怨靈之載
不死
Energised Phantasm
| 幽魂 | N |
|---|---|
| 標籤 | 法術, flesh_armour, ghost, ghost_blood, is_unarmed, lightning_affinity, not_dex, not_str, slashing_weapon, small_height, undead, very_slow_movement |
生命
715%
生命轉為護盾
50%
異常狀態臨界值
715%
抗性
傷害
110%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
110%
Model Size
100%
類型
SummonedPhantasmIncursionBoss
Metadata
SummonedPhantasmIncursionExplodeBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
22,999
護甲值
28,790
閃避值
4,739
能量護盾
21,904
傷害
411
法術傷害
411
命中
580
攻擊間隔
1.755
經驗值
11,281
召喚物生命
4,989
Minion Energy Shield
4,751
召喚物傷害
328
異常狀態臨界值
45,998
冰緩
145
感電
145
易碎
823
焦灼
145
殘喘
402
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EmptyActionPhantasmSacrifice
法術
施放時間: 2 秒
IncursionPhantasmSacrificeExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1170 至 2173 閃電傷害
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Stats
{
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
base_cannot_be_stunned = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasmIncursionExplodeBoss"] = {
name = "Energised Phantasm",
life = 7.15,
energyShield = 0.5,
fireResist = 35,
coldResist = 35,
lightningResist = 35,
chaosResist = 20,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.755,
attackRange = 6,
accuracy = 1,
skillList = {
"IncursionPhantasmSacrificeExplode",
"EmptyActionPhantasmSacrifice",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncursionPhantasmSacrificeExplode"] = {
name = "IncursionPhantasmSacrificeExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionPhantasmSacrifice"] = {
name = "EmptyActionPhantasmSacrifice",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.