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Bruxa da Prole Língua-negra
Humanóide
Darktongue Broodwitch
Spectre
TagsConjurador, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Packs
  • Bruxa da Prole Língua-negra, Covenita Deformado, Cria Covenita
  • Bruxa da Prole Língua-negra, Cria Covenita, Progenitor Língua-negra
  • Vida
    225%
    Energy Shield From Life
    20%
    Ailment Threshold
    225%
    Resistência
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    150%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    AuguryCenobiteMother
    Metadata
    CenobiteMother
    Nível
    68
    Vida
    14,475
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    2,757
    Damage
    560
    Dano Mágico
    560
    Precisão
    580
    Attack Time
    1.5
    Experiência
    15,383
    Minion Life
    3,140
    Minion Energy Shield
    598
    Minion Damage
    447
    Ailment Threshold
    14,475
    Chill
    46
    Shock
    46
    Brittle
    259
    Scorch
    46
    Sap
    126
    Phys Convert Ele
    240%
    SSMCenobiteMotherBloodGolem
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1 seg
    action attack or cast time uses animation length [1]
    alternate minion [695]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-95]
    summoned monsters are minions [1]
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 448—672
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSCenobiteMotherBloodBlast
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Recarga: 4 seg
    Causa 653 a 979.5 de Dano Físico
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Augury/CenobiteMother"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Darktongue Broodwitch",
        life = 2.25,
        energyShield = 0.2,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "SSMCenobiteMotherBloodGolem",
            "GSCenobiteMotherBloodBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMCenobiteMotherBloodGolem"] = {
        name = "SSMCenobiteMotherBloodGolem",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1, 695, -95, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCenobiteMotherBloodBlast"] = {
        name = "GSCenobiteMotherBloodBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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