Grandmasters: Wandmiteinerhand /126
| 統計數據 | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 增加 100% 來自偷取每秒最大總生命恢復 增加 100% 來自偷取每秒最大總魔力恢復 減少 100% 技能保留 |
| level | 88 |
| main hand weapon type | 6 |
| off hand weapon type | 13 |
| shield block % | 32 |
| block while dual wielding % | 15 |
| spell damage +% | 28 |
| physical damage +% | 95 |
| local physical damage +% | 168 |
| attack minimum added physical damage | 27 |
| attack maximum added physical damage | 57 |
| local minimum added physical damage | 12 |
| local maximum added physical damage | 17 |
| physical wand damage +% | 76 |
| fire damage +% | 4 |
| attack speed +% | 17 |
| wand attack speed +% | 26 |
| accuracy rating | 300 |
| accuracy rating +% | 32 |
| wand accuracy rating +% | 45 |
| base critical strike multiplier + | 88 |
| old do not use life leech from physical damage % | 2 |
| old do not use mana leech from physical damage % | 2 |
| base life gained on enemy death | 14 |
| base mana gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 783 |
| base evasion rating | 397 |
| local evasion rating +% | 62 |
| base maximum life | 450 |
| maximum life +% | 154 |
| base maximum mana | 104 |
| maximum mana +% | 102 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 40 |
| base maximum energy shield | 407 |
| maximum energy shield +% | 25 |
| local energy shield | 114 |
| energy shield recharge rate per minute % | 2000 |
| base resist all elements % | 27 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 124 |
| base cold damage resistance % | 99 |
| base lightning damage resistance % | 131 |
| base chaos damage resistance % | 50 |
| base item found rarity +% | 41 |
| base projectile speed +% | 10 |
| base movement velocity +% | 35 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 7 |
| base cast speed +% | 20 |
| main hand base weapon attack duration ms | 667 |
| main hand base maximum attack distance | 120 |
| main hand quality | 20 |
| weapon elemental damage +% | 18 |
| local base evasion rating | 58 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local recharge on crit | 1 |
| wand elemental damage +% | 44 |
| wand damage +% per power charge | 6 |
| power charge duration +% | 36 |
| buff effect on self +% | 5 |
| physical damage reduction % per endurance charge | 4 |
| elemental damage +% | 30 |
| maximum block % | 75 |
| base shield physical damage reduction rating | 402 |
| base shield maximum energy shield | 118 |
| projectile damage +% | 40 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 239 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| local accuracy rating | 43 |
| base strength | 94 |
| additional strength | 52 |
| base intelligence | 283 |
| base dexterity | 83 |
| additional dexterity | 62 |
| base critical strike multiplier | 150 |
| wand physical damage % to add as fire | 10 |
| wand physical damage % to add as cold | 10 |
| wand physical damage % to add as lightning | 30 |
| from armour movement speed +% | -8 |
| local armour and energy shield +% | 205 |
| main hand local physical damage +% | 168 |
| main hand local minimum added physical damage | 31 |
| main hand local maximum added physical damage | 52 |
| main hand local critical strike chance | 800 |
| main hand local accuracy rating | 43 |
| local additional block chance % | 6 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 80 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| energy shield % of armour rating gained on block | 2 |
| dummy stat display nothing | 1 |
| melee damage +% | 12 |
| footstep effect variation | 2 |
| number of equipped uniques | 3 |
| additional dexterity and intelligence | 23 |
| cold and lightning damage resistance % | 29 |
| chance to freeze shock ignite % | 5 |
| map spawn two bosses | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| wand damage +% | 98 |
| wand critical strike chance +% | 90 |
| wand critical strike multiplier + | 24 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.