潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
InvisibleFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireRighteousFire
法术, 增益, 范围, 图腾技能, 造成燃烧, 可触发, DoT, 火焰, 范围法术
施放间隔: 1 秒
每秒造成 3002.9 基础火焰伤害
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFire"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireRighteousFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireRighteousFire"] = { name = "InvisibleFireRighteousFire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 100, -75, levelRequirement = 3, statInterpolation = {3, 1}, cost = { }, }, [2] = {1, 120, -75, levelRequirement = 44, statInterpolation = {3, 1}, cost = { }, }, [3] = {1, 140, -75, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, }, }
Creeping Fire
构造体
幽魂 | N |
---|---|
标签 | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
InvisibleFireKitavaGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireRighteousFire
法术, 增益, 范围, 图腾技能, 造成燃烧, 可触发, DoT, 火焰, 范围法术
施放间隔: 1 秒
每秒造成 3002.9 基础火焰伤害
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]
active skill area of effect radius +% final [140]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireKitavaGauntlet"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireRighteousFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireRighteousFire"] = { name = "InvisibleFireRighteousFire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 100, -75, levelRequirement = 3, statInterpolation = {3, 1}, cost = { }, }, [2] = {1, 120, -75, levelRequirement = 44, statInterpolation = {3, 1}, cost = { }, }, [3] = {1, 140, -75, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
InvisibleFireHoly
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireRighteousFireDivine
法术, 增益, 范围, 图腾技能, 造成燃烧, 可触发, DoT, 火焰, 范围法术
施放间隔: 1 秒
每秒造成 1332.9 基础火焰伤害
基础持续时间为 1.5 秒
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
基础持续时间为 1.5 秒
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireHoly"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireRighteousFireDivine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireRighteousFireDivine"] = { name = "InvisibleFireRighteousFireDivine", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 1500, 100, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
InvisibleFireDoedreSewers
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireChaosCloud
法术, 增益, 范围, 图腾技能, 造成燃烧, 可触发, DoT, 火焰, 范围法术
施放间隔: 1 秒
每秒造成 733.4 基础混沌伤害
active skill area of effect radius +% final [20]
active skill area of effect radius +% final [20]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDoedreSewers"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireChaosCloud", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireChaosCloud"] = { name = "InvisibleFireChaosCloud", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.5, 20, levelRequirement = 58, statInterpolation = {3}, cost = { }, }, [2] = {3.75, 20, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [3] = {3.75, 20, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
DelveAbyssLichTargetMarker
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveLightTranslateRotateLich1
translate rotate curvature path distance [5]
translate rotate curvature scale [-20]
translate rotate translate speed +% [33]
translate rotate curvature scale [-20]
translate rotate translate speed +% [33]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Stats { set_monster_ignores_delve_darkness_mechanic = 1 set_untargetable_by_monster_ai = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/DelveAbyssLichTargetMarker"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "DelveLightTranslateRotateLich1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveLightTranslateRotateLich1"] = { name = "DelveLightTranslateRotateLich1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {33, -20, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
DelveAbyssLichTargetMarkerInner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveLightTranslateRotateLich2
translate rotate curvature path distance [5]
translate rotate curvature scale [-40]
translate rotate translate speed +% [-25]
translate rotate curvature scale [-40]
translate rotate translate speed +% [-25]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Stats { set_monster_ignores_delve_darkness_mechanic = 1 set_untargetable_by_monster_ai = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/DelveAbyssLichTargetMarkerInner"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "DelveLightTranslateRotateLich2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveLightTranslateRotateLich2"] = { name = "DelveLightTranslateRotateLich2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "translate_rotate_translate_speed_+%", "translate_rotate_curvature_scale", "translate_rotate_curvature_path_distance", }, levels = { [1] = {-25, -40, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
InvisibleFireLightningStorm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireChaosCloud
法术, 增益, 范围, 图腾技能, 造成燃烧, 可触发, DoT, 火焰, 范围法术
施放间隔: 1 秒
每秒造成 733.4 基础混沌伤害
active skill area of effect radius +% final [20]
active skill area of effect radius +% final [20]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireLightningStorm"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireChaosCloud", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireChaosCloud"] = { name = "InvisibleFireChaosCloud", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.5, 20, levelRequirement = 58, statInterpolation = {3}, cost = { }, }, [2] = {3.75, 20, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [3] = {3.75, 20, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, construct, extra_extra_small_height, is_unarmed, slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
InvisibleFireTolmanDetonateDead
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TolmanCorpseExplode
法术, 伤害, 范围, 可触发, 范围法术
施放间隔: 0.8 秒
造成 713.7 - 1071 火焰伤害
摧毁最多 3 个灵柩
active skill area of effect radius +% final [-18]
firestorm base area of effect +% [-80]
is area damage [1]
摧毁最多 3 个灵柩
active skill area of effect radius +% final [-18]
firestorm base area of effect +% [-80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { } StateMachine { define_shared_state = "explode" }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Particles/monster_effects/act8/Quest/Love_is_dead/DaemonFlamez.epk );" } StateMachine { on_state_explode_1 = "PlayEffect( Metadata/Effects/Spells/surge/flamesurge3.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireTolmanDetonateDead"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "TolmanCorpseExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TolmanCorpseExplode"] = { name = "TolmanCorpseExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_fire_damage", "secondary_maximum_base_fire_damage", "firestorm_base_area_of_effect_+%", "number_of_corpses_to_consume", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -80, 3, -18, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
InvisibleFireDamageRange
Metadata
InvisibleFireBirdSwarm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BestiaryBirdSwarmAttack
可触发, 攻击
基本伤害: 299–448
暴击几率: 5%
攻击间隔: 1.5 秒
【玫红之舞】
伤害总增 50%
流血伤害总增 +100%
导致流血
geometry attack length [27]
monster penalty against minions damage +% final vs player minions [-40]
伤害总增 50%
流血伤害总增 +100%
导致流血
geometry attack length [27]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { } Transitionable { } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" BaseEvents { on_construction_complete = "AddAttachedOffset( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/Bird_swarm/rig.ao,, 0.7 );" } Transitionable { on_transition = "QueueAnimationAttached(Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/Bird_swarm/rig.ao, end );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireBirdSwarm"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BestiaryBirdSwarmAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BestiaryBirdSwarmAttack"] = { name = "BestiaryBirdSwarmAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "geometry_attack_length", "active_skill_damage_+%_final", "active_skill_bleeding_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {27, 50, 100, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, 施法, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
InvisibleFireVaalIncursionHurricane
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterTornadoIncursion
法术, 范围, 持续时间, 可触发, 范围法术
施放间隔: 0.2 秒
造成 1117 - 1365 闪电伤害
你的击中不能眩晕敌人
基础持续时间为 5 秒
效果区域扩大 100%
active skill area of effect radius +% final [-50]
你的击中不能眩晕敌人
基础持续时间为 5 秒
效果区域扩大 100%
active skill area of effect radius +% final [-50]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireVaalIncursionHurricane"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterTornadoIncursion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterTornadoIncursion"] = { name = "MonsterTornadoIncursion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 5000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, 施法, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
InvisibleFireVaalIncursionHurricane2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterTornadoIncursion
法术, 范围, 持续时间, 可触发, 范围法术
施放间隔: 0.2 秒
造成 1117 - 1365 闪电伤害
你的击中不能眩晕敌人
基础持续时间为 5 秒
效果区域扩大 100%
active skill area of effect radius +% final [-50]
你的击中不能眩晕敌人
基础持续时间为 5 秒
效果区域扩大 100%
active skill area of effect radius +% final [-50]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireVaalIncursionHurricane2"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterTornadoIncursion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterTornadoIncursion"] = { name = "MonsterTornadoIncursion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 5000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, 施法, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
InvisibleFireDelveFlameTornado
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterTornadoDelve
法术, 范围, 持续时间, 可触发, 范围法术
施放间隔: 0.2 秒
你的击中不能眩晕敌人
基础持续时间为 12 秒
造成 1117 - 1365 火焰伤害
效果区域扩大 100%
active skill area of effect radius +% final [-50]
基础持续时间为 12 秒
造成 1117 - 1365 火焰伤害
效果区域扩大 100%
active skill area of effect radius +% final [-50]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { } StateMachine { } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDelveFlameTornado"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterTornadoDelve", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterTornadoDelve"] = { name = "MonsterTornadoDelve", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 12000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, 施法, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
InvisibleFireDelveFlameTornadoSpiked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
QiongqiSpikedTornado
法术, 范围, 持续时间, 可触发, 范围法术
施放间隔: 0.2 秒
你的击中不能眩晕敌人
基础持续时间为 5 秒
造成 744.7 - 910.2 火焰伤害
基础持续时间为 5 秒
造成 744.7 - 910.2 火焰伤害
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime { } StateMachine { } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDelveFlameTornadoSpiked"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "QiongqiSpikedTornado", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QiongqiSpikedTornado"] = { name = "QiongqiSpikedTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, 施法, cold_affinity, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
InvisibleFireHyrriWaterSprout
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LegionHyrriWaterSprouts
法术, 范围, 持续时间, 可触发, 范围法术
施放间隔: 0.2 秒
造成 744.7 - 910.2 冰霜伤害
你的击中不能眩晕敌人
基础持续时间为 15 秒
效果区域扩大 100%
active skill area of effect radius +% final [-50]
你的击中不能眩晕敌人
基础持续时间为 15 秒
效果区域扩大 100%
active skill area of effect radius +% final [-50]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" DiesAfterTime {} StateMachine { define_shared_state = "pre_movement = 1;" } Actor { basic_action = "ChangeToStance3" } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireWalkHull" StateMachine { create_state_pre_movement_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao, loop ); " //PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao, appear ); on_state_pre_movement_0 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao, disappear ); Delay( 0.5, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/Hyrri/spout_marker.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireHyrriWaterSprout"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "LegionHyrriWaterSprouts", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LegionHyrriWaterSprouts"] = { name = "LegionHyrriWaterSprouts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 15000, 100, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潜伏之炎
构造体
Creeping Fire
幽魂 | N |
---|---|
标签 | bone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
InvisibleFire
Metadata
InvisibleFireRatSwarm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AvatarSummonRats
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
技能可重复施放 2 次
active skill area of effect radius +% final [25]
alternate minion [357]
minion dies when parent dies [1]
number of monsters to summon [4]
remove parent life on death permyriad [400]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
active skill area of effect radius +% final [25]
alternate minion [357]
minion dies when parent dies [1]
number of monsters to summon [4]
remove parent life on death permyriad [400]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Stats { is_hidden_monster = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireRatSwarm"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AvatarSummonRats", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AvatarSummonRats"] = { name = "AvatarSummonRats", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "alternate_minion", "remove_parent_life_on_death_permyriad", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 50, 357, 400, 2, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }