Gleaming Saint
อันเดด
undead description [1]
พลังชีวิต
84%
Energy Shield From Life
100%
การหลบหลีก
+15%
Ailment Threshold
84%
ค่าต้านทาน
20
20
20
0
Damage
60%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
100%
Type
SkeletonCasterGold
Metadata
SkeletonCasterGold
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
83
พลังชีวิต
26,894
Minion Life
5,125
ค่าเกราะ
92,477
การหลบหลีก
7,860
โล่พลังงาน
0
Damage
540
ความเสียหายเวท
540
ความแม่นยำ
0
Attack Time
1.605
ค่าประสบการณ์
15,758
Ailment Threshold
26,894
Chill
85
Shock
85
Brittle
481
Scorch
85
Sap
235
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileGold
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.2 วินาที
สร้างความเสียหาย กายภาพ 309.1 ถึง 463.7
base is projectile [1]
monster projectile variation [32]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [32]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterGold"] = { name = "Gleaming Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileGold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileGold"] = { name = "SkeletonProjectileGold", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Gleaming Saint
อันเดด
undead description [1]
Spectre | Y |
---|---|
Tags | bone_armour, bones, นักเวท, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
พลังชีวิต
84%
Energy Shield From Life
100%
การหลบหลีก
+15%
Ailment Threshold
84%
ค่าต้านทาน
20
20
20
0
Damage
60%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
100%
Type
SkeletonCasterGold
Metadata
SkeletonCasterGoldHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
5,404
Minion Life
1,172
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
224
ความเสียหายเวท
224
ความแม่นยำ
0
Attack Time
1.605
ค่าประสบการณ์
12,306
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileGold
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.2 วินาที
สร้างความเสียหาย กายภาพ 206.4 ถึง 309.6
base is projectile [1]
monster projectile variation [32]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [32]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterGoldHellscape"] = { name = "Gleaming Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileGold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileGold"] = { name = "SkeletonProjectileGold", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.