怪誕穴居怪
異能
Grotesque Cavedweller
幽魂Y
幽魂 取代Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1Spectre__
標籤法術, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement
Packs
  • 吞噬幻影, 怪誕穴居怪, 怪誕砍刀
  • 生命
    216%
    生命轉為護盾
    50%
    閃避
    +50%
    異常狀態臨界值
    216%
    抗性
    0 75 0 0
    傷害
    156%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    4 ~ 7
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    160%
    類型
    AtlasInvadersDoomFodder1
    Metadata
    DoomFodder1
    等級
    68
    生命
    13,896
    護甲
    28,790
    閃避
    7,109
    能量護盾
    3,064
    傷害
    583
    法術傷害
    583
    命中
    290
    攻擊間隔
    1.5
    經驗值
    12,306
    異常狀態臨界值
    13,896
    冰緩
    44
    感電
    44
    易碎
    249
    焦灼
    44
    殘喘
    121
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 466–699
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSDoomFodder1Vomit
    法術, 可觸發
    暴擊率: 5%
    施放時間: 3.333 秒
    冷卻時間: 4.2 秒
    造成 120.6180.9 物理傷害
    is area damage [1]
    spell maximum action distance +% [-85]
    DTTDoomFodder1Dash
    法術, 位移
    施放時間: 1.2 秒
    冷卻時間: 4.5 秒
    leap slam minimum distance [60]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1"] = {
        name = "Grotesque Cavedweller",
        life = 2.16,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSDoomFodder1Vomit",
            "DTTDoomFodder1Dash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoomFodder1Vomit"] = {
        name = "GSDoomFodder1Vomit",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoomFodder1Dash"] = {
        name = "DTTDoomFodder1Dash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {60, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪誕穴居怪
    異能
    Grotesque Cavedweller
    幽魂N
    標籤法術, cleaving_weapon, demon, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood
    生命
    960%
    生命轉為護盾
    50%
    閃避
    +50%
    異常狀態臨界值
    960%
    抗性
    0 75 0 0
    傷害
    420%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    3 ~ 7
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    120%
    類型
    AtlasInvadersDoomFodder1Summoned
    Metadata
    DoomFodder1Summoned
    等級
    68
    生命
    61,760
    護甲
    28,790
    閃避
    7,109
    能量護盾
    3,064
    傷害
    1,569
    法術傷害
    1,569
    命中
    290
    攻擊間隔
    1.5
    經驗值
    12,306
    異常狀態臨界值
    61,760
    冰緩
    195
    感電
    195
    易碎
    1,105
    焦灼
    195
    殘喘
    540
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 1255–1883
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSDoomFodder1Vomit
    法術, 可觸發
    暴擊率: 5%
    施放時間: 3.333 秒
    冷卻時間: 4.2 秒
    造成 120.6180.9 物理傷害
    is area damage [1]
    spell maximum action distance +% [-85]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1Summoned"] = {
        name = "Grotesque Cavedweller",
        life = 9.6,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 4.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSDoomFodder1Vomit",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoomFodder1Vomit"] = {
        name = "GSDoomFodder1Vomit",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    怪誕穴居怪
    異能
    Grotesque Cavedweller
    幽魂Y
    標籤法術, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement
    生命
    216%
    生命轉為護盾
    50%
    閃避
    +50%
    異常狀態臨界值
    216%
    抗性
    0 75 0 0
    傷害
    156%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    4 ~ 7
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    160%
    類型
    AtlasInvadersDoomFodder1
    Metadata
    DoomFodder1Spectre__
    等級
    68
    生命
    13,896
    護甲
    28,790
    閃避
    7,109
    能量護盾
    3,064
    傷害
    583
    法術傷害
    583
    命中
    290
    攻擊間隔
    1.5
    經驗值
    12,306
    異常狀態臨界值
    13,896
    冰緩
    44
    感電
    44
    易碎
    249
    焦灼
    44
    殘喘
    121
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 466–699
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSDoomFodder1Vomit
    法術, 可觸發
    暴擊率: 5%
    施放時間: 3.333 秒
    冷卻時間: 4.2 秒
    造成 120.6180.9 物理傷害
    is area damage [1]
    spell maximum action distance +% [-85]
    DTTDoomFodder1Dash
    法術, 位移
    施放時間: 1.2 秒
    冷卻時間: 4.5 秒
    leap slam minimum distance [60]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1Spectre__"] = {
        name = "Grotesque Cavedweller",
        life = 2.16,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSDoomFodder1Vomit",
            "DTTDoomFodder1Dash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDoomFodder1Vomit"] = {
        name = "GSDoomFodder1Vomit",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDoomFodder1Dash"] = {
        name = "DTTDoomFodder1Dash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {60, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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