Energiegeladenes Phantasma
Untot
Energised Phantasm
SpectreN
TagsZauberer, flesh_armour, ghost, ghost_blood, is_unarmed, lightning_affinity, not_dex, not_str, slashing_weapon, small_height, undead, very_slow_movement
Leben
715%
Energy Shield From Life
50%
Ailment Threshold
715%
Widerstand
35 35 35 20
Damage
110%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
100%
Type
SummonedPhantasmIncursionBoss
Metadata
SummonedPhantasmIncursionExplodeBoss
Stufe
68
Leben
45,998
Rüstung
28,790
Ausweichen
4,739
Energieschild
3,064
Damage
411
Zauberschaden
411
Genauigkeit
290
Attack Time
1.755
Erfahrung
11,281
Ailment Threshold
45,998
Chill
145
Shock
145
Brittle
823
Scorch
145
Sap
402
EmptyActionPhantasmSacrifice
Spell
Zauberzeit: 2 Sek.
IncursionPhantasmSacrificeExplode
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1170 bis 2173 Blitzschaden
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Stats
{
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	base_cannot_be_stunned = 1
	set_phase_through_objects = 1
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasmIncursionExplodeBoss"] = {
    name = "Energised Phantasm",
    life = 7.15,
    energyShield = 0.5,
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "IncursionPhantasmSacrificeExplode",
        "EmptyActionPhantasmSacrifice",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionPhantasmSacrificeExplode"] = {
    name = "IncursionPhantasmSacrificeExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionPhantasmSacrifice"] = {
    name = "EmptyActionPhantasmSacrifice",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}