Gravicius
HumanóideVelocidade de Ação não pode ser modificada abaixo do valor base 50%
Não Pode ser Empurrado
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | betrayal_syndicate_member, bludgeoning_weapon, Conjurador, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, plate_armour, ranged, red_blood |
Vida
600%
Energy Shield From Life
50%
Armadura
+75%
Ailment Threshold
600%
Resistência
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.545 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
BetrayalGravicius
Metadata
BetrayalGravicius
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
19,300
Armadura
50,383
Evasão
4,739
Escudo de Energia
18,381
Damage
523
Dano Mágico
523
Precisão
580
Attack Time
1.545
Experiência
20,510
Minion Life
4,186
Minion Energy Shield
3,987
Minion Damage
418
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeBetrayalGravicius
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 418–628
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 1.545 seg
Abate seus inimigos com um golpe poderoso.
Causa 25% mais Dano de Ataque
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalGraviciusMeteor
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 3 seg
Recarga: 8 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Seus Acertos empre Incendeiam
Duração base é de 4 segundos
Causa 1061 a 1591 de Dano de Fogo
100% de chance de Incendiar inimigos
Dano Incendiário aumentado em 74.86%
Um impacto a cada 0.31 segundos
O raio Base é de 1 metro
active skill area of effect radius +% final [75]
firestorm base area of effect +% [75]
is area damage [1]
EmptyActionAttackGraviciusCombo
Attack
Base Damage: 418–628
Chance de Crítico: 5%
Attack Time: 1.545 seg
Recarga: 10 seg
25% menos Velocidade de Ataque
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalGraviciusWeaponThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 4 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 488.8 a 733.1 de Dano Físico
Seus Acertos empre Incendeiam
75% do Dano Físico Convertido para Dano de Fogo
Dano Incendiário aumentado em 224.1%
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
BetrayalGraviciusComboSlam
Triggerable, Attack
Base Damage: 418–628
Chance de Crítico: 5%
Attack Time: 1.545 seg
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"
StateMachine
{
//create_state_Helm_0 = "ShowMeshSegments( );"
create_state_Boots_0 = "ShowMeshSegments( FaithGuardBootsShape );"
create_state_Gloves_0 = "ShowMeshSegments( FaithGuardGlovesShape );"
//create_state_Back_0 = "ShowMeshSegments( );"
//create_state_Weapon_0 = "ShowMeshSegments( );"
//Akanilim's Hide
create_state_Back_21 =
"
AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment );
PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Gravicius );
"
//Shiaphet's Pall
create_state_Back_22 =
"
AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment );
PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Gravicius );
"
//Xunti's Parasol
create_state_Back_23 =
"
AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment );
PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Gravicius );
"
//Tekiton's Spine
create_state_Back_24 =
"
AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment );
PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Gravicius );
"
//Gogori's Plague
create_state_Back_25 =
"
AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment );
PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Gravicius );
"
//Harimal's Campaign
create_state_Back_26 =
"
AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment );
PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Gravicius );
"
//Tau Poh's Banner
create_state_Back_27 =
"
AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment );
PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Gravicius );
"
//Bu's Bottle
create_state_Back_28 =
"
AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment );
PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Gravicius );
"
//Rithkin's Dance
create_state_Back_29 =
"
AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment );
PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Gravicius );
"
//Cantar's Coffin
create_state_Back_30 =
"
AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment );
PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Gravicius );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalGravicius"] = {
name = "Gravicius",
life = 6,
energyShield = 0.5,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.545,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"MeleeBetrayalGravicius",
"BetrayalGraviciusMeteor",
"EmptyActionAttackGraviciusCombo",
"WalkEmergeBetrayal",
"BetrayalGraviciusWeaponThrow",
"BetrayalGraviciusComboSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeBetrayalGravicius"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGraviciusMeteor"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"fire_storm_fireball_delay_ms",
"burn_damage_+%",
"base_skill_effect_duration",
"base_chance_to_ignite_%",
"firestorm_base_area_of_effect_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.60000002384186, 0.89999997615814, 1000, 0, 4000, 100, 75, 75, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2, 2}, cost = { }, },
[2] = {0.60000002384186, 0.89999997615814, 500, 0, 4000, 100, 75, 75, 10, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2, 2}, cost = { }, },
[3] = {0.60000002384186, 0.89999997615814, 500, 1, 4000, 100, 75, 75, 10, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 2, 2}, cost = { }, },
[4] = {0.60000002384186, 0.89999997615814, 250, 100, 4000, 100, 75, 75, 10, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackGraviciusCombo"] = {
name = "EmptyActionAttackGraviciusCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
name = "WalkEmergeBetrayal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.72,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGraviciusWeaponThrow"] = {
name = "BetrayalGraviciusWeaponThrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"burn_damage_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"number_of_projectiles_override",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
"triggered_skill_use_animation_event",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, -50, 75, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 0, -50, 75, 1, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 1, -50, 75, 1, 50, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 2}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 300, -50, 75, 1, 50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BetrayalGraviciusComboSlam"] = {
name = "BetrayalGraviciusComboSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {75, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
Não Pode ser Empurrado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.additional_life_scaling_index | 2 |
| Stats.monster_no_drops_or_experience | 0 |
| Stats.is_betrayal_target | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2, ChangeToStance2Immediate, ChangeToStance3, Emerge3 |
| Actor.slow_animations_go_to_idle | true, false |
| Actor.on_start_Emerge2 | PauseAnimation(); |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.betrayal_target | 1; |
| StateMachine.defeated; | |
| StateMachine.interrogate; | |
| StateMachine.bargain; | |
| StateMachine.retrieve_corpse; | |
| StateMachine.executed; | |
| StateMachine.shackles; | |
| StateMachine.Helm; | |
| StateMachine.Boots; | |
| StateMachine.Gloves; | |
| StateMachine.Back; | |
| StateMachine.Weapon; | |
| StateMachine.post_emerge; | |
| StateMachine.walk_emerge_ended; | |
| StateMachine.stasis | -1; |
| StateMachine.on_state_interrogate_1 | PlayAnimationByName( capture_01 ); |
| StateMachine.on_state_bargain_1 | PlayAnimationByName( bargain_01 ); |
| StateMachine.on_state_retrieve_corpse_1 | PlayAnimationByName( retrieve_corpse_01 ); |
| StateMachine.on_state_stasis_0 | ResumeAnimation(); |
| MinimapIcon.icon | BetrayalSymbolCatarina |
Gravicius Renascido Text Audio /129
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.