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禁忌祭者育巫
人形
Darktongue Broodwitch
幽魂
標籤法術, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Packs
  • 禁忌祭者育巫, 畸形巫團信徒, 巫團幼體
  • 禁忌祭者育巫, 巫團幼體, 禁忌祭者之父
  • 生命
    225%
    生命轉為護盾
    20%
    異常狀態臨界值
    225%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    AuguryCenobiteMother
    Metadata
    CenobiteMother
    等級
    68
    生命
    14,475
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    2,757
    傷害
    560
    法術傷害
    560
    命中
    580
    攻擊間隔
    1.5
    經驗值
    15,383
    召喚物生命
    3,140
    Minion Energy Shield
    598
    召喚物傷害
    447
    異常狀態臨界值
    14,475
    冰緩
    46
    感電
    46
    易碎
    259
    焦灼
    46
    殘喘
    126
    Phys Convert Ele
    240%
    SSMCenobiteMotherBloodGolem
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    alternate minion [695]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-95]
    summoned monsters are minions [1]
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 448—672
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSCenobiteMotherBloodBlast
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 4 秒
    造成 653 至 979.5 物理傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Augury/CenobiteMother"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Darktongue Broodwitch",
        life = 2.25,
        energyShield = 0.2,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "SSMCenobiteMotherBloodGolem",
            "GSCenobiteMotherBloodBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMCenobiteMotherBloodGolem"] = {
        name = "SSMCenobiteMotherBloodGolem",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1, 695, -95, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCenobiteMotherBloodBlast"] = {
        name = "GSCenobiteMotherBloodBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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