Saint rutilant
Gleaming Saint
SpectreY
AreaLe Reliquaire, Le Reliquaire, Le Laboratoire éternel, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté
Tagsbone_armour, bones, Lanceur de sorts, is_unarmed, medium_height, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • Le Reliquaire: Saint rutilant
  • Le Reliquaire: Saint rutilant
  • Le Laboratoire éternel: Saint rutilant, Saint réanimé
  • Saint rutilant, Saint réanimé
  • Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs: Saint rutilant, Saint réanimé
  • Vie
    84%
    Energy Shield From Life
    100%
    Évasion
    +15%
    Ailment Threshold
    84%
    Résistance
    20 20 20 0
    Damage
    60%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    100%
    Type
    SkeletonCasterGold
    Metadata
    SkeletonCasterGold
    Niveau
    83
    Vie
    26,894
    Armure
    92,477
    Évasion
    9,039
    Bouclier d'énergie
    15,319
    Damage
    540
    Dégâts des sorts
    540
    Précision
    518
    Attack Time
    1.605
    Expérience
    15,758
    Ailment Threshold
    26,894
    Chill
    85
    Shock
    85
    Brittle
    481
    Scorch
    85
    Sap
    235
    SkeletonProjectileGold
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.2 sec.
    Inflige 309.1 à 463.7 Dégâts physiques
    base is projectile [1]
    monster projectile variation [32]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterGold"] = {
        name = "Gleaming Saint",
        life = 0.84,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileGold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileGold"] = {
        name = "SkeletonProjectileGold",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Saint rutilant
    Mort-vivant
    undead description [1]
    Gleaming Saint
    SpectreY
    Tagsbone_armour, bones, Lanceur de sorts, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • Saint réanimé, Saint rutilant
  • Vie
    84%
    Energy Shield From Life
    100%
    Évasion
    +15%
    Ailment Threshold
    84%
    Résistance
    20 20 20 0
    Damage
    60%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    100%
    Type
    SkeletonCasterGold
    Metadata
    SkeletonCasterGoldHellscape
    Niveau
    68
    Vie
    5,404
    Armure
    28,790
    Évasion
    5,450
    Bouclier d'énergie
    6,127
    Damage
    224
    Dégâts des sorts
    224
    Précision
    290
    Attack Time
    1.605
    Expérience
    12,306
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    SkeletonProjectileGold
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.2 sec.
    Inflige 206.4 à 309.6 Dégâts physiques
    base is projectile [1]
    monster projectile variation [32]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterGoldHellscape"] = {
        name = "Gleaming Saint",
        life = 0.84,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileGold",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileGold"] = {
        name = "SkeletonProjectileGold",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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