활력의 환영
언데드
Energised Phantasm
SpectreN
Tags시전, flesh_armour, ghost, ghost_blood, is_unarmed, lightning_affinity, not_dex, not_str, slashing_weapon, small_height, undead, very_slow_movement
생명력
715%
Energy Shield From Life
50%
Ailment Threshold
715%
저항
35 35 35 20
Damage
110%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
경험치
110%
Model Size
100%
Type
SummonedPhantasmIncursionBoss
Metadata
SummonedPhantasmIncursionExplodeBoss
레벨
68
생명력
45,998
방어도
28,790
회피
4,739
에너지 보호막
3,064
Damage
411
주문 피해
411
정확도
290
Attack Time
1.755
경험치
11,281
Ailment Threshold
45,998
Chill
145
Shock
145
Brittle
823
Scorch
145
Sap
402
EmptyActionPhantasmSacrifice
Spell
시전 속도: 2 초
IncursionPhantasmSacrificeExplode
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
1170~2173 번개 피해
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Stats
{
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	base_cannot_be_stunned = 1
	set_phase_through_objects = 1
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasmIncursionExplodeBoss"] = {
    name = "Energised Phantasm",
    life = 7.15,
    energyShield = 0.5,
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "IncursionPhantasmSacrificeExplode",
        "EmptyActionPhantasmSacrifice",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionPhantasmSacrificeExplode"] = {
    name = "IncursionPhantasmSacrificeExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionPhantasmSacrifice"] = {
    name = "EmptyActionPhantasmSacrifice",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}