, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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