格拉维奇
人形
行动速度不能调整至低于基础值的 50%
无法被击退
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
无法被击退
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Gravicius
幽魂 | N |
---|---|
标签 | betrayal_syndicate_member, bludgeoning_weapon, 施法, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, plate_armour, ranged, red_blood |
生命
600%
生命转为护盾
50%
护甲
+75%
异常状态临界值
600%
抗性
40 40 40 25
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.545 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
BetrayalGravicius
Metadata
BetrayalGravicius
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
38,600
护甲
50,383
闪避值
4,739
能量护盾
3,064
伤害
523
法术伤害
523
命中
290
攻击间隔
1.545
经验值
20,510
异常状态临界值
38,600
冰缓
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeBetrayalGravicius
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 418–628
暴击几率: 5%
攻击伤害: 125%
攻击间隔: 1.545 秒
对你的敌人无情痛击。
攻击伤害总增 25%
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalGraviciusMeteor
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, 可齐射, 范围法术
烈炎风暴
暴击几率: 5%
施放间隔: 3 秒
冷却时间: 8 秒
低语呢喃,呼唤无数火焰之球如雨一般洒落在目标区域。每颗火球落地时将会爆炸,并对周围的敌人造成伤害。
你的击中始终具有点燃效果
基础持续时间为 4 秒
造成 1061 - 1591 火焰伤害
100% 的几率点燃敌人
燃烧伤害提高 74.86%
每 0.31 秒一次冲击
基础范围为 1 米
active skill area of effect radius +% final [75]
firestorm base area of effect +% [75]
is area damage [1]
基础持续时间为 4 秒
造成 1061 - 1591 火焰伤害
100% 的几率点燃敌人
燃烧伤害提高 74.86%
每 0.31 秒一次冲击
基础范围为 1 米
active skill area of effect radius +% final [75]
firestorm base area of effect +% [75]
is area damage [1]
EmptyActionAttackGraviciusCombo
攻击
基本伤害: 418–628
暴击几率: 5%
攻击间隔: 1.545 秒
冷却时间: 10 秒
攻击速度总降 25%
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalGraviciusWeaponThrow
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 4 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 1117 - 1676 物理伤害
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
燃烧伤害提高 224.1%
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
你的击中始终具有点燃效果
将物理伤害的 75% 转化为火焰伤害
燃烧伤害提高 224.1%
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
BetrayalGraviciusComboSlam
可触发, 攻击
基本伤害: 418–628
暴击几率: 5%
攻击伤害: 125%
攻击间隔: 1.545 秒
攻击伤害总增 25%
伤害总增 149.5%
将物理伤害的 75% 转化为火焰伤害
is area damage [1]
伤害总增 149.5%
将物理伤害的 75% 转化为火焰伤害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" StateMachine { //create_state_Helm_0 = "ShowMeshSegments( );" create_state_Boots_0 = "ShowMeshSegments( FaithGuardBootsShape );" create_state_Gloves_0 = "ShowMeshSegments( FaithGuardGlovesShape );" //create_state_Back_0 = "ShowMeshSegments( );" //create_state_Weapon_0 = "ShowMeshSegments( );" //Akanilim's Hide create_state_Back_21 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Gravicius ); " //Shiaphet's Pall create_state_Back_22 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Gravicius ); " //Xunti's Parasol create_state_Back_23 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Gravicius ); " //Tekiton's Spine create_state_Back_24 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Gravicius ); " //Gogori's Plague create_state_Back_25 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Gravicius ); " //Harimal's Campaign create_state_Back_26 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Gravicius ); " //Tau Poh's Banner create_state_Back_27 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Gravicius ); " //Bu's Bottle create_state_Back_28 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Gravicius ); " //Rithkin's Dance create_state_Back_29 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Gravicius ); " //Cantar's Coffin create_state_Back_30 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Gravicius ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalGravicius"] = { name = "Gravicius", life = 6, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.545, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "MeleeBetrayalGravicius", "BetrayalGraviciusMeteor", "EmptyActionAttackGraviciusCombo", "WalkEmergeBetrayal", "BetrayalGraviciusWeaponThrow", "BetrayalGraviciusComboSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeBetrayalGravicius"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalGraviciusMeteor"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "fire_storm_fireball_delay_ms", "burn_damage_+%", "base_skill_effect_duration", "base_chance_to_ignite_%", "firestorm_base_area_of_effect_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.60000002384186, 0.89999997615814, 1000, 0, 4000, 100, 75, 75, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2, 2}, cost = { }, }, [2] = {0.60000002384186, 0.89999997615814, 500, 0, 4000, 100, 75, 75, 10, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2, 2}, cost = { }, }, [3] = {0.60000002384186, 0.89999997615814, 500, 1, 4000, 100, 75, 75, 10, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 2, 2}, cost = { }, }, [4] = {0.60000002384186, 0.89999997615814, 250, 100, 4000, 100, 75, 75, 10, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackGraviciusCombo"] = { name = "EmptyActionAttackGraviciusCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalGraviciusWeaponThrow"] = { name = "BetrayalGraviciusWeaponThrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "burn_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "number_of_projectiles_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "triggered_skill_use_animation_event", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, -50, 75, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, -50, 75, 1, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, -50, 75, 1, 50, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 300, -50, 75, 1, 50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalGraviciusComboSlam"] = { name = "BetrayalGraviciusComboSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.25, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 1.25, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 1.25, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
重生的格拉维奇 Text Audio /129
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.