怨靈之載
不死
Energised Phantasm
幽魂 | N |
---|---|
標籤 | 法術, flesh_armour, ghost, ghost_blood, is_unarmed, lightning_affinity, not_dex, not_str, slashing_weapon, small_height, undead, very_slow_movement |
生命
715%
生命轉為護盾
50%
異常狀態臨界值
715%
抗性
35
35
35
20
傷害
110%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
110%
Model Size
100%
類型
SummonedPhantasmIncursionBoss
Metadata
SummonedPhantasmIncursionExplodeBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
45,998
護甲
28,790
閃避
4,739
能量護盾
0
傷害
411
法術傷害
411
命中
0
攻擊間隔
1.755
經驗值
11,281
異常狀態臨界值
45,998
冰緩
145
感電
145
易碎
823
焦灼
145
殘喘
402
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EmptyActionPhantasmSacrifice
法術
施放時間: 2 秒
IncursionPhantasmSacrificeExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1170 至 2173 閃電傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 base_cannot_be_stunned = 1 set_phase_through_objects = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasmIncursionExplodeBoss"] = { name = "Energised Phantasm", life = 7.15, energyShield = 0.5, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.1, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "IncursionPhantasmSacrificeExplode", "EmptyActionPhantasmSacrifice", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionPhantasmSacrificeExplode"] = { name = "IncursionPhantasmSacrificeExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionPhantasmSacrifice"] = { name = "EmptyActionPhantasmSacrifice", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.