佈道者
不死
undead description [1]
Gleaming Saint
幽魂Y
地區聖物間, 聖物間, 永恆實驗室, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片
標籤bone_armour, bones, 法術, is_unarmed, medium_height, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • 聖物間: 佈道者
  • 聖物間: 佈道者
  • 永恆實驗室: 佈道者, 骷髏聖者
  • 佈道者, 骷髏聖者
  • 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空: 佈道者, 骷髏聖者
  • 生命
    84%
    生命轉為護盾
    100%
    閃避
    +15%
    異常狀態臨界值
    84%
    抗性
    20 20 20 0
    傷害
    60%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.605 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    100%
    類型
    SkeletonCasterGold
    Metadata
    SkeletonCasterGold
    等級
    83
    生命
    26,894
    護甲
    92,477
    閃避
    9,039
    能量護盾
    15,319
    傷害
    540
    法術傷害
    540
    命中
    518
    攻擊間隔
    1.605
    經驗值
    15,758
    異常狀態臨界值
    26,894
    冰緩
    85
    感電
    85
    易碎
    481
    焦灼
    85
    殘喘
    235
    SkeletonProjectileGold
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 309.1463.7 物理傷害
    base is projectile [1]
    monster projectile variation [32]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterGold"] = {
        name = "Gleaming Saint",
        life = 0.84,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileGold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileGold"] = {
        name = "SkeletonProjectileGold",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    佈道者
    不死
    undead description [1]
    Gleaming Saint
    幽魂Y
    標籤bone_armour, bones, 法術, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • 骷髏聖者, 佈道者
  • 生命
    84%
    生命轉為護盾
    100%
    閃避
    +15%
    異常狀態臨界值
    84%
    抗性
    20 20 20 0
    傷害
    60%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 46
    攻擊間隔
    1.605 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    100%
    類型
    SkeletonCasterGold
    Metadata
    SkeletonCasterGoldHellscape
    等級
    68
    生命
    5,404
    護甲
    28,790
    閃避
    5,450
    能量護盾
    6,127
    傷害
    224
    法術傷害
    224
    命中
    290
    攻擊間隔
    1.605
    經驗值
    12,306
    異常狀態臨界值
    5,404
    冰緩
    17
    感電
    17
    易碎
    97
    焦灼
    17
    殘喘
    47
    SkeletonProjectileGold
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1.2 秒
    造成 206.4309.6 物理傷害
    base is projectile [1]
    monster projectile variation [32]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterGoldHellscape"] = {
        name = "Gleaming Saint",
        life = 0.84,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileGold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileGold"] = {
        name = "SkeletonProjectileGold",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    Edit

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