格拉維奇
人形
行動速度不能被調整至低於 70% 基礎值
不能被擊退
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Gravicius
幽魂N
標籤bludgeoning_weapon, 法術, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood
生命
600%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
600%
抗性
40 40 40 25
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.545 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
BetrayalGravicius
Metadata
BetrayalGravicius
等級
68
生命
38,600
護甲
43,185
閃避
4,739
能量護盾
3,064
傷害
523
法術傷害
523
命中
290
攻擊間隔
1.545
經驗值
20,510
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
MeleeBetrayalGravicius
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 125%
攻擊間隔: 1.545 秒
用強大的攻擊擊倒敵人。
造成 25% 更多攻擊傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalGraviciusMeteor
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
烈炎風暴
暴擊率: 5%
施放時間: 3 秒
冷卻時間: 8 秒
呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
你的擊中必定點燃
+4 秒基礎持續時間
造成 10611591 火焰傷害
100% 機率點燃敵人
增加 74.86% 燃燒傷害
0.31 秒撞擊一次
基礎範圍為 1
active skill area of effect radius +% final [75]
firestorm base area of effect +% [75]
is area damage [1]
EmptyActionAttackGraviciusCombo
攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊間隔: 1.545 秒
冷卻時間: 10 秒
25% 更少攻擊速度
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalGraviciusWeaponThrow
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 4 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 11171676 物理傷害
你的擊中必定點燃
75% 物理傷害轉化至火焰傷害
增加 224.1% 燃燒傷害
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
BetrayalGraviciusComboSlam
可觸發, 攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 125%
攻擊間隔: 1.545 秒
造成 25% 更多攻擊傷害
造成 149.5% 更多傷害
75% 物理傷害轉化至火焰傷害
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

StateMachine
{
	//create_state_Helm_0 = "ShowMeshSegments(  );"
	create_state_Boots_0 = "ShowMeshSegments( FaithGuardBootsShape );"
	create_state_Gloves_0 = "ShowMeshSegments( FaithGuardGlovesShape );"
	//create_state_Back_0 = "ShowMeshSegments(  );"
	//create_state_Weapon_0 = "ShowMeshSegments(  );"
	//Akanilim's Hide
	create_state_Back_21 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Gravicius );
	"

	//Shiaphet's Pall
	create_state_Back_22 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Gravicius );
	"

	//Xunti's Parasol
	create_state_Back_23 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Gravicius );
	"

	//Tekiton's Spine
	create_state_Back_24 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Gravicius );
	"

	//Gogori's Plague
	create_state_Back_25 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Gravicius );
	"

	//Harimal's Campaign
	create_state_Back_26 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Gravicius );
	"

	//Tau Poh's Banner
	create_state_Back_27 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Gravicius );
	"

	//Bu's Bottle
	create_state_Back_28 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Gravicius );
	"

	//Rithkin's Dance
	create_state_Back_29 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Gravicius );
	"

	//Cantar's Coffin
	create_state_Back_30 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Gravicius );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalGravicius"] = {
    name = "Gravicius",
    life = 6,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MeleeBetrayalGravicius",
        "BetrayalGraviciusMeteor",
        "EmptyActionAttackGraviciusCombo",
        "WalkEmergeBetrayal",
        "BetrayalGraviciusWeaponThrow",
        "BetrayalGraviciusComboSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeBetrayalGravicius"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGraviciusMeteor"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "fire_storm_fireball_delay_ms",
        "burn_damage_+%",
        "base_skill_effect_duration",
        "base_chance_to_ignite_%",
        "firestorm_base_area_of_effect_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
    },
    levels = {
        [1] = {0.60000002384186, 0.89999997615814, 1000, 0, 4000, 100, 75, 75, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2, 2},  cost = { }, },
        [2] = {0.60000002384186, 0.89999997615814, 500, 0, 4000, 100, 75, 75, 10, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2, 2},  cost = { }, },
        [3] = {0.60000002384186, 0.89999997615814, 500, 1, 4000, 100, 75, 75, 10, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 2, 2},  cost = { }, },
        [4] = {0.60000002384186, 0.89999997615814, 250, 100, 4000, 100, 75, 75, 10, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackGraviciusCombo"] = {
    name = "EmptyActionAttackGraviciusCombo",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {-25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGraviciusWeaponThrow"] = {
    name = "BetrayalGraviciusWeaponThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "burn_damage_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_physical_damage_%_to_convert_to_fire",
        "number_of_projectiles_override",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "triggered_skill_use_animation_event",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, -50, 75, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 0, -50, 75, 1, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 1, -50, 75, 1, 50, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 2},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 300, -50, 75, 1, 50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGraviciusComboSlam"] = {
    name = "BetrayalGraviciusComboSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, baseMultiplier = 1.25, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, baseMultiplier = 1.25, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, baseMultiplier = 1.25, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
行動速度不能被調整至低於 70% 基礎值
IdCannotBeSlowedBelowValueBosses
FamilyCannotBeSlowedBelowValue
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 全域
  • Craft Tagsspeed
    不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [0]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityBoss__
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 0 Max: 0 全域
  • 重生者格拉維奇 Text Audio /129 ⍟
    名字
    滿身罪惡的魔女,接受火焰的淨化吧!
    GraviciusIntro1
    卡魯的奴隸,你竟敢以下犯上!讓我來提醒你。
    GraviciusIntro2
    邪教者,你讓眾神蒙羞!
    GraviciusIntro3
    年輕人,我也有掌控生死的力量!
    GraviciusIntro4
    忘記這個世界吧,小女孩,神把這個世界賜給男人!
    GraviciusIntro7
    決鬥者,放棄吧!你早就沒有了英勇的靈魂!
    GraviciusIntro6
    我為了神而戰,你呢,流亡者?
    GraviciusDeathRandom
    我為了神而戰,你呢,流亡者?
    GraviciusDeath2
    神的跟前就是我最後的歸所。流亡者,你的旅途會在哪裡結束?
    GraviciusDeath3
    試煉早已開始,死亡永不等待,一切都無法回頭。

    步向黑暗深處、征服深淵惡魔,你的英猛將永存吾人心中,唯有最傑出者才能享受生命和勝利的甜美。

    英勇的挑戰者,願神與你同在!
    關於遊戲
    無可救藥的弱者!你還沒準備好!
    GraviciusDescent2Aggro
    我現在奉信新的神了,流亡者。
    GraviciusPrimaryDefenderStartsFightZero
    防守!為我來流亡者的首級!
    GraviciusPrimaryDefenderStartsFightOne
    你敢褻瀆這神聖之地嗎?
    GraviciusPrimaryDefenderStartsFightTwo
    神測試我們的勇氣!保護貨物!
    GraviciusPrimaryDefenderStartsFightThree
    如果你早一點來,就可以當不錯的實驗品了。
    GraviciusPrimaryDefenderStartsFightFour
    神的審判在等著你!
    GraviciusPrimaryDefenderStartsFightFive
    沒有監獄可以禁錮神的僕人。
    GraviciusPrimaryDefenderStartsFightSix
    啊,談判者!讓我們的武器再次嚐到血液。
    GraviciusPrimaryDefenderStartsFightSeven
    流亡者,如果你活下來,也許我們會再次談談政治。
    GraviciusPrimaryDefenderStartsFightEight
    真正的神僕永遠不會被打敗。你的努力是徒勞的。
    GraviciusPrimaryDefenderStartsFightNine
    我殺了你,但你回來了!我想知道次我會殺你幾次?
    GraviciusPrimaryDefenderStartsFightTen
    神的力量被授予少數人。見證吧!
    GraviciusPrimaryDefenderStartsFightEleven
    我的軍團是不朽的。
    GraviciusPrimaryDefenderStartsFightTwelve
    我會碾碎你!
    GraviciusPrimaryDefenderStartsFightThirteen
    衝進戰鬥!
    GraviciusPrimaryDefenderStartsFightFourteen
    我要在神忿怒的火焰中淨化你!
    GraviciusPrimaryDefenderStartsFightFifteen
    你膽敢侵犯這聖地嗎?去死!
    GraviciusSafehouseLeaderIntroZero
    此地不會被污染!
    GraviciusSecondaryDefenderArrivalZero
    做好你的工作,保護貨物!
    GraviciusSecondaryDefenderArrivalOne
    選中者的工作不得耽誤。
    GraviciusSecondaryDefenderArrivalTwo
    神的審判是多麼的迅速。
    GraviciusSecondaryDefenderArrivalThree
    流亡者不必擔心,你的終結即將到來!
    GraviciusSecondaryDefenderArrivalFour
    是時候讓我再次清理你所造成的混亂,卡魯人。
    GraviciusSecondaryDefenderArrivalFive
    兄弟,遠征永無止境。請允許我幫助你。
    GraviciusSecondaryDefenderArrivalSix
    守護貴族血統!
    GraviciusSecondaryDefenderArrivalSeven
    卡麥歷亞,記住你的教誨。
    GraviciusSecondaryDefenderArrivalEight
    我的新神很欣賞你的殘忍。我提供援助。
    GraviciusSecondaryDefenderArrivalNine
    是時候讓我再次清理你造成的混亂了。
    GraviciusSecondaryDefenderArrivalTen
    只要我站著,這個庇護所就不會倒塌。
    GraviciusSecondaryDefenderArrivalEleven
    愚者指揮下的城牆,不過就像是孩子堆沙的城堡。
    GraviciusSecondaryDefenderArrivalTwelve
    如果密教想讓這些貨物被偷走,那他們選了不錯的防守者。
    GraviciusSecondaryDefenderArrivalThirteen
    擊敗多個敵人的最佳方法是在他們互相爭鬥時下手!
    GraviciusSecondaryDefenderArrivalFourteen
    勝利將屬於我。
    GraviciusSecondaryDefenderArrivalFifteen
    我會教你甚麼是謙卑,卡魯人。
    GraviciusSecondaryDefenderArrivalSixteen
    異教徒,你能感受到神對你的失望嗎?
    GraviciusSecondaryDefenderArrivalSeventeen
    這個世界被迫傾向於人的意志。就和你一樣,小女孩!
    GraviciusSecondaryDefenderArrivalEighteen
    你認為死亡你屬於你的武器,男孩,但你可是大錯特錯。
    GraviciusSecondaryDefenderArrivalNineteen
    卡麥歷亞,要是你有聽進去就好了。
    GraviciusSecondaryDefenderArrivalTwenty
    你錯過了你的機會。現在一個真正的領導者必須介入。
    GraviciusSecondaryDefenderArrivalTwentyOne
    幸運的是,我有能力摧毀所有人!
    GraviciusReplyToSecondaryDefenderArrivalZero
    貨物不會是你的,叛徒!
    GraviciusReplyToSecondaryDefenderArrivalOne
    叛徒小心點,否則你就要成為下一個實驗的白老鼠。
    GraviciusReplyToSecondaryDefenderArrivalTwo
    更多獻給神的靈魂!
    GraviciusReplyToSecondaryDefenderArrivalThree
    我可不這麼認為。
    GraviciusReplyToSecondaryDefenderArrivalFour
    神會成為我們希望他成為的樣子,因此我們不可能因為他犯下錯誤。
    GraviciusReplyToSecondaryDefenderArrivalFive
    刺客,我是個沒有慈悲的人。既不給予也不接收。
    GraviciusReplyToSecondaryDefenderArrivalSix
    我完全清楚你家族的叛徒血統!
    GraviciusReplyToSecondaryDefenderArrivalSeven
    山特立真是愚蠢。要是我當時在場,艾茲麥s就被我殲滅了。
    GraviciusReplyToSecondaryDefenderArrivalEight
    令人失望,但並非出乎意料。讓我的最後一課開始吧!
    GraviciusReplyToSecondaryDefenderArrivalNine
    安靜。
    GraviciusReplyToSecondaryDefenderArrivalTen
    我們現在不會失敗了!
    GraviciusSecondaryDefenderArrivalTwentyTwo
    這資產不會是你的,流亡者!
    GraviciusSecondaryDefenderArrivalTwentyThree
    你是不會成功的,流亡者!
    GraviciusSecondaryDefenderArrivalTwentyFour
    你死定了,流亡者!
    GraviciusSecondaryDefenderArrivalTwentyFive
    所以你終於找到自己的命運了,卡魯人:在我的指揮下!
    GraviciusSecondaryDefenderArrivalTwentySix
    艾爾雷恩,神雖然保證不朽,但達成的人卻是永恆者。從現在開始這是屬於我的遠征。
    GraviciusSecondaryDefenderArrivalTwentySeven
    你天生就是一把武器,西拉克,我將代表密教任用你。
    GraviciusSecondaryDefenderArrivalTwentyEight
    你相信「力量是真理」,是件好事領主。這意味著你我都同意我是這裡的領袖。
    GraviciusSecondaryDefenderArrivalTwentyNine
    將你的作品授予戰爭的意志,愛斯林。
    GraviciusSecondaryDefenderArrivalThirty
    現在由我領導這個遠征。
    GraviciusSecondaryDefenderArrivalThirtyOne
    只為自己戰鬥的你永遠不會贏得勝利。
    GraviciusKillPlayerZero
    確保貨物,也確保他完全死了。
    GraviciusKillPlayerOne
    把這屍體跟其他的堆一起。
    GraviciusKillPlayerTwo
    這是你自己造成的。
    GraviciusKillPlayerThree
    神的計劃繼續發展。直到下次再見,流亡者。
    GraviciusEscapeZero
    今天沒有獎品給你。
    GraviciusEscapeOne
    可惜,流亡者。你差點就達成了。
    GraviciusEscapeTwo
    到底多少防守才足夠?
    GraviciusDefeatedZero
    你這個野蠻人!
    GraviciusDefeatedOne
    你不屬於任何神!
    GraviciusDefeatedTwo
    這怎麼可能!
    GraviciusDefeatedThree
    肉體可以被束縛,但信念會堅持下去。
    GraviciusDefeatedFour
    流亡者,更多交易嗎?
    GraviciusDefeatedFive
    等一下!等等!
    GraviciusDefeatedSix
    就算死一千次也在所不辭!
    GraviciusDefeatedSeven
    這樣的變節是公平的。
    GraviciusDefeatedEight
    要贏得一場戰爭,不一定要贏得所有的戰役。
    GraviciusDefeatedNine
    在通向救贖的必然之路上只是一個小小的失誤。
    GraviciusDefeatedTen
    你已經展現你的武力和殘暴了。我服從並懇求你讓我以我的生命最為談判的籌碼吧。
    GraviciusOfferBargainZero
    你顯然比我厲害。我認輸了。你或許想從我這邊拿到些政治上的好處?但我可以聽你的命令讓密教中的成員來擔任這個職位。一個軟弱且好操控的人。
    GraviciusOfferBargainOne
    為了達到我的目的,我才不管我騙了誰。密教中充滿了無神論者,他們都在逃避永恆的審判。
    GraviciusOfferBargainTwo
    喔,我知道你想幹嘛了,流亡者。你想要重組密教。或許我們目標一致?我希望能活下去,那你呢,你的目的是什麼?
    GraviciusOfferBargainThree
    我盲目跟從密教的邪說太久了。我不完了。只要我能活著就能逃出永生者的魔爪。若你殺了我,我會在更深層的密教掌控中復活。
    GraviciusOfferBargainFour
    戰爭中的關鍵是戰略知識。你饒了我這次,我會告訴你我所知道的一切。
    GraviciusOfferBargainFive
    我不想再過度依賴被永生者所救。欠他的債會越滾越大。我給你實質上的獎勵,你能饒過我嗎?
    GraviciusOfferBargainSix
    跟我的計畫差不多。
    GraviciusBargainAcceptedZero
    一個異教徒和其他的一樣好。
    GraviciusBargainAcceptedOne
    流亡者,你真是個完美的抵押品。
    GraviciusBargainAcceptedTwo
    孤獨的祈禱者會即時指引我。
    GraviciusBargainAcceptedThree
    現在你了解我所希望你知道的。
    GraviciusBargainAcceptedFour
    把密教逼到角落並且激怒他。
    GraviciusBargainAcceptedFive
    我總會知道怎樣從我高階幹部那獲取優勢。我知道一些永生者非常感興趣的事呢…
    GraviciusOfferBetrayalZero
    你可以現在就殺了我,但我也可以散播謠言來損害我同僚的職位。
    GraviciusOfferBetrayalOne
    流亡者,我死後看不到神。永生者會把我復活。可以的話我希望能活下去,這樣就可以避免被永生者操弄,我可以用我的政治影響力來欺騙我的督導,並讓我的同僚被逐出密教。想要做筆交易嗎?
    GraviciusOfferBetrayalTwo
    我現在還不能死。我知道的都可以告訴你。我可以告訴你有關我同僚的所有一切。
    GraviciusOfferBetrayalThree
    如果你放過我,我有能力可以毀了其他人,我對卡魯的信仰不再有疑慮了。
    GraviciusOfferBetrayalFour
    我對艾爾連恩的信仰有疑慮,我已經蒐集很久對付他的手段。別殺我,我會讓你知道的。
    GraviciusOfferBetrayalFive
    愧對於普蘭德斯之名對一個男人來說是個可悲的藉口。在他反撲我們前我們一定要背叛他。
    GraviciusOfferBetrayalSix
    那個東西…不是神、人或野獸所創造的。讓我活著,我們可以一起對抗它。
    GraviciusOfferBetrayalSeven
    你聰明的話就不會殺我。卡麥歷亞是沒有教養版的我。他是個更大個威脅。神的計畫從不包含軟弱或汙染。讓我活著,我們可以一起對抗他們。
    GraviciusOfferBetrayalEight
    死亡對我來說沒有恐懼,流亡者,你才應該害怕。
    GraviciusOfferExecuteZero
    為了密教,我可以獻上我的生命!
    GraviciusOfferExecuteOne
    保持堅強,同志。這種流亡不會比死亡更嚴重。
    GraviciusOfferExecuteTwo
    我不會再踏進監獄,你得殺死我。
    GraviciusOfferExecuteThree
    死叛徒!
    GraviciusReplyToBetrayalAcceptedZero
    哈庫 -- 我以為你沒有勇氣面對我憤怒。
    GraviciusReplyToBetrayalAcceptedOne
    叛徒總是遭受神最嚴厲懲罰的,對等待著你的命運,我一點也不羨慕。
    GraviciusReplyToBetrayalAcceptedTwo
    哦,我的普蘭德斯,你的名字是一場騙局。
    GraviciusReplyToBetrayalAcceptedThree
    我早該預料到艾茲麥異教徒會這麼做。
    GraviciusReplyToBetrayalAcceptedFour
    我們之後再說吧。
    GraviciusReplyToBetrayalAcceptedFive
    我將會享受凌虐你。
    GraviciusReplyToBetrayalAcceptedSix
    神真正的僕人對宗教裁判並不陌生。我沒有什麼可隱藏的。
    GraviciusInterrogatedZero
    無論面對宗教裁判多少次,我都會保持堅強。
    GraviciusInterrogatedOne
    這次沒有交易了嗎?看來我低估了你的決心,流亡者。
    GraviciusInterrogatedTwo
    死亡只是這片土地的一部分。繼續吧,流亡者。
    GraviciusReplyToExecutionZero
    傻子!不要擾亂神的計劃!
    GraviciusReplyToExecutionOne
    我無法為那個傻子感到悲傷。
    GraviciusReplyToExecutionTwo
    帶上你的宗教制裁,流亡者。我保證我所做過的事比你最黑暗的想像更來的糟糕。
    GraviciusSafehouseLeaderDefeatedZero
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