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Darktongue Broodwitch
人形
幽魂
标签施法, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Packs
  • Darktongue Broodwitch, Deformed Covenite, Covenite Spawn
  • Darktongue Broodwitch, Covenite Spawn, Darktongue Sire
  • 生命
    225%
    生命转为护盾
    20%
    异常状态临界值
    225%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    伤害
    150%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    100%
    类型
    AuguryCenobiteMother
    Metadata
    CenobiteMother
    等级
    68
    生命
    14,475
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    2,757
    伤害
    560
    法术伤害
    560
    命中
    580
    攻击间隔
    1.5
    经验值
    15,383
    召唤物生命
    3,140
    Minion Energy Shield
    598
    召唤物伤害
    447
    异常状态临界值
    14,475
    冰缓
    46
    Shock
    46
    Brittle
    259
    Scorch
    46
    Sap
    126
    Phys Convert Ele
    240%
    SSMCenobiteMotherBloodGolem
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    alternate minion [695]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-95]
    summoned monsters are minions [1]
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 448—672
    暴击几率: 5%
    攻击间隔: 1.5 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSCenobiteMotherBloodBlast
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    冷却时间: 4 秒
    造成 653 - 979.5 物理伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-40]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Augury/CenobiteMother"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Darktongue Broodwitch",
        life = 2.25,
        energyShield = 0.2,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "SSMCenobiteMotherBloodGolem",
            "GSCenobiteMotherBloodBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMCenobiteMotherBloodGolem"] = {
        name = "SSMCenobiteMotherBloodGolem",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1, 695, -95, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCenobiteMotherBloodBlast"] = {
        name = "GSCenobiteMotherBloodBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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