Fantasma energizado
No muerto
Energised Phantasm
Spectre | N |
---|---|
Tags | Lanzador de hechizos, flesh_armour, ghost, ghost_blood, is_unarmed, lightning_affinity, not_dex, not_str, slashing_weapon, small_height, undead, very_slow_movement |
Vida
715%
Energy Shield From Life
50%
Ailment Threshold
715%
Resistencia
35 35 35 20
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
SummonedPhantasmIncursionBoss
Metadata
SummonedPhantasmIncursionExplodeBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
45,998
Armadura
28,790
Evasión
4,739
Escudo de energía
3,064
Damage
411
Daño de hechizos
411
Precisión
290
Attack Time
1.755
Experiencia
11,281
Ailment Threshold
45,998
Chill
145
Shock
145
Brittle
823
Scorch
145
Sap
402
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionPhantasmSacrifice
Spell
Tiempo de lanzamiento: 2 seg
IncursionPhantasmSacrificeExplode
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1170 a 2173 de daño de rayo
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 base_cannot_be_stunned = 1 set_phase_through_objects = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasmIncursionExplodeBoss"] = { name = "Energised Phantasm", life = 7.15, energyShield = 0.5, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.1, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "IncursionPhantasmSacrificeExplode", "EmptyActionPhantasmSacrifice", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionPhantasmSacrificeExplode"] = { name = "IncursionPhantasmSacrificeExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionPhantasmSacrifice"] = { name = "EmptyActionPhantasmSacrifice", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }